<param name="matrixMode" type="GLenum" />
</function>
+ <!-- OpenGL 1.1 -->
+
+ <function name="GetTextureParameterivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+ </function>
+
+ <function name="GetTextureParameterfvEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="float *" />
+ </function>
+
+ <function name="GetTextureLevelParameterivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+ </function>
+
+ <function name="GetTextureLevelParameterfvEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="float *" />
+ </function>
+
+ <function name="TextureParameteriEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="int" />
+ </function>
+
+ <function name="TextureParameterivEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="const GLint *" />
+ </function>
+
+ <function name="TextureParameterfEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="float" />
+ </function>
+
+ <function name="TextureParameterfvEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="const float *" />
+ </function>
+
+ <function name="TextureImage1DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="internalFormat" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="border" type="GLint" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="const GLvoid *" />
+ </function>
+
+ <function name="TextureImage2DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="internalFormat" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="border" type="GLint" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="const GLvoid *" />
+ </function>
+
+ <function name="TextureImage3DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="internalFormat" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="depth" type="GLsizei" />
+ <param name="border" type="GLint" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="const GLvoid *" />
+ </function>
+
+ <function name="TextureSubImage1DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="const GLvoid *" />
+ </function>
+
+ <function name="TextureSubImage2DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="const GLvoid *" />
+ </function>
+
+ <function name="TextureSubImage3DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="zoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="depth" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="const GLvoid *" />
+ </function>
+
+ <function name="CopyTextureImage1DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="internalFormat" type="GLenum" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="border" type="int" />
+ </function>
+
+ <function name="CopyTextureImage2DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="internalFormat" type="GLenum" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="border" type="int" />
+ </function>
+
+ <function name="CopyTextureSubImage1DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="width" type="GLsizei" />
+ </function>
+
+ <function name="CopyTextureSubImage2DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ </function>
+
+ <function name="CopyTextureSubImage3DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="zoffset" type="GLint" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ </function>
+
+ <function name="GetTextureImageEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="format" type="GLenum" />
+ <param name="type" type="GLenum" />
+ <param name="pixels" type="GLvoid *" />
+ </function>
+
<!-- OpenGL 1.2.1 -->
<function name="BindMultiTextureEXT">
<param name="texture" type="GLuint" />
</function>
+ <function name="EnableClientStateIndexedEXT" alias="EnableClientStateiEXT">
+ <param name="array" type="GLenum" />
+ <param name="index" type="GLuint" />
+ </function>
+
+ <function name="DisableClientStateIndexedEXT" alias="DisableClientStateiEXT">
+ <param name="array" type="GLenum" />
+ <param name="index" type="GLuint" />
+ </function>
+
+ <function name="GetFloatIndexedvEXT" alias="GetFloati_v">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLfloat*" />
+ </function>
+
+ <function name="GetDoubleIndexedvEXT" alias="GetDoublei_v">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLdouble*" />
+ </function>
+
+ <function name="GetPointerIndexedvEXT">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLvoid**" />
+ </function>
+
+ <function name="MultiTexEnviEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="GLint" />
+ </function>
+
+ <function name="MultiTexEnvivEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="const GLint *" />
+ </function>
+
+ <function name="MultiTexEnvfEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="GLfloat" />
+ </function>
+
+ <function name="MultiTexEnvfvEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="const GLfloat *" />
+ </function>
+
+ <function name="GetMultiTexEnvivEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="GLint *" />
+ </function>
+
+ <function name="GetMultiTexEnvfvEXT">
+ <param name="texunit" type="GLenum" />
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="GLfloat *" />
+ </function>
+
<!-- OpenGL 1.3 -->
<function name="MatrixLoadTransposefEXT" offset="assign">
<function name="MatrixMultTransposedEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLdouble *" />
+ </function>
+
+ <function name="CompressedTextureSubImage2DEXT">
+ <param name="texture" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="imageSize" type="GLsizei" />
+ <param name="data" type="const GLvoid *" />
</function>
<!-- OpenGL 1.5 -->
<param name="size" type="GLsizeiptr" />
<param name="data" type="const GLvoid *" />
</function>
+
+ <function name="MapNamedBufferEXT">
+ <return type="GLvoid *" />
+ <param name="buffer" type="GLuint" />
+ <param name="access" type="GLenum" />
+ </function>
+
+ <function name="UnmapNamedBufferEXT">
+ <return type="GLboolean" />
+ <param name="buffer" type="GLuint" />
+ </function>
+
+ <function name="GetNamedBufferSubDataEXT">
+ <param name="buffer" type="GLuint" />
+ <param name="offset" type="GLintptr" />
+ <param name="size" type="GLsizeiptr" />
+ <param name="data" type="GLvoid *" />
+ </function>
+
+ <function name="GetNamedBufferPointervEXT">
+ <param name="buffer" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLvoid **" />
+ </function>
+
+ <function name="GetNamedBufferParameterivEXT">
+ <param name="buffer" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+ </function>
+
+ <function name="FlushMappedNamedBufferRangeEXT">
+ <param name="buffer" type="GLuint" />
+ <param name="offset" type="GLintptr" />
+ <param name="length" type="GLsizeiptr" />
+ </function>
+
+ <!-- OpenGL 3.0 -->
+
+ <function name="MapNamedBufferRangeEXT">
+ <return type="GLvoid *" />
+ <param name="buffer" type="GLuint" />
+ <param name="offset" type="GLintptr" />
+ <param name="length" type="GLsizeiptr" />
+ <param name="access" type="GLbitfield" />
+ </function>
+
+ <function name="FramebufferDrawBufferEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="mode" type="GLenum" />
+ </function>
+
+ <function name="FramebufferDrawBuffersEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="n" type="GLsizei" />
+ <param name="bufs" type="const GLenum *" />
+ </function>
+
+ <function name="FramebufferReadBufferEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="mode" type="GLenum" />
+ </function>
+
+ <function name="GetFramebufferParameterivEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="param" type="GLint *" />
+ </function>
+
+ <function name="CheckNamedFramebufferStatusEXT">
+ <return type="GLenum" />
+ <param name="framebuffer" type="GLuint" />
+ <param name="target" type="GLenum" />
+ </function>
+
+ <function name="NamedFramebufferTexture1DEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="textarget" type="GLenum" />
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ </function>
+
+ <function name="NamedFramebufferTexture2DEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="textarget" type="GLenum" />
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ </function>
+
+ <function name="NamedFramebufferTexture3DEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="textarget" type="GLenum" />
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ <param name="zoffset" type="GLint" />
+ </function>
+
+ <function name="NamedFramebufferRenderbufferEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="renderbuffertarget" type="GLenum" />
+ <param name="renderbuffer" type="GLuint" />
+ </function>
+
+ <function name="GetNamedFramebufferAttachmentParameterivEXT">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+ </function>
+
+ <function name="EnableClientStateiEXT">
+ <param name="array" type="GLenum" />
+ <param name="index" type="GLuint" />
+ </function>
+
+ <function name="DisableClientStateiEXT">
+ <param name="array" type="GLenum" />
+ <param name="index" type="GLuint" />
+ </function>
+
+ <function name="GetPointeri_vEXT" alias="GetPointerIndexedvEXT">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLvoid**" />
+ </function>
</category>
</OpenGLAPI>