<function name="GetUniformIndices" offset="assign">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
- <param name="uniformNames" type="const GLchar **" />
+ <param name="uniformNames" type="const GLchar * const *" />
<param name="uniformIndices" type="GLuint *" />
</function>