<param name="basevertex" type="GLint"/>
</function>
- <function name="DrawRangeElementsBaseVertex"
- exec="dynamic">
+ <function name="DrawRangeElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
<param name="basevertex" type="GLint"/>
</function>
- <function name="MultiDrawElementsBaseVertex"
- exec="dynamic">
+ <function name="MultiDrawElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
<param name="basevertex" type="const GLint *"/>
</function>
- <function name="DrawElementsInstancedBaseVertex"
- exec="dynamic">
+ <function name="DrawElementsInstancedBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>