glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / ARB_map_buffer_range.xml
index cf7b211482d54e4b22252a641b0c2dd429d5710e..35a20bea6b874b4cbff38d55190c6ebcea6a47e0 100644 (file)
@@ -15,7 +15,7 @@
     <enum name="MAP_FLUSH_EXPLICIT_BIT"      value="0x0010"/>
     <enum name="MAP_UNSYNCHRONIZED_BIT"      value="0x0020"/>
 
-    <function name="MapBufferRange" es2="3.0">
+    <function name="MapBufferRange" es2="3.0" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="offset" type="GLintptr"/>
         <param name="length" type="GLsizeiptr"/>
@@ -23,7 +23,7 @@
         <return type="GLvoid *"/>
     </function>
 
-    <function name="FlushMappedBufferRange" es2="3.0">
+    <function name="FlushMappedBufferRange" es2="3.0" no_error="true">
         <param name="target" type="GLenum"/>
         <param name="offset" type="GLintptr"/>
         <param name="length" type="GLsizeiptr"/>