main: Add glCreateFramebuffers.
[mesa.git] / src / mapi / glapi / gen / ARB_vertex_array_object.xml
index 3b4ab64f5573f4c17719bdb202b54f93941f00e5..f2277d2bc2821de8619f97524e6505d4dd48e2ee 100644 (file)
 
     <enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>
 
-    <function name="BindVertexArray" offset="assign">
+    <function name="BindVertexArray" offset="assign" es2="3.0">
         <param name="array" type="GLuint"/>
     </function>
 
-    <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE">
+    <function name="DeleteVertexArrays" es2="3.0" offset="assign">
         <param name="n" type="GLsizei"/>
-        <param name="arrays" type="const GLuint *"/>
+        <param name="arrays" type="const GLuint *" count="n"/>
     </function>
 
-    <function name="GenVertexArrays" offset="assign">
+    <function name="GenVertexArrays" offset="assign" es2="3.0">
         <param name="n" type="GLsizei"/>
         <param name="arrays" type="GLuint *"/>
     </function>
 
-    <function name="IsVertexArray" alias="IsVertexArrayAPPLE">
+    <function name="IsVertexArray" es2="3.0" offset="assign">
         <param name="array" type="GLuint"/>
         <return type="GLboolean"/>
     </function>