main: Add glCreateFramebuffers.
[mesa.git] / src / mapi / glapi / gen / ARB_draw_elements_base_vertex.xml
index a697ea509c23db4b72cb4237f2239412c0fb7e57..986654848cacdb0fa38c504a904f28e2feec9467 100644 (file)
@@ -8,7 +8,7 @@
 
 <category name="GL_ARB_draw_elements_base_vertex" number="62">
 
-    <function name="DrawElementsBaseVertex" offset="assign">
+    <function name="DrawElementsBaseVertex" offset="assign" exec="dynamic">
         <param name="mode" type="GLenum"/>
         <param name="count" type="GLsizei"/>
         <param name="type" type="GLenum"/>
@@ -16,7 +16,8 @@
         <param name="basevertex" type="GLint"/>
     </function>
 
-    <function name="DrawRangeElementsBaseVertex" offset="assign">
+    <function name="DrawRangeElementsBaseVertex" offset="assign"
+              exec="dynamic">
         <param name="mode" type="GLenum"/>
         <param name="start" type="GLuint"/>
         <param name="end" type="GLuint"/>
         <param name="basevertex" type="GLint"/>
     </function>
 
-    <function name="MultiDrawElementsBaseVertex" offset="assign">
+    <function name="MultiDrawElementsBaseVertex" offset="assign"
+              exec="dynamic">
         <param name="mode" type="GLenum"/>
         <param name="count" type="const GLsizei *"/>
         <param name="type" type="GLenum"/>
-        <param name="indices" type="const GLvoid **"/>
+        <param name="indices" type="const GLvoid * const *"/>
         <param name="primcount" type="GLsizei"/>
         <param name="basevertex" type="const GLint *"/>
     </function>
 
-    <function name="DrawElementsInstancedBaseVertex" offset="assign">
+    <function name="DrawElementsInstancedBaseVertex" offset="assign"
+              exec="dynamic">
         <param name="mode" type="GLenum"/>
         <param name="count" type="GLsizei"/>
         <param name="type" type="GLenum"/>