GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
- GL_STUB(gl_dispatch_stub_826, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_826)
- GL_STUB(gl_dispatch_stub_827, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_827)
- GL_STUB(gl_dispatch_stub_828, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_828)
- GL_STUB(gl_dispatch_stub_829, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT)
+ GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT)
+ GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT)
+ GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI)
HIDDEN(gl_dispatch_stub_829)
- GL_STUB(gl_dispatch_stub_830, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT)
HIDDEN(gl_dispatch_stub_830)
+ GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_831)
+ GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_832)
+ GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_833)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)