<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
<function name="PointSizePointerOES" es1="1.0" desktop="false"
- no_error="true">
+ no_error="true" marshal="async"
+ marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<param name="id" type="GLuint"/>
<param name="target" type="GLenum"/>
</function>
+
+ <function name="GetInteger64vEXT" alias="GetInteger64v" es2="2.0">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64 *" output="true" variable_param="pname"/>
+ </function>
+
</category>
<!-- 151. GL_EXT_draw_buffers -->
<function name="DepthRangeArrayfvOES" es2="3.1" desktop="false">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="v" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *" count="(2 * count)"/>
</function>
<function name="DepthRangeIndexedfOES" es2="3.1" desktop="false">
<param name="index" type="GLuint"/>
</function>
</category>
+<!-- 302. GL_MESA_framebuffer_flip_y -->
+<category name="GL_MESA_framebuffer_flip_y" number="302">
+ <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA" value="0x8BBB"/>
+ <function name="FramebufferParameteriMESA" es2="3.0">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint" />
+ </function>
+ <function name="GetFramebufferParameterivMESA" es2="3.0">
+ <param name="target" type="GLenum" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" output="true" />
+ </function>
+</category>
+
</OpenGLAPI>