<enum name="ALL_SHADER_BITS" value="0xFFFFFFFF"/>
<enum name="PROGRAM_SEPARABLE" value="0x8258"/>
- <function name="UseProgramStages">
+ <function name="UseProgramStages" es2="3.1" no_error="true">
<param name="pipeline" type="GLuint" />
<param name="stages" type="GLbitfield" />
<param name="program" type="GLuint" />
</function>
- <function name="ActiveShaderProgram">
+ <function name="ActiveShaderProgram" es2="3.1" no_error="true">
<param name="pipeline" type="GLuint" />
<param name="program" type="GLuint" />
</function>
- <function name="CreateShaderProgramv">
+ <function name="CreateShaderProgramv" es2="3.1">
<param name="type" type="GLenum" />
<param name="count" type="GLsizei" />
<param name="strings" type="const GLchar * const *" />
<return type="GLuint"/>
</function>
- <function name="BindProgramPipeline">
+ <function name="BindProgramPipeline" es2="3.1" no_error="true">
<param name="pipeline" type="GLuint" />
</function>
- <function name="DeleteProgramPipelines">
+ <function name="DeleteProgramPipelines" es2="3.1">
<param name="n" type="GLsizei" />
- <param name="pipelines" type="const GLuint *" />
+ <param name="pipelines" type="const GLuint *" count="n"/>
</function>
- <function name="GenProgramPipelines">
+ <function name="GenProgramPipelines" es2="3.1" no_error="true">
<param name="n" type="GLsizei" />
<param name="pipelines" type="GLuint *" />
</function>
- <function name="IsProgramPipeline">
+ <function name="IsProgramPipeline" es2="3.1">
<param name="pipeline" type="GLuint" />
<return type="GLboolean"/>
</function>
<param name="value" type="GLint"/>
</function>
-->
- <function name="GetProgramPipelineiv">
+ <function name="GetProgramPipelineiv" es2="3.1">
<param name="pipeline" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
- <function name="ProgramUniform1i">
+ <function name="ProgramUniform1i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
</function>
- <function name="ProgramUniform2i">
+ <function name="ProgramUniform2i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
</function>
- <function name="ProgramUniform3i">
+ <function name="ProgramUniform3i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="z" type="GLint" />
</function>
- <function name="ProgramUniform4i">
+ <function name="ProgramUniform4i" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="z" type="GLint" />
<param name="w" type="GLint" />
</function>
- <function name="ProgramUniform1ui">
+ <function name="ProgramUniform1ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
</function>
- <function name="ProgramUniform2ui">
+ <function name="ProgramUniform2ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="y" type="GLuint" />
</function>
- <function name="ProgramUniform3ui">
+ <function name="ProgramUniform3ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="y" type="GLuint" />
<param name="z" type="GLuint" />
</function>
- <function name="ProgramUniform4ui">
+ <function name="ProgramUniform4ui" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="z" type="GLuint" />
<param name="w" type="GLuint" />
</function>
- <function name="ProgramUniform1f">
+ <function name="ProgramUniform1f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
</function>
- <function name="ProgramUniform2f">
+ <function name="ProgramUniform2f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
</function>
- <function name="ProgramUniform3f">
+ <function name="ProgramUniform3f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
</function>
- <function name="ProgramUniform4f">
+ <function name="ProgramUniform4f" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="z" type="GLfloat" />
<param name="w" type="GLfloat" />
</function>
- <function name="ProgramUniform1iv">
+ <function name="ProgramUniform1iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLint *" />
+ <param name="value" type="const GLint *" count="count" />
</function>
- <function name="ProgramUniform2iv">
+ <function name="ProgramUniform2iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLint *" />
+ <param name="value" type="const GLint *" count="count" count_scale="2" />
</function>
- <function name="ProgramUniform3iv">
+ <function name="ProgramUniform3iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLint *" />
+ <param name="value" type="const GLint *" count="count" count_scale="3" />
</function>
- <function name="ProgramUniform4iv">
+ <function name="ProgramUniform4iv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLint *" />
+ <param name="value" type="const GLint *" count="count" count_scale="4" />
</function>
- <function name="ProgramUniform1uiv">
+ <function name="ProgramUniform1uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLuint *" />
