glapi: regenerated files
[mesa.git] / src / mapi / glapi / glprocs.h
index 34b93db37582f38a3595c88cc147900ee4b73ea2..9b2457cde12e6f9bb3e3d88df5d7e27553aaaf20 100644 (file)
@@ -482,8 +482,17 @@ static const char gl_string_table[] =
     "glUniformMatrix3x4fv\0"
     "glUniformMatrix4x2fv\0"
     "glUniformMatrix4x3fv\0"
-    "glDrawArraysInstanced\0"
-    "glDrawElementsInstanced\0"
+    "glClampColor\0"
+    "glClearBufferfi\0"
+    "glClearBufferfv\0"
+    "glClearBufferiv\0"
+    "glClearBufferuiv\0"
+    "glGetStringi\0"
+    "glTexBuffer\0"
+    "glFramebufferTexture\0"
+    "glGetBufferParameteri64v\0"
+    "glGetInteger64i_v\0"
+    "glVertexAttribDivisor\0"
     "glLoadTransposeMatrixdARB\0"
     "glLoadTransposeMatrixfARB\0"
     "glMultTransposeMatrixdARB\0"
@@ -615,10 +624,13 @@ static const char gl_string_table[] =
     "glGetActiveAttribARB\0"
     "glGetAttribLocationARB\0"
     "glDrawBuffersARB\0"
+    "glDrawArraysInstancedARB\0"
+    "glDrawElementsInstancedARB\0"
     "glRenderbufferStorageMultisample\0"
     "glFramebufferTextureARB\0"
     "glFramebufferTextureFaceARB\0"
     "glProgramParameteriARB\0"
+    "glVertexAttribDivisorARB\0"
     "glFlushMappedBufferRange\0"
     "glMapBufferRange\0"
     "glBindVertexArray\0"
@@ -634,6 +646,10 @@ static const char gl_string_table[] =
     "glDrawElementsBaseVertex\0"
     "glDrawRangeElementsBaseVertex\0"
     "glMultiDrawElementsBaseVertex\0"
+    "glBlendEquationSeparateiARB\0"
+    "glBlendEquationiARB\0"
+    "glBlendFuncSeparateiARB\0"
+    "glBlendFunciARB\0"
     "glBindTransformFeedback\0"
     "glDeleteTransformFeedbacks\0"
     "glDrawTransformFeedback\0"
@@ -641,6 +657,11 @@ static const char gl_string_table[] =
     "glIsTransformFeedback\0"
     "glPauseTransformFeedback\0"
     "glResumeTransformFeedback\0"
+    "glClearDepthf\0"
+    "glDepthRangef\0"
+    "glGetShaderPrecisionFormat\0"
+    "glReleaseShaderCompiler\0"
+    "glShaderBinary\0"
     "glPolygonOffsetEXT\0"
     "glGetPixelTexGenParameterfvSGIS\0"
     "glGetPixelTexGenParameterivSGIS\0"
@@ -850,6 +871,40 @@ static const char gl_string_table[] =
     "glBlitFramebufferEXT\0"
     "glBufferParameteriAPPLE\0"
     "glFlushMappedBufferRangeAPPLE\0"
+    "glBindFragDataLocationEXT\0"
+    "glGetFragDataLocationEXT\0"
+    "glGetUniformuivEXT\0"
+    "glGetVertexAttribIivEXT\0"
+    "glGetVertexAttribIuivEXT\0"
+    "glUniform1uiEXT\0"
+    "glUniform1uivEXT\0"
+    "glUniform2uiEXT\0"
+    "glUniform2uivEXT\0"
+    "glUniform3uiEXT\0"
+    "glUniform3uivEXT\0"
+    "glUniform4uiEXT\0"
+    "glUniform4uivEXT\0"
+    "glVertexAttribI1iEXT\0"
+    "glVertexAttribI1ivEXT\0"
+    "glVertexAttribI1uiEXT\0"
+    "glVertexAttribI1uivEXT\0"
+    "glVertexAttribI2iEXT\0"
+    "glVertexAttribI2ivEXT\0"
+    "glVertexAttribI2uiEXT\0"
+    "glVertexAttribI2uivEXT\0"
+    "glVertexAttribI3iEXT\0"
+    "glVertexAttribI3ivEXT\0"
+    "glVertexAttribI3uiEXT\0"
+    "glVertexAttribI3uivEXT\0"
+    "glVertexAttribI4bvEXT\0"
+    "glVertexAttribI4iEXT\0"
+    "glVertexAttribI4ivEXT\0"
+    "glVertexAttribI4svEXT\0"
+    "glVertexAttribI4ubvEXT\0"
+    "glVertexAttribI4uiEXT\0"
+    "glVertexAttribI4uivEXT\0"
+    "glVertexAttribI4usvEXT\0"
+    "glVertexAttribIPointerEXT\0"
     "glFramebufferTextureLayerEXT\0"
     "glColorMaskIndexedEXT\0"
     "glDisableIndexedEXT\0"
@@ -980,10 +1035,6 @@ static const char gl_string_table[] =
     "glMultiTexCoord4s\0"
     "glMultiTexCoord4sv\0"
     "glStencilOpSeparateATI\0"
-    "glDrawArraysInstancedARB\0"
-    "glDrawArraysInstancedEXT\0"
-    "glDrawElementsInstancedARB\0"
-    "glDrawElementsInstancedEXT\0"
     "glLoadTransposeMatrixd\0"
     "glLoadTransposeMatrixf\0"
     "glMultTransposeMatrixd\0"
@@ -1095,6 +1146,10 @@ static const char gl_string_table[] =
     "glGetAttribLocation\0"
     "glDrawBuffers\0"
     "glDrawBuffersATI\0"
+    "glDrawArraysInstancedEXT\0"
+    "glDrawArraysInstanced\0"
+    "glDrawElementsInstancedEXT\0"
+    "glDrawElementsInstanced\0"
     "glRenderbufferStorageMultisampleEXT\0"
     "glSampleMaskEXT\0"
     "glSamplePatternEXT\0"
@@ -1172,6 +1227,7 @@ static const char gl_string_table[] =
     "glPointParameteriv\0"
     "glDeleteVertexArrays\0"
     "glIsVertexArray\0"
+    "glPrimitiveRestartIndex\0"
     "glBlendEquationSeparate\0"
     "glBlendEquationSeparateATI\0"
     "glBindFramebuffer\0"
@@ -1192,7 +1248,53 @@ static const char gl_string_table[] =
     "glIsRenderbuffer\0"
     "glRenderbufferStorage\0"
     "glBlitFramebuffer\0"
+    "glBindFragDataLocation\0"
+    "glGetFragDataLocation\0"
+    "glGetUniformuiv\0"
+    "glGetVertexAttribIiv\0"
+    "glGetVertexAttribIuiv\0"
+    "glUniform1ui\0"
+    "glUniform1uiv\0"
+    "glUniform2ui\0"
+    "glUniform2uiv\0"
+    "glUniform3ui\0"
+    "glUniform3uiv\0"
+    "glUniform4ui\0"
+    "glUniform4uiv\0"
+    "glVertexAttribI1i\0"
+    "glVertexAttribI1iv\0"
+    "glVertexAttribI1ui\0"
+    "glVertexAttribI1uiv\0"
+    "glVertexAttribI2i\0"
+    "glVertexAttribI2iv\0"
+    "glVertexAttribI2ui\0"
+    "glVertexAttribI2uiv\0"
+    "glVertexAttribI3i\0"
+    "glVertexAttribI3iv\0"
+    "glVertexAttribI3ui\0"
+    "glVertexAttribI3uiv\0"
+    "glVertexAttribI4bv\0"
+    "glVertexAttribI4i\0"
+    "glVertexAttribI4iv\0"
+    "glVertexAttribI4sv\0"
+    "glVertexAttribI4ubv\0"
+    "glVertexAttribI4ui\0"
+    "glVertexAttribI4uiv\0"
+    "glVertexAttribI4usv\0"
+    "glVertexAttribIPointer\0"
     "glFramebufferTextureLayer\0"
+    "glColorMaski\0"
+    "glDisablei\0"
+    "glEnablei\0"
+    "glGetBooleani_v\0"
+    "glGetIntegeri_v\0"
+    "glIsEnabledi\0"
+    "glGetTexParameterIiv\0"
+    "glGetTexParameterIuiv\0"
+    "glTexParameterIiv\0"
+    "glTexParameterIuiv\0"
+    "glBeginConditionalRender\0"
+    "glEndConditionalRender\0"
     "glBeginTransformFeedback\0"
     "glBindBufferBase\0"
     "glBindBufferRange\0"
@@ -1217,41 +1319,41 @@ static const char gl_string_table[] =
 #define gl_dispatch_stub_364 mgl_dispatch_stub_364
 #define gl_dispatch_stub_365 mgl_dispatch_stub_365
 #define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_590 mgl_dispatch_stub_590
-#define gl_dispatch_stub_591 mgl_dispatch_stub_591
-#define gl_dispatch_stub_592 mgl_dispatch_stub_592
-#define gl_dispatch_stub_593 mgl_dispatch_stub_593
-#define gl_dispatch_stub_594 mgl_dispatch_stub_594
-#define gl_dispatch_stub_595 mgl_dispatch_stub_595
