/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _GLAPI_H
#define _GLAPI_H
-#include "glthread.h"
+#include "util/macros.h"
-struct _glapi_table;
-
-typedef void (*_glapi_proc)(void); /* generic function pointer */
+#ifdef __cplusplus
+extern "C" {
+#endif
-#if defined(USE_MGL_NAMESPACE)
+#ifdef _GLAPI_NO_EXPORTS
+# define _GLAPI_EXPORT
+#else /* _GLAPI_NO_EXPORTS */
+# ifdef _WIN32
+# ifdef _GLAPI_DLL_EXPORTS
+# define _GLAPI_EXPORT __declspec(dllexport)
+# else
+# define _GLAPI_EXPORT __declspec(dllimport)
+# endif
+# elif defined(__GNUC__)
+# define _GLAPI_EXPORT __attribute__((visibility("default")))
+# else
+# define _GLAPI_EXPORT
+# endif
+#endif /* _GLAPI_NO_EXPORTS */
+
+
+/* Is this needed? It is incomplete anyway. */
+#ifdef USE_MGL_NAMESPACE
#define _glapi_set_dispatch _mglapi_set_dispatch
#define _glapi_get_dispatch _mglapi_get_dispatch
#define _glapi_set_context _mglapi_set_context
#define _glapi_Context _mglapi_Context
#endif
+typedef void (*_glapi_proc)(void);
-#if defined(__GNUC__)
-# define likely(x) __builtin_expect(!!(x), 1)
-# define unlikely(x) __builtin_expect(!!(x), 0)
-#else
-# define likely(x) (x)
-# define unlikely(x) (x)
-#endif
-
+typedef void (*_glapi_nop_handler_proc)(const char *name);
-/**
- ** Define the GET_DISPATCH() and GET_CURRENT_CONTEXT() macros.
- **
- ** \param C local variable which will hold the current context.
- **/
-#if defined (GLX_USE_TLS)
+struct _glapi_table;
-extern const struct _glapi_table *_glapi_Dispatch;
-extern const void *_glapi_Context;
+#if defined (GLX_USE_TLS)
-extern __thread struct _glapi_table * _glapi_tls_Dispatch
+_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch
__attribute__((tls_model("initial-exec")));
-extern __thread void * _glapi_tls_Context
+_GLAPI_EXPORT extern __thread void * _glapi_tls_Context
__attribute__((tls_model("initial-exec")));
-# define GET_DISPATCH() _glapi_tls_Dispatch
+_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
+_GLAPI_EXPORT extern const void *_glapi_Context;
-# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context
+# define GET_DISPATCH() _glapi_tls_Dispatch
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context
#else
-extern struct _glapi_table *_glapi_Dispatch;
-
-extern void *_glapi_Context;
+_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch;
+_GLAPI_EXPORT extern void *_glapi_Context;
-# ifdef THREADS
-
-# define GET_DISPATCH() \
+#define GET_DISPATCH() \
(likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
-# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \
+#define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \
(likely(_glapi_Context) ? _glapi_Context : _glapi_get_context())
-# else
-
-# define GET_DISPATCH() _glapi_Dispatch
-
-# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context
-
-# endif
-
#endif /* defined (GLX_USE_TLS) */
-/**
- ** GL API public functions
- **/
-
-extern void
-_glapi_init_multithread(void);
-
-
-extern void
+void
_glapi_destroy_multithread(void);
-extern void
+_GLAPI_EXPORT void
_glapi_check_multithread(void);
-extern void
+_GLAPI_EXPORT void
_glapi_set_context(void *context);
-extern void *
+_GLAPI_EXPORT void *
_glapi_get_context(void);
-extern void
+_GLAPI_EXPORT void
_glapi_set_dispatch(struct _glapi_table *dispatch);
-extern struct _glapi_table *
+_GLAPI_EXPORT struct _glapi_table *
_glapi_get_dispatch(void);
-extern unsigned int
+_GLAPI_EXPORT unsigned int
_glapi_get_dispatch_table_size(void);
-extern int
+_GLAPI_EXPORT int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature );
-extern int
+_GLAPI_EXPORT int
_glapi_get_proc_offset(const char *funcName);
-extern _glapi_proc
+_GLAPI_EXPORT _glapi_proc
_glapi_get_proc_address(const char *funcName);
-extern const char *
+_GLAPI_EXPORT const char *
_glapi_get_proc_name(unsigned int offset);
+#if defined(GLX_USE_APPLEGL) || defined(GLX_USE_WINDOWSGL)
+_GLAPI_EXPORT struct _glapi_table *
+_glapi_create_table_from_handle(void *handle, const char *symbol_prefix);
+
+_GLAPI_EXPORT void
+_glapi_table_patch(struct _glapi_table *, const char *name, void *wrapper);
#endif
+
+
+_GLAPI_EXPORT void
+_glapi_set_nop_handler(_glapi_nop_handler_proc func);
+
+/** Return pointer to new dispatch table filled with no-op functions */
+_GLAPI_EXPORT struct _glapi_table *
+_glapi_new_nop_table(unsigned num_entries);
+
+
+/** Deprecated function */
+_GLAPI_EXPORT unsigned long
+_glthread_GetID(void);
+
+
+/*
+ * These stubs are kept so that the old DRI drivers still load.
+ */
+_GLAPI_EXPORT void
+_glapi_noop_enable_warnings(unsigned char enable);
+
+
+_GLAPI_EXPORT void
+_glapi_set_warning_func(_glapi_proc func);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GLAPI_H */