mesa: add EXT_dsa glCompressedTexture(Sub)Image1D/2D/3D functions
[mesa.git] / src / mapi / glapi / gen / EXT_direct_state_access.xml
index 155b2ade145cf63686811e5cfc402fb0387b10f5..108bbad875799c8111cebb709c608365ab87eafa 100644 (file)
       <param name="m" type="const GLdouble *" />
     </function>
 
+   <function name="CompressedTextureImage1DEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="level" type="GLint" />
+      <param name="internalFormat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+      <param name="border" type="GLsizei" />
+      <param name="imageSize" type="GLsizei" />
+      <param name="data" type="const GLvoid *" />
+   </function>
+
+   <function name="CompressedTextureImage2DEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="level" type="GLint" />
+      <param name="internalFormat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+      <param name="height" type="GLsizei" />
+      <param name="border" type="GLsizei" />
+      <param name="imageSize" type="GLsizei" />
+      <param name="data" type="const GLvoid *" />
+   </function>
+
+   <function name="CompressedTextureImage3DEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="level" type="GLint" />
+      <param name="internalFormat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+      <param name="height" type="GLsizei" />
+      <param name="depth" type="GLsizei" />
+      <param name="border" type="GLsizei" />
+      <param name="imageSize" type="GLsizei" />
+      <param name="data" type="const GLvoid *" />
+   </function>
+
+   <function name="CompressedTextureSubImage1DEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="level" type="GLint" />
+      <param name="xoffset" type="GLint" />
+      <param name="width" type="GLsizei" />
+      <param name="format" type="GLenum" />
+      <param name="imageSize" type="GLsizei" />
+      <param name="data" type="const GLvoid *" />
+   </function>
+
    <function name="CompressedTextureSubImage2DEXT">
       <param name="texture" type="GLuint" />
       <param name="target" type="GLenum" />
       <param name="data" type="const GLvoid *" />
    </function>
 
+   <function name="CompressedTextureSubImage3DEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="level" type="GLint" />
+      <param name="xoffset" type="GLint" />
+      <param name="yoffset" type="GLint" />
+      <param name="zoffset" type="GLint" />
+      <param name="width" type="GLsizei" />
+      <param name="height" type="GLsizei" />
+      <param name="depth" type="GLsizei" />
+      <param name="format" type="GLenum" />
+      <param name="imageSize" type="GLsizei" />
+      <param name="data" type="const GLvoid *" />
+   </function>
+
+   <function name="GetCompressedTextureImageEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="level" type="GLint" />
+      <param name="img" type="GLvoid *" />
+   </function>
+
    <!-- OpenGL 1.5 -->
 
    <function name="NamedBufferDataEXT">