<glx ignore="true"/>
</function>
- <function name="DetachShader" es2="2.0">
+ <function name="DetachShader" es2="2.0" no_error="true">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
<glx ignore="true"/>
</function>
- <function name="DetachObjectARB">
+ <function name="DetachObjectARB" no_error="true">
<param name="containerObj" type="GLhandleARB"/>
<param name="attachedObj" type="GLhandleARB"/>
<glx ignore="true"/>