-#define gl_dispatch_stub_596 mgl_dispatch_stub_596
-#define gl_dispatch_stub_597 mgl_dispatch_stub_597
-#define gl_dispatch_stub_632 mgl_dispatch_stub_632
-#define gl_dispatch_stub_674 mgl_dispatch_stub_674
-#define gl_dispatch_stub_675 mgl_dispatch_stub_675
-#define gl_dispatch_stub_676 mgl_dispatch_stub_676
-#define gl_dispatch_stub_677 mgl_dispatch_stub_677
-#define gl_dispatch_stub_678 mgl_dispatch_stub_678
-#define gl_dispatch_stub_679 mgl_dispatch_stub_679
-#define gl_dispatch_stub_680 mgl_dispatch_stub_680
-#define gl_dispatch_stub_681 mgl_dispatch_stub_681
-#define gl_dispatch_stub_682 mgl_dispatch_stub_682
-#define gl_dispatch_stub_763 mgl_dispatch_stub_763
-#define gl_dispatch_stub_764 mgl_dispatch_stub_764
-#define gl_dispatch_stub_765 mgl_dispatch_stub_765
-#define gl_dispatch_stub_766 mgl_dispatch_stub_766
-#define gl_dispatch_stub_767 mgl_dispatch_stub_767
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_795 mgl_dispatch_stub_795
-#define gl_dispatch_stub_796 mgl_dispatch_stub_796
+#define gl_dispatch_stub_611 mgl_dispatch_stub_611
+#define gl_dispatch_stub_612 mgl_dispatch_stub_612
+#define gl_dispatch_stub_613 mgl_dispatch_stub_613
+#define gl_dispatch_stub_614 mgl_dispatch_stub_614
+#define gl_dispatch_stub_615 mgl_dispatch_stub_615
+#define gl_dispatch_stub_616 mgl_dispatch_stub_616
+#define gl_dispatch_stub_617 mgl_dispatch_stub_617
+#define gl_dispatch_stub_618 mgl_dispatch_stub_618
+#define gl_dispatch_stub_653 mgl_dispatch_stub_653
+#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_696 mgl_dispatch_stub_696
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_699 mgl_dispatch_stub_699
+#define gl_dispatch_stub_700 mgl_dispatch_stub_700
+#define gl_dispatch_stub_701 mgl_dispatch_stub_701
+#define gl_dispatch_stub_702 mgl_dispatch_stub_702
+#define gl_dispatch_stub_703 mgl_dispatch_stub_703
+#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_785 mgl_dispatch_stub_785
+#define gl_dispatch_stub_786 mgl_dispatch_stub_786
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
 #define gl_dispatch_stub_797 mgl_dispatch_stub_797
-#define gl_dispatch_stub_821 mgl_dispatch_stub_821
-#define gl_dispatch_stub_822 mgl_dispatch_stub_822
-#define gl_dispatch_stub_829 mgl_dispatch_stub_829
-#define gl_dispatch_stub_830 mgl_dispatch_stub_830
-#define gl_dispatch_stub_831 mgl_dispatch_stub_831
-#define gl_dispatch_stub_832 mgl_dispatch_stub_832
-#define gl_dispatch_stub_833 mgl_dispatch_stub_833
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_816 mgl_dispatch_stub_816
+#define gl_dispatch_stub_817 mgl_dispatch_stub_817
+#define gl_dispatch_stub_818 mgl_dispatch_stub_818
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_884 mgl_dispatch_stub_884
+#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_886 mgl_dispatch_stub_886
+#define gl_dispatch_stub_887 mgl_dispatch_stub_887
+#define gl_dispatch_stub_888 mgl_dispatch_stub_888
 #endif /* USE_MGL_NAMESPACE */
 
 
@@ -1269,1192 +1371,1294 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
 void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
 void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
 void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_632(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_674(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_675(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_676(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_677(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_679(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_680(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_763(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_764(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_765(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_766(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_767(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_829(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_830(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_831(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_832(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_833(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_617(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_618(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_653(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_695(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_697(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_700(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_701(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_784(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_785(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_797(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_816(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_884(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_887(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLuint64EXT * params);
 #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
 
 static const glprocs_table_t static_functions[] = {
-    NAME_FUNC_OFFSET(    0, glNewList, glNewList, NULL, _gloffset_NewList),
-    NAME_FUNC_OFFSET(   10, glEndList, glEndList, NULL, _gloffset_EndList),
-    NAME_FUNC_OFFSET(   20, glCallList, glCallList, NULL, _gloffset_CallList),
-    NAME_FUNC_OFFSET(   31, glCallLists, glCallLists, NULL, _gloffset_CallLists),
-    NAME_FUNC_OFFSET(   43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists),
-    NAME_FUNC_OFFSET(   57, glGenLists, glGenLists, NULL, _gloffset_GenLists),
-    NAME_FUNC_OFFSET(   68, glListBase, glListBase, NULL, _gloffset_ListBase),
-    NAME_FUNC_OFFSET(   79, glBegin, glBegin, NULL, _gloffset_Begin),
-    NAME_FUNC_OFFSET(   87, glBitmap, glBitmap, NULL, _gloffset_Bitmap),
-    NAME_FUNC_OFFSET(   96, glColor3b, glColor3b, NULL, _gloffset_Color3b),
-    NAME_FUNC_OFFSET(  106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv),
-    NAME_FUNC_OFFSET(  117, glColor3d, glColor3d, NULL, _gloffset_Color3d),
-    NAME_FUNC_OFFSET(  127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv),
-    NAME_FUNC_OFFSET(  138, glColor3f, glColor3f, NULL, _gloffset_Color3f),
-    NAME_FUNC_OFFSET(  148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv),
-    NAME_FUNC_OFFSET(  159, glColor3i, glColor3i, NULL, _gloffset_Color3i),
-    NAME_FUNC_OFFSET(  169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv),
