scons: Make scons and meson agree about path to glapi generated headers
[mesa.git] / src / mapi / glapi / gen / ARB_framebuffer_object.xml
index e6bdcd6e509cb0078eeec8cda32cec6bdaef451c..295175c88161db0848b7c297e49acc887d9b557b 100644 (file)
 
 
 
-    <function name="IsRenderbuffer" alias="IsRenderbufferEXT">
+    <function name="IsRenderbuffer" es2="2.0">
         <param name="renderbuffer" type="GLuint"/>
        <return type="GLboolean"/>
+       <glx vendorpriv="1422"/>
     </function>
 
-    <function name="BindRenderbuffer" alias="BindRenderbufferEXT">
+    <function name="BindRenderbuffer" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="renderbuffer" type="GLuint"/>
+        <glx rop="235"/>
     </function>
 
-    <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT">
+    <function name="DeleteRenderbuffers" es2="2.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="renderbuffers" type="const GLuint *" count="n"/>
+       <glx rop="4317"/>
     </function>
 
-    <function name="GenRenderbuffers" alias="GenRenderbuffersEXT">
+    <function name="GenRenderbuffers" es2="2.0" no_error="true">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
+       <glx vendorpriv="1423" always_array="true"/>
     </function>
 
-    <function name="RenderbufferStorage" alias="RenderbufferStorageEXT">
+    <function name="RenderbufferStorage" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="width" type="GLsizei"/>
         <param name="height" type="GLsizei"/>
+       <glx rop="4318"/>
     </function>
 
-    <function name="RenderbufferStorageMultisample" offset="assign">
+<!--
+    The EXT aliasee, as part of EXT_multisampled_render_to_texture can
+    work on GLES 2.0. While the entry point below is only set when
+    gl || (gles && version > 3.0)
+
+    As such, the entrypoint will be noop, and calling it will do nothing.
+    Workaround that by loosening the version to 2.0.
+ -->
+    <function name="RenderbufferStorageMultisample" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="samples" type="GLsizei"/>
         <param name="internalformat" type="GLenum"/>
         <glx rop="4331"/>
     </function>
 
-    <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
+    <function name="GetRenderbufferParameteriv" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true"/>
+       <glx vendorpriv="1424"/>
     </function>
 
-    <function name="IsFramebuffer" alias="IsFramebufferEXT">
+    <function name="IsFramebuffer" es2="2.0">
         <param name="framebuffer" type="GLuint"/>
        <return type="GLboolean"/>
+       <glx vendorpriv="1425"/>
     </function>
 
-    <function name="BindFramebuffer" alias="BindFramebufferEXT">
+    <function name="BindFramebuffer" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="framebuffer" type="GLuint"/>
+        <glx rop="236"/>
     </function>
 
-    <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT">
+    <function name="DeleteFramebuffers" es2="2.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="framebuffers" type="const GLuint *" count="n"/>
+       <glx rop="4320"/>
     </function>
 
-    <function name="GenFramebuffers" alias="GenFramebuffersEXT">
+    <function name="GenFramebuffers" es2="2.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="framebuffers" type="GLuint *" count="n" output="true"/>
+       <glx vendorpriv="1426" always_array="true"/>
     </function>
 
-    <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT">
+    <function name="CheckFramebufferStatus" es2="2.0" no_error="true">
         <param name="target" type="GLenum"/>
        <return type="GLenum"/>
+       <glx vendorpriv="1427"/>
     </function>
 
-    <function name="FramebufferTexture1D" alias="FramebufferTexture1DEXT">
+    <function name="FramebufferTexture1D" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="textarget" type="GLenum"/>
         <param name="texture" type="GLuint"/>
         <param name="level" type="GLint"/>
+       <glx rop="4321"/>
     </function>
 
-    <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT">
+    <function name="FramebufferTexture2D" es2="2.0" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="textarget" type="GLenum"/>
         <param name="texture" type="GLuint"/>
         <param name="level" type="GLint"/>
+       <glx rop="4322"/>
     </function>
 
-    <function name="FramebufferTexture3D" alias="FramebufferTexture3DEXT">
+    <function name="FramebufferTexture3D" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="textarget" type="GLenum"/>
         <param name="texture" type="GLuint"/>
         <param name="level" type="GLint"/>
-        <param name="zoffset" type="GLint"/>
+        <param name="layer" type="GLint"/>
+       <glx rop="4323"/>
     </function>
 
-    <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT">
+    <function name="FramebufferTextureLayer" es2="3.0" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="texture" type="GLuint"/>
         <param name="level" type="GLint"/>
         <param name="layer" type="GLint"/>
+       <glx rop="237"/>
     </function>
 
-    <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT">
+    <function name="FramebufferRenderbuffer" es2="2.0" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="renderbuffertarget" type="GLenum"/>
         <param name="renderbuffer" type="GLuint"/>
+       <glx rop="4324"/>
     </function>
 
-    <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT">
+    <function name="GetFramebufferAttachmentParameteriv" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true"/>
+       <glx vendorpriv="1428"/>
     </function>
 
-    <function name="BlitFramebuffer" alias="BlitFramebufferEXT">
+    <function name="BlitFramebuffer" es2="3.0" no_error="true">
         <param name="srcX0" type="GLint"/>
         <param name="srcY0" type="GLint"/>
         <param name="srcX1" type="GLint"/>
         <param name="dstY1" type="GLint"/>
         <param name="mask" type="GLbitfield"/>
         <param name="filter" type="GLenum"/>
+        <glx rop="4330"/>
     </function>
 
-    <function name="GenerateMipmap" alias="GenerateMipmapEXT">
+    <function name="GenerateMipmap" es2="2.0" no_error="true">
         <param name="target" type="GLenum"/>
+       <glx rop="4325"/>
     </function>
 </category>