<category name="GL_ARB_draw_elements_base_vertex" number="62">
- <function name="DrawElementsBaseVertex" offset="assign">
+ <function name="DrawElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="basevertex" type="GLint"/>
</function>
- <function name="DrawRangeElementsBaseVertex" offset="assign">
+ <function name="DrawRangeElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
<param name="basevertex" type="GLint"/>
</function>
- <function name="MultiDrawElementsBaseVertex" offset="assign">
+ <function name="MultiDrawElementsBaseVertex" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
+ <param name="indices" type="const GLvoid * const *"/>
<param name="primcount" type="GLsizei"/>
<param name="basevertex" type="const GLint *"/>
</function>
+ <function name="DrawElementsInstancedBaseVertex" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="basevertex" type="GLint"/>
+ </function>
+
</category>
</OpenGLAPI>