-    NAME_FUNC_OFFSET(  180, glColor3s, glColor3s, NULL, _gloffset_Color3s),
-    NAME_FUNC_OFFSET(  190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv),
-    NAME_FUNC_OFFSET(  201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub),
-    NAME_FUNC_OFFSET(  212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv),
-    NAME_FUNC_OFFSET(  224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui),
-    NAME_FUNC_OFFSET(  235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv),
-    NAME_FUNC_OFFSET(  247, glColor3us, glColor3us, NULL, _gloffset_Color3us),
-    NAME_FUNC_OFFSET(  258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv),
-    NAME_FUNC_OFFSET(  270, glColor4b, glColor4b, NULL, _gloffset_Color4b),
-    NAME_FUNC_OFFSET(  280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv),
-    NAME_FUNC_OFFSET(  291, glColor4d, glColor4d, NULL, _gloffset_Color4d),
-    NAME_FUNC_OFFSET(  301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv),
-    NAME_FUNC_OFFSET(  312, glColor4f, glColor4f, NULL, _gloffset_Color4f),
-    NAME_FUNC_OFFSET(  322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv),
-    NAME_FUNC_OFFSET(  333, glColor4i, glColor4i, NULL, _gloffset_Color4i),
-    NAME_FUNC_OFFSET(  343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv),
-    NAME_FUNC_OFFSET(  354, glColor4s, glColor4s, NULL, _gloffset_Color4s),
-    NAME_FUNC_OFFSET(  364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
-    NAME_FUNC_OFFSET(  375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub),
-    NAME_FUNC_OFFSET(  386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv),
-    NAME_FUNC_OFFSET(  398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui),
-    NAME_FUNC_OFFSET(  409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv),
-    NAME_FUNC_OFFSET(  421, glColor4us, glColor4us, NULL, _gloffset_Color4us),
-    NAME_FUNC_OFFSET(  432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv),
-    NAME_FUNC_OFFSET(  444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag),
-    NAME_FUNC_OFFSET(  455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv),
-    NAME_FUNC_OFFSET(  467, glEnd, glEnd, NULL, _gloffset_End),
-    NAME_FUNC_OFFSET(  473, glIndexd, glIndexd, NULL, _gloffset_Indexd),
-    NAME_FUNC_OFFSET(  482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv),
-    NAME_FUNC_OFFSET(  492, glIndexf, glIndexf, NULL, _gloffset_Indexf),
-    NAME_FUNC_OFFSET(  501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv),
-    NAME_FUNC_OFFSET(  511, glIndexi, glIndexi, NULL, _gloffset_Indexi),
-    NAME_FUNC_OFFSET(  520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv),
-    NAME_FUNC_OFFSET(  530, glIndexs, glIndexs, NULL, _gloffset_Indexs),
-    NAME_FUNC_OFFSET(  539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv),
-    NAME_FUNC_OFFSET(  549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b),
-    NAME_FUNC_OFFSET(  560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv),
-    NAME_FUNC_OFFSET(  572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d),
-    NAME_FUNC_OFFSET(  583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv),
-    NAME_FUNC_OFFSET(  595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f),
-    NAME_FUNC_OFFSET(  606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv),
-    NAME_FUNC_OFFSET(  618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i),
-    NAME_FUNC_OFFSET(  629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv),
-    NAME_FUNC_OFFSET(  641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s),
-    NAME_FUNC_OFFSET(  652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv),
-    NAME_FUNC_OFFSET(  664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d),
-    NAME_FUNC_OFFSET(  678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv),
-    NAME_FUNC_OFFSET(  693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f),
-    NAME_FUNC_OFFSET(  707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv),
-    NAME_FUNC_OFFSET(  722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i),
-    NAME_FUNC_OFFSET(  736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv),
-    NAME_FUNC_OFFSET(  751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s),
-    NAME_FUNC_OFFSET(  765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv),
-    NAME_FUNC_OFFSET(  780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d),
-    NAME_FUNC_OFFSET(  794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv),
-    NAME_FUNC_OFFSET(  809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f),
-    NAME_FUNC_OFFSET(  823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv),
-    NAME_FUNC_OFFSET(  838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i),
-    NAME_FUNC_OFFSET(  852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv),
-    NAME_FUNC_OFFSET(  867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s),
-    NAME_FUNC_OFFSET(  881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv),
-    NAME_FUNC_OFFSET(  896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d),
-    NAME_FUNC_OFFSET(  910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv),
-    NAME_FUNC_OFFSET(  925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f),
-    NAME_FUNC_OFFSET(  939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv),
-    NAME_FUNC_OFFSET(  954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i),
-    NAME_FUNC_OFFSET(  968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv),
-    NAME_FUNC_OFFSET(  983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s),
-    NAME_FUNC_OFFSET(  997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv),
-    NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd),
-    NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv),
-    NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf),
-    NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv),
-    NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti),
-    NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv),
-    NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects),
-    NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv),
-    NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d),
-    NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv),
-    NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f),
