<type name="clampx" size="4" />
<!-- OpenGL ES 1.0 -->
- <function name="AlphaFuncxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="AlphaFuncxOES" es1="1.0" alias="AlphaFuncx">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="ClearColorxOES" es1="1.0" alias="ClearColorx">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="ClearDepthxOES" es1="1.0" alias="ClearDepthx">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4xOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="Color4xOES" es1="1.0" alias="Color4x">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="DepthRangexOES" es1="1.0" alias="DepthRangex">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="FogxOES" offset="assign" static_dispatch="false" es1="1.0"
- exec="es">
+ <function name="FogxOES" es1="1.0" alias="Fogx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="FogxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="FogxvOES" es1="1.0" alias="Fogxv">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *"/>
</function>
- <function name="FrustumxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="FrustumxOES" es1="1.0" alias="Frustumx">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="LightModelxOES" es1="1.0" alias="LightModelx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="LightModelxvOES" es1="1.0" alias="LightModelxv">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *"/>
</function>
- <function name="LightxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="LightxOES" es1="1.0" alias="Lightx">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="LightxvOES" es1="1.0" alias="Lightxv">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *"/>
</function>
- <function name="LineWidthxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="LineWidthxOES" es1="1.0" alias="LineWidthx">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
- <param name="m" type="const GLfixed *" count="16"/>
+ <function name="LoadMatrixxOES" es1="1.0" alias="LoadMatrixx">
+ <param name="m" type="const GLfixed *"/>
</function>
- <function name="MaterialxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="MaterialxOES" es1="1.0" alias="Materialx">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="MaterialxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="MaterialxvOES" es1="1.0" alias="Materialxv">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *"/>
</function>
- <function name="MultMatrixxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
- <param name="m" type="const GLfixed *" count="16"/>
+ <function name="MultMatrixxOES" es1="1.0" alias="MultMatrixx">
+ <param name="m" type="const GLfixed *"/>
</function>
- <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="MultiTexCoord4xOES" es1="1.0" alias="MultiTexCoord4x">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3xOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="Normal3xOES" es1="1.0" alias="Normal3x">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="OrthoxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="OrthoxOES" es1="1.0" alias="Orthox">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="PointSizexOES" es1="1.0" alias="PointSizex">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="PolygonOffsetxOES" es1="1.0" alias="PolygonOffsetx">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="RotatexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="RotatexOES" es1="1.0" alias="Rotatex">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="SampleCoveragexOES" es1="1.0" alias="SampleCoveragex">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="ScalexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="ScalexOES" es1="1.0" alias="Scalex">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="TexEnvxOES" es1="1.0" alias="TexEnvx">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="TexEnvxvOES" es1="1.0" alias="TexEnvxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="TexParameterxOES" es1="1.0" alias="TexParameterx">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TranslatexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="TranslatexOES" es1="1.0" alias="Translatex">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- OpenGL ES 1.1 -->
- <function name="ClipPlanexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="ClipPlanexOES" es1="1.0" alias="ClipPlanex">
<param name="plane" type="GLenum"/>
- <param name="equation" type="const GLfixed *" count="4"/>
+ <param name="equation" type="const GLfixed *"/>
</function>
- <function name="GetClipPlanexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es" desktop="false">
+ <function name="GetClipPlanexOES"
+ es1="1.0" desktop="false" alias="GetClipPlanex">
<param name="plane" type="GLenum"/>
- <param name="equation" type="GLfixed *" output="true" count="4"/>
+ <param name="equation" type="GLfixed *"/>
</function>
- <function name="GetFixedvOES" offset="assign" static_dispatch="false"
- es1="1.0">
+ <function name="GetFixedvOES" es1="1.0" alias="GetFixedv">
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ <param name="params" type="GLfixed *"/>
</function>
- <function name="GetLightxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="GetLightxvOES" es1="1.0" alias="GetLightxv">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ <param name="params" type="GLfixed *"/>
</function>
- <function name="GetMaterialxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="GetMaterialxvOES" es1="1.0" alias="GetMaterialxv">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ <param name="params" type="GLfixed *"/>
</function>
- <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="GetTexEnvxvOES" es1="1.0" alias="GetTexEnvxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ <param name="params" type="GLfixed *"/>
</function>
- <function name="GetTexParameterxvOES" offset="assign"
- static_dispatch="false" es1="1.0" exec="es">
+ <function name="GetTexParameterxvOES" es1="1.0" alias="GetTexParameterxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ <param name="params" type="GLfixed *"/>
</function>
- <function name="PointParameterxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="PointParameterxOES" es1="1.0" alias="PointParameterx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxvOES" offset="assign"
- static_dispatch="false" es1="1.0" exec="es">
+ <function name="PointParameterxvOES" es1="1.0" alias="PointParameterxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ <function name="TexParameterxvOES" es1="1.0" alias="TexParameterxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<!-- texgen -->
- <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="check" desktop="false">
+ <function name="GetTexGenxvOES"
+ es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="check" desktop="false">
+ <function name="TexGenxOES" es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="check" desktop="false">
+ <function name="TexGenxvOES" es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"
+ marshal_count="_mesa_texgen_enum_to_count(pname)"/>
</function>
</category>