<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
<function name="PointSizePointerOES" offset="assign"
- static_dispatch="false" es1="1.0" desktop="false">
+ static_dispatch="true" es1="1.0" desktop="false">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<!-- 64. GL_EXT_discard_framebuffer -->
<category name="GL_EXT_discard_framebuffer" number="64">
- <function name="DiscardFramebufferEXT" es1="1.0" es2="2.0" offset="assign" desktop="false">
+ <function name="DiscardFramebufferEXT" es1="1.0" es2="2.0"
+ offset="assign" static_dispatch="false" desktop="false">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
- <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0">
+ <function name="BindVertexArrayOES" alias="BindVertexArray"
+ static_dispatch="false" es2="2.0">
<param name="array" type="GLuint"/>
</function>
<function name="DeleteVertexArraysOES" alias="DeleteVertexArrays"
- es2="2.0">
+ static_dispatch="false" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0">
+ <function name="GenVertexArraysOES" alias="GenVertexArrays"
+ static_dispatch="false" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
- <function name="IsVertexArrayOES" alias="IsVertexArray" es2="2.0">
+ <function name="IsVertexArrayOES" alias="IsVertexArray"
+ static_dispatch="false" es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
<size name="Get" mode="get"/>
</enum>
- <function name="DrawBuffersNV" alias="DrawBuffers" es2="2.0">
+ <function name="DrawBuffersNV" alias="DrawBuffers"
+ static_dispatch="false" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
<!-- 93. GL_NV_read_buffer -->
<category name="GL_NV_read_buffer">
- <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
+ <function name="ReadBufferNV" alias="ReadBuffer"
+ static_dispatch="false" es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
<enum name="MAP_FLUSH_EXPLICIT_BIT_EXT" value="0x0010"/>
<enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
- <function name="MapBufferRangeEXT" alias="MapBufferRange" es1="1.0"
- es2="2.0">
+ <function name="MapBufferRangeEXT" alias="MapBufferRange"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
</function>
<function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
- es1="1.0" es2="2.0">
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
</function>
</category>
+<!-- 151. GL_EXT_draw_buffers -->
+<category name="GL_EXT_draw_buffers" number="151">
+ <function name="DrawBuffersEXT" alias="DrawBuffers"
+ static_dispatch="false" es2="2.0">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ </function>
+</category>
+
</OpenGLAPI>