glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / ARB_sync.xml
index 4e4eebac32adea9874a21bd5215907d0195f3f62..8ffd9c4c0c2435177f4437113448176e26d2c2e6 100644 (file)
     -->
 
 
-    <function name="FenceSync" offset="assign">
+    <function name="FenceSync" es2="3.0" no_error="true">
         <param name="condition" type="GLenum"/>
         <param name="flags" type="GLbitfield"/>
         <return type="GLsync"/>
     </function>
 
-    <function name="IsSync" offset="assign">
+    <function name="IsSync" es2="3.0">
         <param name="sync" type="GLsync"/>
        <return type="GLboolean"/>
     </function>
 
-    <function name="DeleteSync" offset="assign">
+    <function name="DeleteSync" es2="3.0" no_error="true">
         <param name="sync" type="GLsync"/>
     </function>
 
-    <function name="ClientWaitSync" offset="assign">
+    <function name="ClientWaitSync" es2="3.0" no_error="true">
         <param name="sync" type="GLsync"/>
         <param name="flags" type="GLbitfield"/>
        <param name="timeout" type="GLuint64"/>
         <return type="GLenum"/>
     </function>
 
-    <function name="WaitSync" offset="assign">
+    <function name="WaitSync" es2="3.0" no_error="true">
         <param name="sync" type="GLsync"/>
         <param name="flags" type="GLbitfield"/>
        <param name="timeout" type="GLuint64"/>
     </function>
 
-    <function name="GetInteger64v" offset="assign">
+    <function name="GetInteger64v" es2="3.0">
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint64 *" output="true" variable_param="pname"/>
     </function>
 
-    <function name="GetSynciv" offset="assign">
+    <function name="GetSynciv" es2="3.0">
         <param name="sync" type="GLsync"/>
         <param name="pname" type="GLenum"/>
         <param name="bufSize" type="GLsizei"/>