-    NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv),
-    NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i),
-    NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv),
-    NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s),
-    NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv),
-    NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d),
-    NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv),
-    NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f),
-    NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv),
-    NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i),
-    NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv),
-    NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s),
-    NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv),
-    NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d),
-    NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv),
-    NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f),
-    NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv),
-    NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i),
-    NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv),
-    NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s),
-    NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv),
-    NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d),
-    NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv),
-    NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f),
-    NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv),
-    NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i),
-    NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv),
-    NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s),
-    NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv),
-    NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d),
-    NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv),
-    NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f),
-    NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv),
-    NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i),
-    NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv),
-    NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s),
-    NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv),
-    NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d),
-    NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv),
-    NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f),
-    NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv),
-    NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i),
-    NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv),
-    NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s),
-    NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv),
-    NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d),
-    NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv),
-    NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f),
-    NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv),
-    NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i),
-    NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv),
-    NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s),
-    NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv),
-    NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane),
-    NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial),
-    NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace),
-    NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf),
-    NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv),
-    NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi),
-    NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv),
-    NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace),
-    NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint),
-    NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf),
-    NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv),
-    NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti),
-    NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv),
-    NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf),
-    NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv),
-    NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli),
-    NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv),
-    NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple),
-    NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth),
-    NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf),
-    NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv),
-    NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali),
-    NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv),
-    NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize),
-    NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode),
-    NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple),
-    NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor),
-    NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel),
-    NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf),
-    NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv),
-    NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri),
-    NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv),
-    NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D),
-    NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
-    NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf),
-    NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv),
-    NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi),
-    NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv),
-    NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend),
-    NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv),
-    NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf),
-    NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv),
-    NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni),
-    NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv),
-    NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer),
-    NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer),
-    NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode),
-    NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames),
