<function name="CallLists" deprecated="3.1">
<param name="n" type="GLsizei" counter="true"/>
<param name="type" type="GLenum"/>
- <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
+ <param name="lists" type="const GLvoid *" variable_param="type" count="n"
+ marshal_count="(n * _mesa_calllists_enum_to_count(type))"/>
<glx rop="2" large="true"/>
</function>
<glx rop="3"/>
</function>
- <function name="Begin" deprecated="3.1" exec="dynamic" marshal_fail="true">
+ <function name="Begin" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<glx rop="4"/>
</function>
<function name="Fogfv" es1="1.0" deprecated="3.1">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_fog_enum_to_count(pname)"/>
<glx rop="81"/>
</function>
<function name="Fogiv" deprecated="3.1">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_fog_enum_to_count(pname)"/>
<glx rop="83"/>
</function>
<function name="Lightfv" es1="1.0" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_light_enum_to_count(pname)"/>
<glx rop="87"/>
</function>
<function name="Lightiv" deprecated="3.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_light_enum_to_count(pname)"/>
<glx rop="89"/>
</function>
<function name="LightModelfv" es1="1.0" deprecated="3.1">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_light_model_enum_to_count(pname)"/>
<glx rop="91"/>
</function>
<function name="LightModeliv" deprecated="3.1">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_light_model_enum_to_count(pname)"/>
<glx rop="93"/>
</function>
<function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_material_enum_to_count(pname)"/>
<glx rop="97"/>
</function>
<function name="Materialiv" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_material_enum_to_count(pname)"/>
<glx rop="99"/>
</function>
<function name="TexParameterfv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_tex_param_enum_to_count(pname)"/>
<glx rop="106"/>
</function>
<function name="TexParameteriv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_tex_param_enum_to_count(pname)"/>
<glx rop="108"/>
</function>
<function name="TexEnvfv" es1="1.0" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_texenv_enum_to_count(pname)"/>
<glx rop="112"/>
</function>
<function name="TexEnviv" es1="1.1" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_texenv_enum_to_count(pname)"/>
<glx rop="114"/>
</function>
<function name="TexGendv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLdouble *" variable_param="pname"/>
+ <param name="params" type="const GLdouble *" variable_param="pname"
+ marshal_count="_mesa_texgen_enum_to_count(pname)"/>
<glx rop="116"/>
</function>
<function name="TexGenfv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_texgen_enum_to_count(pname)"/>
<glx rop="118"/>
</function>
<function name="TexGeniv" deprecated="3.1">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_texgen_enum_to_count(pname)"/>
<glx rop="120"/>
</function>
</function>
<function name="LoadTransposeMatrixf" deprecated="3.1">
- <param name="m" type="const GLfloat *"/>
+ <param name="m" type="const GLfloat *" count="16"/>
<glx handcode="true"/>
</function>
<function name="LoadTransposeMatrixd" deprecated="3.1">
- <param name="m" type="const GLdouble *"/>
+ <param name="m" type="const GLdouble *" count="16"/>
<glx handcode="true"/>
</function>
<function name="MultTransposeMatrixf" deprecated="3.1">
- <param name="m" type="const GLfloat *"/>
+ <param name="m" type="const GLfloat *" count="16"/>
<glx handcode="true"/>
</function>
<function name="MultTransposeMatrixd" deprecated="3.1">
- <param name="m" type="const GLdouble *"/>
+ <param name="m" type="const GLdouble *" count="16"/>
<glx handcode="true"/>
</function>
<function name="MultiDrawArrays" marshal="draw">
<param name="mode" type="GLenum"/>
- <param name="first" type="const GLint *"/>
- <param name="count" type="const GLsizei *"/>
+ <param name="first" type="const GLint *" count="primcount"/>
+ <param name="count" type="const GLsizei *" count="primcount"/>
<param name="primcount" type="GLsizei"/>
<glx handcode="true"/>
</function>
<function name="PointParameterfv" es1="1.1">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_point_param_enum_to_count(pname)"/>
<glx rop="2066"/>
</function>
<function name="PointParameteriv">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_point_param_enum_to_count(pname)"/>
