mesa: add EXT_dsa + EXT_gpu_shader4 functions
[mesa.git] / src / mapi / glapi / gen / ARB_uniform_buffer_object.xml
index cf86bbb2f8ad7153f915ba1e94f09a672d10225c..47bb04725ecff14c863f13d1e48744e76fd029c3 100644 (file)
@@ -86,7 +86,7 @@
 <!-- Duplicated with GL3x.xml: BindBufferRange, BindBufferBase,
      GetIntegeri_v -->
 
-<function name="UniformBlockBinding" es2="3.0">
+<function name="UniformBlockBinding" es2="3.0" no_error="true">
     <param name="program" type="GLuint" />
     <param name="uniformBlockIndex" type="GLuint" />
     <param name="uniformBlockBinding" type="GLuint" />