<param name="stages" type="GLbitfield" />
<param name="program" type="GLuint" />
</function>
- <function name="ActiveShaderProgram" es2="3.1">
+ <function name="ActiveShaderProgram" es2="3.1" no_error="true">
<param name="pipeline" type="GLuint" />
<param name="program" type="GLuint" />
</function>
<param name="strings" type="const GLchar * const *" />
<return type="GLuint"/>
</function>
- <function name="BindProgramPipeline" es2="3.1">
+ <function name="BindProgramPipeline" es2="3.1" no_error="true">
<param name="pipeline" type="GLuint" />
</function>
<function name="DeleteProgramPipelines" es2="3.1">
<param name="n" type="GLsizei" />
- <param name="pipelines" type="const GLuint *" />
+ <param name="pipelines" type="const GLuint *" count="n"/>
</function>
- <function name="GenProgramPipelines" es2="3.1">
+ <function name="GenProgramPipelines" es2="3.1" no_error="true">
<param name="n" type="GLsizei" />
<param name="pipelines" type="GLuint *" />
</function>