<glx rop="4222"/>
</function>
</function>
<function name="WindowPos2dv" deprecated="3.1">
- <param name="v" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *" count="2"/>
<glx handcode="true"/>
</function>
</function>
<function name="WindowPos2fv" deprecated="3.1">
- <param name="v" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *" count="2"/>
<glx handcode="true"/>
</function>
</function>
<function name="WindowPos2iv" deprecated="3.1">
- <param name="v" type="const GLint *"/>
+ <param name="v" type="const GLint *" count="2"/>
<glx handcode="true"/>
</function>
</function>
<function name="WindowPos2sv" deprecated="3.1">
- <param name="v" type="const GLshort *"/>
+ <param name="v" type="const GLshort *" count="2"/>
<glx handcode="true"/>
</function>
</function>
<function name="WindowPos3dv" deprecated="3.1">
- <param name="v" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *" count="3"/>
<glx handcode="true"/>
</function>
</function>
<function name="WindowPos3iv" deprecated="3.1">
- <param name="v" type="const GLint *"/>
+ <param name="v" type="const GLint *" count="3"/>
<glx handcode="true"/>
</function>
</function>
<function name="WindowPos3sv" deprecated="3.1">
- <param name="v" type="const GLshort *"/>
+ <param name="v" type="const GLshort *" count="3"/>
<glx handcode="true"/>
</function>
</category>
<function name="BindAttribLocation" es2="2.0" no_error="true">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
+ <param name="name" type="const GLchar *" count="(strlen(name) + 1)"/>
<glx ignore="true"/>
</function>
<!-- ARB extension number 74 is a WGL extension. -->
<!-- ARB extension number 75 is a GLX extension. -->
-<!-- 76. GL_ARB_shading_language_include -->
+<xi:include href="ARB_shading_language_include.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- 77. GL_ARB_texture_compression_bptc -->
<xi:include href="ARB_blend_func_extended.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<param name="data" type="const GLvoid *"/>
<param name="flags" type="GLbitfield"/>
</function>
+
+ <function name="NamedBufferStorageEXT">
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLsizeiptr" />
+ <param name="data" type="const GLvoid *" />
+ <param name="flags" type="GLbitfield" />
+ </function>
</category>
<xi:include href="ARB_clear_texture.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extension 179 - 189 -->
+<category name="ARB_parallel_shader_compile" number="179">
+ <enum name="MAX_SHADER_COMPILER_THREADS_ARB" value="0x91B0"/>
+ <enum name="COMPLETION_STATUS_ARB" value="0x91B1"/>
+
+ <function name="MaxShaderCompilerThreadsKHR" es2="2.0">
+ <param name="count" type="GLuint"/>
+ </function>
+
+ <function name="MaxShaderCompilerThreadsARB" alias="MaxShaderCompilerThreadsKHR">
+ <param name="count" type="GLuint"/>
+ </function>
+</category>
+
+<!-- ARB extension 180 - 189 -->
<xi:include href="ARB_gl_spirv.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<!-- ARB extensions 191 - 193 -->
+
+<xi:include href="ARB_spirv_extensions.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
<category name="GL_EXT_blend_color" number="2">
<function name="MultiDrawElementsEXT" es1="1.0" es2="2.0" exec="dynamic" marshal="draw"
marshal_fail="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
<param name="mode" type="GLenum"/>
- <param name="count" type="const GLsizei *"/>
+ <param name="count" type="const GLsizei *" count="primcount"/>
<param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid * const *"/>
+ <param name="indices" type="const GLvoid * const *" count="(sizeof(GLvoid *) * primcount)"/>
<param name="primcount" type="GLsizei"/>
<glx handcode="true"/>
</function>
<enum name="FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB" value="0x9342">
<size name="FramebufferParameteri"/>
- <size name="GetFramebufferParameteri"/>
+ <size name="GetFramebufferParameteriv"/>
</enum>
<enum name="FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB" value="0x9343">
<size name="FramebufferParameteri"/>
- <size name="GetFramebufferParameteri"/>
+ <size name="GetFramebufferParameteriv"/>
</enum>
<function name="FramebufferSampleLocationsfvARB" no_error="true">
<param name="target" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="v" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *" count="(2 * count)"/>
</function>
<function name="NamedFramebufferSampleLocationsfvARB" no_error="true">
