mesa: add KHR_no_error support to glDetachShader() and glDetachObjectARB()
[mesa.git] / src / mapi / glapi / gen / gl_API.xml
index 53b234b2f9636da75ea63f41232f91b586f8c8c7..3e2bdc1736ec3f51526d852448bf8ddcb02da823 100644 (file)
         <glx ignore="true"/>
     </function>
 
-    <function name="DetachShader" es2="2.0">
+    <function name="DetachShader" es2="2.0" no_error="true">
         <param name="program" type="GLuint"/>
         <param name="shader" type="GLuint"/>
         <glx ignore="true"/>
         <glx ignore="true"/>
     </function>
 
-    <function name="DetachObjectARB">
+    <function name="DetachObjectARB" no_error="true">
         <param name="containerObj" type="GLhandleARB"/>
         <param name="attachedObj" type="GLhandleARB"/>
         <glx ignore="true"/>