mesa: add KHR_no_error support to glDrawBuffer()
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
index 0c34b638546b6c79ec318f7a3a49ce9a3ae739aa..54276ea59d93ca6e4a09094b5031e32e5e7e393b 100644 (file)
       <param name="size" type="GLsizeiptr" />
    </function>
 
-   <function name="TextureStorage1D">
+   <function name="TextureStorage1D" no_error="true">
       <param name="texture" type="GLuint" />
       <param name="levels" type="GLsizei" />
       <param name="internalformat" type="GLenum" />
       <param name="width" type="GLsizei" />
    </function>
 
-   <function name="TextureStorage2D">
+   <function name="TextureStorage2D" no_error="true">
       <param name="texture" type="GLuint" />
       <param name="levels" type="GLsizei" />
       <param name="internalformat" type="GLenum" />
       <param name="height" type="GLsizei" />
    </function>
 
-   <function name="TextureStorage3D">
+   <function name="TextureStorage3D" no_error="true">
       <param name="texture" type="GLuint" />
       <param name="levels" type="GLsizei" />
       <param name="internalformat" type="GLenum" />
       <param name="param" type="const GLint *" />
    </function>
 
-   <function name="GenerateTextureMipmap">
+   <function name="GenerateTextureMipmap" no_error="true">
       <param name="texture" type="GLuint" />
    </function>
 
 
    <!-- Vertex Array object functions -->
 
-   <function name="CreateVertexArrays">
+   <function name="CreateVertexArrays" no_error="true">
       <param name="n" type="GLsizei" />
       <param name="arrays" type="GLuint *" />
    </function>
       <param name="bindingindex" type="GLuint" />
    </function>
 
-   <function name="VertexArrayBindingDivisor">
+   <function name="VertexArrayBindingDivisor" no_error="true">
       <param name="vaobj" type="GLuint" />
       <param name="bindingindex" type="GLuint" />
       <param name="divisor" type="GLuint" />