glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / ARB_shader_storage_buffer_object.xml
index 6901bdf6d0ef01306759b96a4db6f4fb162b2af4..4d2288227930aa428f41cf56b6fca01bd04a732f 100644 (file)
@@ -25,7 +25,7 @@
 <!-- Duplicated with GL3x.xml: BindBufferRange, BindBufferBase,
      GetIntegeri_v -->
 
-<function name="ShaderStorageBlockBinding">
+<function name="ShaderStorageBlockBinding" no_error="true">
     <param name="program" type="GLuint" />
     <param name="shaderStorageBlockIndex" type="GLuint" />
     <param name="shaderStorageBlockBinding" type="GLuint" />