<OpenGLAPI>
<category name="GL_ARB_invalidate_subdata" number="666">
- <function name="InvalidateTexSubImage">
+ <function name="InvalidateTexSubImage" no_error="true">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="depth" type="GLsizei"/>
</function>
- <function name="InvalidateTexImage">
+ <function name="InvalidateTexImage" no_error="true">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
</function>
- <function name="InvalidateBufferSubData">
+ <function name="InvalidateBufferSubData" no_error="true">
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
</function>
- <function name="InvalidateBufferData">
+ <function name="InvalidateBufferData" no_error="true">
<param name="buffer" type="GLuint"/>
</function>
- <function name="InvalidateSubFramebuffer" es2="3.0">
+ <function name="InvalidateSubFramebuffer" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="InvalidateFramebuffer" es2="3.0">
+ <function name="InvalidateFramebuffer" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>