<param name="size" type="GLsizeiptr"/>
</function>
+ <function name="TextureBufferRangeEXT">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
</category>
</OpenGLAPI>