<category name="GL_ARB_vertex_attrib_64bit" number="99">
- <function name="VertexAttribL1d" offset="assign">
+ <function name="VertexAttribL1d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttribL2d" offset="assign">
+ <function name="VertexAttribL2d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="VertexAttribL3d" offset="assign">
+ <function name="VertexAttribL3d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttribL4d" offset="assign">
+ <function name="VertexAttribL4d">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttribL1dv" offset="assign">
+ <function name="VertexAttribL1dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribL2dv" offset="assign">
+ <function name="VertexAttribL2dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribL3dv" offset="assign">
+ <function name="VertexAttribL3dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribL4dv" offset="assign">
+ <function name="VertexAttribL4dv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribLPointer" offset="assign">
+ <function name="VertexAttribLPointer">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribLdv" offset="assign">
+ <function name="GetVertexAttribLdv">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *"/>