<param name="length" type="GLsizeiptr" />
</function>
+ <function name="GetNamedBufferParameteriv" offset="assign">
+ <param name="buffer" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+ </function>
+
+ <function name="GetNamedBufferParameteri64v" offset="assign">
+ <param name="buffer" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint64 *" />
+ </function>
+
+ <function name="GetNamedBufferPointerv" offset="assign">
+ <param name="buffer" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLvoid **" />
+ </function>
+
<!-- Texture object functions -->
<function name="CreateTextures" offset="assign">