<glx rop="4317"/>
</function>
- <function name="GenRenderbuffers" es2="2.0">
+ <function name="GenRenderbuffers" es2="2.0" no_error="true">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
<glx vendorpriv="1423" always_array="true"/>
<glx rop="4318"/>
</function>
- <function name="RenderbufferStorageMultisample" es2="3.0">
+<!--
+ The EXT aliasee, as part of EXT_multisampled_render_to_texture can
+ work on GLES 2.0. While the entry point below is only set when
+ gl || (gles && version > 3.0)
+
+ As such, the entrypoint will be noop, and calling it will do nothing.
+ Workaround that by loosening the version to 2.0.
+ -->
+ <function name="RenderbufferStorageMultisample" es2="2.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
<glx vendorpriv="1426" always_array="true"/>
</function>
- <function name="CheckFramebufferStatus" es2="2.0">
+ <function name="CheckFramebufferStatus" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
<glx vendorpriv="1427"/>
<glx rop="4323"/>
</function>
- <function name="FramebufferTextureLayer" es2="3.0">
+ <function name="FramebufferTextureLayer" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="237"/>
</function>
- <function name="FramebufferRenderbuffer" es2="2.0">
+ <function name="FramebufferRenderbuffer" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<glx vendorpriv="1428"/>
</function>
- <function name="BlitFramebuffer" es2="3.0">
+ <function name="BlitFramebuffer" es2="3.0" no_error="true">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
<glx rop="4330"/>
</function>
- <function name="GenerateMipmap" es2="2.0">
+ <function name="GenerateMipmap" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<glx rop="4325"/>
</function>