<enum name="INT_2_10_10_10_REV" value = "0x8D9F"/>
- <function name="VertexP2ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP2ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP4ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexP2uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP2uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexP4uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="TexCoordP1ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP1ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP2ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP2ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP4ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="TexCoordP1uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP1uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="TexCoordP2uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP2uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="TexCoordP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="TexCoordP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoordP4uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP1ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP2ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP3ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP4ui" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP1uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP2uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP3uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="MultiTexCoordP4uiv" deprecated="3.1" exec="dynamic">
<param name="texture" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="NormalP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="NormalP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="GLuint"/>
</function>
- <function name="NormalP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="NormalP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="coords" type="const GLuint *"/>
</function>
- <function name="ColorP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="GLuint"/>
</function>
- <function name="ColorP4ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP4ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="GLuint"/>
</function>
- <function name="ColorP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="const GLuint *"/>
</function>
- <function name="ColorP4uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="ColorP4uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="const GLuint *"/>
</function>
- <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="SecondaryColorP3ui" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="GLuint"/>
</function>
- <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1"
- exec="dynamic">
+ <function name="SecondaryColorP3uiv" deprecated="3.1" exec="dynamic">
<param name="type" type="GLenum"/>
<param name="color" type="const GLuint *"/>
</function>
- <function name="VertexAttribP1ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP1ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP2ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP2ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP3ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP3ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP4ui" offset="assign" exec="dynamic">
+ <function name="VertexAttribP4ui" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="GLuint"/>
</function>
- <function name="VertexAttribP1uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP1uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexAttribP2uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP2uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexAttribP3uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP3uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="VertexAttribP4uiv" offset="assign" exec="dynamic">
+ <function name="VertexAttribP4uiv" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>