glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / static_data.py
index 335fc87576d359ab2d324a8c6039f84847360d88..27651b3efefd45df2bb6f5bcc4076edba4231103 100644 (file)
@@ -1631,6 +1631,19 @@ offsets = {
     "VertexArrayVertexAttribLFormatEXT": 1595,
     "VertexArrayVertexAttribBindingEXT": 1596,
     "VertexArrayVertexBindingDivisorEXT": 1597,
+    "NamedBufferPageCommitmentEXT": 1598,
+    "NamedStringARB": 1599,
+    "DeleteNamedStringARB": 1600,
+    "CompileShaderIncludeARB": 1601,
+    "IsNamedStringARB": 1602,
+    "GetNamedStringARB": 1603,
+    "GetNamedStringivARB": 1604,
+    "EGLImageTargetTexStorageEXT" : 1605,
+    "EGLImageTargetTextureStorageEXT" : 1606,
+    "CopyImageSubDataNV": 1607,
+    "ViewportSwizzleNV": 1608,
+    "AlphaToCoverageDitherControlNV": 1609,
+    "InternalBufferSubDataCopyMESA": 1610,
 }
 
 functions = [