glthread: declare marshal and unmarshal functions as non-static
[mesa.git] / src / mapi / glapi / gen / ARB_texture_storage_multisample.xml
index 6ed8f1a01d822d2519a9506fa6e19ca78ad892f4..7785484330a455b28c7355340ed19c636fb7b071 100644 (file)
       <param name="fixedsamplelocations" type="GLboolean"/>
    </function>
 
-   <function name="TexStorage3DMultisample">
+   <function name="TexStorage3DMultisample" es2="3.2">
+      <param name="target" type="GLenum"/>
+      <param name="samples" type="GLsizei"/>
+      <param name="internalformat" type="GLenum"/>
+      <param name="width" type="GLsizei"/>
+      <param name="height" type="GLsizei"/>
+      <param name="depth" type="GLsizei"/>
+      <param name="fixedsamplelocations" type="GLboolean"/>
+   </function>
+
+   <function name="TextureStorage2DMultisampleEXT">
+      <param name="texture" type="GLuint"/>
+      <param name="target" type="GLenum"/>
+      <param name="samples" type="GLsizei"/>
+      <param name="internalformat" type="GLenum"/>
+      <param name="width" type="GLsizei"/>
+      <param name="height" type="GLsizei"/>
+      <param name="fixedsamplelocations" type="GLboolean"/>
+   </function>
+
+   <function name="TextureStorage3DMultisampleEXT">
+      <param name="texture" type="GLuint"/>
       <param name="target" type="GLenum"/>
       <param name="samples" type="GLsizei"/>
       <param name="internalformat" type="GLenum"/>