<param name="relativeoffset" type="GLuint"/>
</function>
- <function name="VertexAttribBinding" es2="3.1">
+ <function name="VertexAttribBinding" es2="3.1" no_error="true">
<param name="attribindex" type="GLuint"/>
<param name="bindingindex" type="GLuint"/>
</function>
- <function name="VertexBindingDivisor" es2="3.1">
+ <function name="VertexBindingDivisor" es2="3.1" no_error="true">
<param name="attribindex" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>