<enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
- <function name="TexStorage1D" offset="assign">
+ <function name="TexStorage1D" no_error="true">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="TexStorage2D" offset="assign" es2="3.0">
+ <function name="TexStorage2D" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="TexStorage3D" offset="assign" es2="3.0">
+ <function name="TexStorage3D" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="depth" type="GLsizei"/>
</function>
- <function name="TextureStorage1DEXT" offset="assign">
+ <function name="TextureStorage1DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="TextureStorage2DEXT" offset="assign">
+ <function name="TextureStorage2DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="TextureStorage3DEXT" offset="assign">
+ <function name="TextureStorage3DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>