mesa: add KHR_no_error support to glDrawBuffer()
[mesa.git] / src / mapi / glapi / gen / ARB_sync.xml
index d8a1c34e0c8257874a592dd9c3a828c8dbc0fd19..8ffd9c4c0c2435177f4437113448176e26d2c2e6 100644 (file)
@@ -39,7 +39,7 @@
     -->
 
 
-    <function name="FenceSync" es2="3.0">
+    <function name="FenceSync" es2="3.0" no_error="true">
         <param name="condition" type="GLenum"/>
         <param name="flags" type="GLbitfield"/>
         <return type="GLsync"/>
        <return type="GLboolean"/>
     </function>
 
-    <function name="DeleteSync" es2="3.0">
+    <function name="DeleteSync" es2="3.0" no_error="true">
         <param name="sync" type="GLsync"/>
     </function>
 
-    <function name="ClientWaitSync" es2="3.0">
+    <function name="ClientWaitSync" es2="3.0" no_error="true">
         <param name="sync" type="GLsync"/>
         <param name="flags" type="GLbitfield"/>
        <param name="timeout" type="GLuint64"/>
         <return type="GLenum"/>
     </function>
 
-    <function name="WaitSync" es2="3.0">
+    <function name="WaitSync" es2="3.0" no_error="true">
         <param name="sync" type="GLsync"/>
         <param name="flags" type="GLbitfield"/>
        <param name="timeout" type="GLuint64"/>