- <function name="IsRenderbuffer" alias="IsRenderbufferEXT">
+ <function name="IsRenderbuffer" es2="2.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
+ <glx vendorpriv="1422"/>
</function>
- <function name="BindRenderbuffer" alias="BindRenderbufferEXT">
+ <function name="BindRenderbuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
+ <glx rop="235"/>
</function>
- <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT">
+ <function name="DeleteRenderbuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
+ <glx rop="4317"/>
</function>
- <function name="GenRenderbuffers" alias="GenRenderbuffersEXT">
+ <function name="GenRenderbuffers" es2="2.0" no_error="true">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
+ <glx vendorpriv="1423" always_array="true"/>
</function>
- <function name="RenderbufferStorage" alias="RenderbufferStorageEXT">
+ <function name="RenderbufferStorage" es2="2.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
+ <glx rop="4318"/>
</function>
- <function name="RenderbufferStorageMultisample" offset="assign">
+<!--
+ The EXT aliasee, as part of EXT_multisampled_render_to_texture can
+ work on GLES 2.0. While the entry point below is only set when
+ gl || (gles && version > 3.0)
+
+ As such, the entrypoint will be noop, and calling it will do nothing.
+ Workaround that by loosening the version to 2.0.
+ -->
+ <function name="RenderbufferStorageMultisample" es2="2.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
<glx rop="4331"/>
</function>
- <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
+ <function name="GetRenderbufferParameteriv" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1424"/>
</function>
- <function name="IsFramebuffer" alias="IsFramebufferEXT">
+ <function name="IsFramebuffer" es2="2.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
+ <glx vendorpriv="1425"/>
</function>
- <function name="BindFramebuffer" alias="BindFramebufferEXT">
+ <function name="BindFramebuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
+ <glx rop="236"/>
</function>
- <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT">
+ <function name="DeleteFramebuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
+ <glx rop="4320"/>
</function>
- <function name="GenFramebuffers" alias="GenFramebuffersEXT">
+ <function name="GenFramebuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
+ <glx vendorpriv="1426" always_array="true"/>
</function>
- <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT">
+ <function name="CheckFramebufferStatus" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
+ <glx vendorpriv="1427"/>
</function>
- <function name="FramebufferTexture1D" alias="FramebufferTexture1DEXT">
+ <function name="FramebufferTexture1D" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
+ <glx rop="4321"/>
</function>
- <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT">
+ <function name="FramebufferTexture2D" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
+ <glx rop="4322"/>
</function>
- <function name="FramebufferTexture3D" alias="FramebufferTexture3DEXT">
+ <function name="FramebufferTexture3D" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
- <param name="zoffset" type="GLint"/>
+ <param name="layer" type="GLint"/>
+ <glx rop="4323"/>
</function>
- <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT">
+ <function name="FramebufferTextureLayer" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="layer" type="GLint"/>
+ <glx rop="237"/>
</function>
- <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT">
+ <function name="FramebufferRenderbuffer" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
+ <glx rop="4324"/>
</function>
- <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT">
+ <function name="GetFramebufferAttachmentParameteriv" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1428"/>
</function>
- <function name="BlitFramebuffer" alias="BlitFramebufferEXT">
+ <function name="BlitFramebuffer" es2="3.0" no_error="true">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
<param name="dstY1" type="GLint"/>
<param name="mask" type="GLbitfield"/>
<param name="filter" type="GLenum"/>
+ <glx rop="4330"/>
</function>
- <function name="GenerateMipmap" alias="GenerateMipmapEXT">
+ <function name="GenerateMipmap" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
+ <glx rop="4325"/>
</function>
</category>