glapi: Remove all offset tags from the XML
[mesa.git] / src / mapi / glapi / gen / ARB_vertex_attrib_64bit.xml
index fc49f84b5bae834e838bff207ea696633481e8b3..211642fc317d6bb157a684bd199e25da5421147d 100644 (file)
@@ -5,25 +5,25 @@
 
 <category name="GL_ARB_vertex_attrib_64bit" number="99">
 
-    <function name="VertexAttribL1d" offset="assign">
+    <function name="VertexAttribL1d">
         <param name="index" type="GLuint"/>
         <param name="x" type="GLdouble"/>
     </function>
 
-    <function name="VertexAttribL2d" offset="assign">
+    <function name="VertexAttribL2d">
         <param name="index" type="GLuint"/>
         <param name="x" type="GLdouble"/>
         <param name="y" type="GLdouble"/>
     </function>
 
-    <function name="VertexAttribL3d" offset="assign">
+    <function name="VertexAttribL3d">
         <param name="index" type="GLuint"/>
         <param name="x" type="GLdouble"/>
         <param name="y" type="GLdouble"/>
         <param name="z" type="GLdouble"/>
     </function>
 
-    <function name="VertexAttribL4d" offset="assign">
+    <function name="VertexAttribL4d">
         <param name="index" type="GLuint"/>
         <param name="x" type="GLdouble"/>
         <param name="y" type="GLdouble"/>
         <param name="w" type="GLdouble"/>
     </function>
 
-    <function name="VertexAttribL1dv" offset="assign">
+    <function name="VertexAttribL1dv">
         <param name="index" type="GLuint"/>
         <param name="v" type="const GLdouble *"/>
     </function>
 
-    <function name="VertexAttribL2dv" offset="assign">
+    <function name="VertexAttribL2dv">
         <param name="index" type="GLuint"/>
         <param name="v" type="const GLdouble *"/>
     </function>
 
-    <function name="VertexAttribL3dv" offset="assign">
+    <function name="VertexAttribL3dv">
         <param name="index" type="GLuint"/>
         <param name="v" type="const GLdouble *"/>
     </function>
 
-    <function name="VertexAttribL4dv" offset="assign">
+    <function name="VertexAttribL4dv">
         <param name="index" type="GLuint"/>
         <param name="v" type="const GLdouble *"/>
     </function>
 
-    <function name="VertexAttribLPointer" offset="assign">
+    <function name="VertexAttribLPointer">
         <param name="index" type="GLuint"/>
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
@@ -59,7 +59,7 @@
         <param name="pointer" type="const GLvoid *"/>
     </function>
 
-    <function name="GetVertexAttribLdv" offset="assign">
+    <function name="GetVertexAttribLdv">
         <param name="index" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLdouble *"/>