-    NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName),
-    NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough),
-    NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName),
-    NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName),
-    NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer),
-    NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear),
-    NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum),
-    NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex),
-    NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor),
-    NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil),
-    NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth),
-    NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask),
-    NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask),
-    NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask),
-    NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask),
-    NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum),
-    NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable),
-    NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable),
-    NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish),
-    NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush),
-    NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib),
-    NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib),
-    NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d),
-    NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f),
-    NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d),
-    NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f),
-    NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d),
-    NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f),
-    NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d),
-    NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f),
-    NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d),
-    NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv),
-    NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f),
-    NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv),
-    NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d),
-    NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv),
-    NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f),
-    NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv),
-    NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1),
-    NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1),
-    NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2),
-    NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2),
-    NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc),
-    NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc),
-    NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp),
-    NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc),
-    NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp),
-    NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc),
-    NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom),
-    NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf),
-    NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi),
-    NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref),
-    NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei),
-    NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv),
-    NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv),
-    NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv),
-    NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer),
-    NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels),
-    NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels),
-    NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels),
-    NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv),
-    NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane),
-    NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev),
-    NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError),
-    NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv),
-    NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv),
-    NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv),
-    NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv),
-    NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv),
-    NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv),
-    NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv),
-    NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv),
-    NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv),
-    NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv),
-    NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv),
-    NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv),
-    NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple),
-    NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString),
-    NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv),
-    NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv),
-    NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv),
-    NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv),
-    NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv),
-    NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage),
-    NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv),
-    NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv),
-    NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv),
-    NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv),
-    NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled),
-    NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList),
-    NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange),
-    NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum),
-    NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity),
-    NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf),
-    NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd),
-    NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode),
-    NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf),
-    NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd),
-    NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho),
-    NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix),