+ <param name="value" type="const GLuint *" count="count" />
</function>
- <function name="ProgramUniform2uiv">
+ <function name="ProgramUniform2uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLuint *" />
+ <param name="value" type="const GLuint *" count="count" count_scale="2" />
</function>
- <function name="ProgramUniform3uiv">
+ <function name="ProgramUniform3uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLuint *" />
+ <param name="value" type="const GLuint *" count="count" count_scale="3" />
</function>
- <function name="ProgramUniform4uiv">
+ <function name="ProgramUniform4uiv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLuint *" />
+ <param name="value" type="const GLuint *" count="count" count_scale="4" />
</function>
- <function name="ProgramUniform1fv">
+ <function name="ProgramUniform1fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" />
</function>
- <function name="ProgramUniform2fv">
+ <function name="ProgramUniform2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="2" />
</function>
- <function name="ProgramUniform3fv">
+ <function name="ProgramUniform3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="3" />
</function>
- <function name="ProgramUniform4fv">
+ <function name="ProgramUniform4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="4" />
</function>
- <function name="ProgramUniformMatrix2fv">
+ <function name="ProgramUniformMatrix2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="4" />
</function>
- <function name="ProgramUniformMatrix3fv">
+ <function name="ProgramUniformMatrix3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="9" />
</function>
- <function name="ProgramUniformMatrix4fv">
+ <function name="ProgramUniformMatrix4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="16" />
</function>
- <function name="ProgramUniformMatrix2x3fv">
+ <function name="ProgramUniformMatrix2x3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="6" />
</function>
- <function name="ProgramUniformMatrix3x2fv">
+ <function name="ProgramUniformMatrix3x2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="6" />
</function>
- <function name="ProgramUniformMatrix2x4fv">
+ <function name="ProgramUniformMatrix2x4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="8" />
</function>
- <function name="ProgramUniformMatrix4x2fv">
+ <function name="ProgramUniformMatrix4x2fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="8" />
</function>
- <function name="ProgramUniformMatrix3x4fv">
+ <function name="ProgramUniformMatrix3x4fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="12" />
</function>
- <function name="ProgramUniformMatrix4x3fv">
+ <function name="ProgramUniformMatrix4x3fv" es2="3.1">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="count" count_scale="12" />
</function>
- <function name="ValidateProgramPipeline">
+ <function name="ValidateProgramPipeline" es2="3.1">
<param name="pipeline" type="GLuint" />
</function>
- <function name="GetProgramPipelineInfoLog">
+ <function name="GetProgramPipelineInfoLog" es2="3.1">
<param name="pipeline" type="GLuint" />
<param name="bufSize" type="GLsizei" />
<param name="length" type="GLsizei *" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="6" />
</function>
<function name="ProgramUniformMatrix3x2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="6" />
</function>
<function name="ProgramUniformMatrix2x4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="8" />
</function>
<function name="ProgramUniformMatrix4x2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="8" />
</function>
<function name="ProgramUniformMatrix3x4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="12" />
</function>
<function name="ProgramUniformMatrix4x3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="12" />
</function>
<function name="ProgramUniformMatrix2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="4" />
</function>
<function name="ProgramUniformMatrix3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="9" />
</function>
<function name="ProgramUniformMatrix4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="16" />
</function>
<function name="ProgramUniform1dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" />
</function>
<function name="ProgramUniform2dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="2" />
</function>
<function name="ProgramUniform3dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="3" />
</function>
<function name="ProgramUniform4dv">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
- <param name="value" type="const GLdouble *" />
+ <param name="value" type="const GLdouble *" count="count" count_scale="4" />
</function>
</category>
</OpenGLAPI>