glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / ARB_texture_storage.xml
index 7df39424157db5e4a674847d9594614d6125cc9c..4dbab3947e9ee737ef773a211fc19f4dbc134349 100644 (file)
 
   <enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
 
-  <function name="TexStorage1D">
+  <function name="TexStorage1D" no_error="true">
     <param name="target" type="GLenum"/>
     <param name="levels" type="GLsizei"/>
     <param name="internalFormat" type="GLenum"/>
     <param name="width" type="GLsizei"/>
   </function>
 
-  <function name="TexStorage2D" es2="3.0">
+  <function name="TexStorage2D" es2="3.0" no_error="true">
     <param name="target" type="GLenum"/>
     <param name="levels" type="GLsizei"/>
     <param name="internalFormat" type="GLenum"/>
@@ -25,7 +25,7 @@
     <param name="height" type="GLsizei"/>
   </function>
 
-  <function name="TexStorage3D" es2="3.0">
+  <function name="TexStorage3D" es2="3.0" no_error="true">
     <param name="target" type="GLenum"/>
     <param name="levels" type="GLsizei"/>
     <param name="internalFormat" type="GLenum"/>