<param name="length" type="GLsizeiptr" />
</function>
+ <!-- OpenGL 2.0 -->
+ <!--
+ ProgramUniform* functions are already declared in EXT_separate_shader_objects.xml
+ -->
+
<!-- OpenGL 3.0 -->
<function name="MapNamedBufferRangeEXT">
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
+
+ <function name="GetFloati_vEXT" alias="GetFloati_v">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLfloat*" />
+ </function>
+
+ <function name="GetDoublei_vEXT" alias="GetDoublei_v">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLdouble*" />
+ </function>
+
+ <function name="GenerateTextureMipmapEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ </function>
+
+ <function name="GenerateMultiTexMipmapEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ </function>
+
+ <function name="NamedRenderbufferStorageMultisampleEXT">
+ <param name="renderbuffer" type="GLuint" />
+ <param name="samples" type="GLsizei" />
+ <param name="internalformat" type="GLenum" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ </function>
+
+ <function name="NamedCopyBufferSubDataEXT">
+ <param name="readBuffer" type="GLuint" />
+ <param name="writeBuffer" type="GLuint" />
+ <param name="readOffset" type="GLintptr" />
+ <param name="writeOffset" type="GLintptr" />
+ <param name="size" type="GLsizeiptr" />
+ </function>
+
+ <function name="VertexArrayVertexOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayColorOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayEdgeFlagOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayIndexOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayNormalOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayTexCoordOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayMultiTexCoordOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="texunit" type="GLenum" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayFogCoordOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArraySecondaryColorOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayVertexAttribOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="index" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="normalized" type="GLboolean" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayVertexAttribIOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="index" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <!-- ARB_vertex_program -->
+ <function name="NamedProgramStringEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="format" type="GLenum" />
+ <param name="len" type="GLsizei" />
+ <param name="string" type="const GLvoid*" />
+ </function>
+
+ <function name="GetNamedProgramStringEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="string" type="GLvoid*" />
+ </function>
+
+ <function name="NamedProgramLocalParameter4fEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="x" type="GLfloat" />
+ <param name="y" type="GLfloat" />
+ <param name="z" type="GLfloat" />
+ <param name="w" type="GLfloat" />
+ </function>
+
+ <function name="NamedProgramLocalParameter4fvEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="const GLfloat*" />
+ </function>
+
+ <function name="GetNamedProgramLocalParameterfvEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLfloat*" />
+ </function>
+
+ <function name="NamedProgramLocalParameter4dEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="x" type="GLdouble" />
+ <param name="y" type="GLdouble" />
+ <param name="z" type="GLdouble" />
+ <param name="w" type="GLdouble" />
+ </function>
+
+ <function name="NamedProgramLocalParameter4dvEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="const GLdouble*" />
+ </function>
+
+ <function name="GetNamedProgramLocalParameterdvEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLdouble*" />
+ </function>
+
+ <function name="GetNamedProgramivEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint*" />
+ </function>
+
+ <!-- EXT_texture_buffer_object -->
+ <function name="TextureBufferEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="internalformat" type="GLenum" />
+ <param name="buffer" type="GLuint" />
+ </function>
+
+ <function name="MultiTexBufferEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="internalformat" type="GLenum" />
+ <param name="buffer" type="GLuint" />
+ </function>
+
+ <!-- EXT_texture_integer -->
+ <function name="TextureParameterIivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="const GLint*" />
+ </function>
+
+ <function name="TextureParameterIuivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="const GLuint*" />
+ </function>
+
+ <function name="GetTextureParameterIivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint*" />
+ </function>
+
+ <function name="GetTextureParameterIuivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLuint*" />
+ </function>
+
+ <function name="MultiTexParameterIivEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="const GLint*" />
+ </function>
+
+ <function name="MultiTexParameterIuivEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="const GLuint*" />
+ </function>
+
+ <function name="GetMultiTexParameterIivEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint*" />
+ </function>
+
+ <function name="GetMultiTexParameterIuivEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLuint*" />
+ </function>
+
+ <!-- EXT_gpu_shader4 -->
+ <!--
+ ProgramUniform*EXT functions are added in EXT_separate_shader_objects.xml
+ -->
+
+ <!-- EXT_gpu_program_parameters -->
+
+ <function name="NamedProgramLocalParameters4fvEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="count" type="GLsizei" />
+ <param name="params" type="const GLfloat*" />
+ </function>
+
</category>
</OpenGLAPI>