<param name="framebuffer" type="GLuint"/>
<param name="start" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="v" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *" count="(2 * count)"/>
</function>
<function name="EvaluateDepthValuesARB"/>
<enum name="FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV" value="0x9342" alias="FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB">
<size name="FramebufferParameteri"/>
- <size name="GetFramebufferParameteri"/>
+ <size name="GetFramebufferParameteriv"/>
</enum>
<enum name="FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV" value="0x9343" alias="FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB">
<size name="FramebufferParameteri"/>
- <size name="GetFramebufferParameteri"/>
+ <size name="GetFramebufferParameteriv"/>
</enum>
<function name="FramebufferSampleLocationsfvNV" no_error="true" es2="3.1" alias="FramebufferSampleLocationsfvARB">
</function>
<function name="WindowPos4dvMESA" deprecated="3.1">
- <param name="v" type="const GLdouble *"/>
+ <param name="v" type="const GLdouble *" count="4"/>
<glx ignore="true"/>
</function>
</function>
<function name="WindowPos4fvMESA" deprecated="3.1">
- <param name="v" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *" count="4"/>
<glx ignore="true"/>
</function>
</function>
<function name="WindowPos4ivMESA" deprecated="3.1">
- <param name="v" type="const GLint *"/>
+ <param name="v" type="const GLint *" count="4"/>
<glx ignore="true"/>
</function>
</function>
<function name="WindowPos4svMESA" deprecated="3.1">
- <param name="v" type="const GLshort *"/>
+ <param name="v" type="const GLshort *" count="4"/>
<glx ignore="true"/>
</function>
</category>
</category>
<category name="GL_IBM_multimode_draw_arrays" number="200">
- <function name="MultiModeDrawArraysIBM" marshal="draw">
- <param name="mode" type="const GLenum *"/>
- <param name="first" type="const GLint *"/>
- <param name="count" type="const GLsizei *"/>
+ <function name="MultiModeDrawArraysIBM" marshal="draw"
+ marshal_fail="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
+ <param name="mode" type="const GLenum *" count="primcount"/>
+ <param name="first" type="const GLint *" count="primcount"/>
+ <param name="count" type="const GLsizei *" count="primcount"/>
<param name="primcount" type="GLsizei"/>
<param name="modestride" type="GLint"/>
<glx handcode="true" ignore="true"/>
<function name="MultiModeDrawElementsIBM" marshal="draw"
marshal_fail="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
- <param name="mode" type="const GLenum *"/>
- <param name="count" type="const GLsizei *"/>
+ <param name="mode" type="const GLenum *" count="primcount"/>
+ <param name="count" type="const GLsizei *" count="primcount"/>
<param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid * const *"/>
+ <param name="indices" type="const GLvoid * const *" count="(sizeof(GLvoid *) * primcount)"/>
<param name="primcount" type="GLsizei"/>
<param name="modestride" type="GLint"/>
<glx handcode="true" ignore="true"/>
<function name="SetFragmentShaderConstantATI" deprecated="3.1">
<param name="dst" type="GLuint"/>
- <param name="value" type="const GLfloat *"/>
+ <param name="value" type="const GLfloat *" count="4"/>
<glx ignore="true"/>
</function>
</category>
<xi:include href="EXT_separate_shader_objects.xml"
xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="EXT_vertex_attrib_64bit.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="AMD_depth_clamp_separate.xml"
+ xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_direct_state_access.xml"
+ xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_shader_image_load_store.xml"
+ xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_EXT_texture_sRGB_decode" number="402">
<enum name="TEXTURE_SRGB_DECODE_EXT" value="0x8A48"/>
<enum name="DECODE_EXT" value="0x8A49"/>
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="params" type="const GLfloat *"/>
+ <param name="params" type="const GLfloat *" count="4"/>
</function>
<function name="ProgramLocalParameters4fvEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="params" type="const GLfloat *"/>
+ <param name="params" type="const GLfloat *" count="4"/>
</function>
</category>
</category>
<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_EGL_image_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>