glthread: ignore vertex arrays with user pointers if they're disabled
[mesa.git] / src / mapi / glapi / gen / GL3x.xml
index 943e5289a9343c17ddf8247ea6abb37e3c48adea..19875bc9505ae0d2370336d4942866efc8c6ea3d 100644 (file)
 
   <function name="VertexAttribIPointer" es2="3.0" marshal="async"
             no_error="true"
-            marshal_call_after="if (COMPAT) _mesa_glthread_AttribPointer(ctx);">
+            marshal_call_after="if (COMPAT) _mesa_glthread_AttribPointer(ctx, VERT_ATTRIB_GENERIC(index));">
     <param name="index" type="GLuint"/>
     <param name="size" type="GLint"/>
     <param name="type" type="GLenum"/>