gl_and_glX_API.xml \
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
+ ARB_bindless_texture.xml \
ARB_clear_buffer_object.xml \
ARB_clear_texture.xml \
ARB_clip_control.xml \
AMD_performance_monitor.xml \
ARB_vertex_type_2_10_10_10_rev.xml \
APPLE_object_purgeable.xml \
+ APPLE_vertex_array_object.xml \
EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
EXT_gpu_shader4.xml \
$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON)
$(PYTHON_GEN) $(MESA_MAPI_DIR)/mapi_abi.py \
- --printer glapi --mode lib $(srcdir)/gl_and_es_API.xml > $@
+ --printer glapi $(srcdir)/gl_and_es_API.xml > $@
$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
$(PYTHON_GEN) $(srcdir)/gl_procs.py -c -f $(srcdir)/gl_and_es_API.xml > $@