glthread: ignore vertex arrays with user pointers if they're disabled
[mesa.git] / src / mapi / glapi / gen / EXT_direct_state_access.xml
index 81310e343f41b80de0b207616592111942e4fcaf..5c52573a17276e7ffbc40c4ec9a2ac18b44a3ead 100644 (file)
    </function>
 
    <function name="MultiTexCoordPointerEXT" marshal="async"
-             marshal_call_after="if (COMPAT) _mesa_glthread_AttribPointer(ctx);">
+             marshal_call_after="if (COMPAT) _mesa_glthread_AttribPointer(ctx, VERT_ATTRIB_TEX(texunit - GL_TEXTURE0));">
       <param name="texunit" type="GLenum" />
       <param name="size" type="GLint" />
       <param name="type" type="GLenum" />