mesa/sso: Change CreateShaderProgramv return type from uint to GLuint.
[mesa.git] / src / mapi / glapi / gen / ARB_separate_shader_objects.xml
index f996456ef316fedd2710d7ee808e7e8143071cd6..80234ea5ee94a7625a59fcf2164ef08282ebe4de 100644 (file)
@@ -28,7 +28,7 @@
          <param name="type" type="GLenum" />
          <param name="count" type="GLsizei" />
          <param name="strings" type="const GLchar * const *" />
-         <return type="uint"/>
+         <return type="GLuint"/>
       </function>
       <function name="BindProgramPipeline" offset="assign">
          <param name="pipeline" type="GLuint" />