-    NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix),
-    NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated),
-    NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef),
-    NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled),
-    NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef),
-    NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated),
-    NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef),
-    NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport),
-    NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
-    NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
-    NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer),
-    NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState),
-    NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
-    NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements),
-    NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer),
-    NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState),
-    NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer),
-    NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub),
-    NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv),
-    NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays),
-    NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer),
-    NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset),
-    NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer),
-    NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer),
-    NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident),
-    NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
-    NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
-    NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
-    NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
-    NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures),
-    NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures),
-    NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
-    NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture),
-    NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
-    NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
-    NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
-    NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib),
-    NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib),
-    NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
-    NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
-    NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
-    NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
-    NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
-    NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
-    NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
-    NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable),
-    NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv),
-    NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv),
-    NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
-    NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
-    NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
-    NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
-    NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
-    NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
-    NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
-    NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
-    NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
-    NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
-    NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter),
-    NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv),
-    NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv),
-    NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter),
-    NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
-    NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram),
-    NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv),
-    NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv),
-    NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax),
-    NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv),
-    NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv),
-    NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram),
-    NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax),
-    NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
-    NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
-    NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
-    NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
-    NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
-    NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
-    NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
-    NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
-    NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
-    NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
-    NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
-    NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
-    NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
-    NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
-    NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
-    NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
-    NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
-    NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
-    NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
-    NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
-    NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
-    NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
-    NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
-    NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
-    NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
-    NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
-    NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
-    NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
-    NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
-    NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
-    NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
-    NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
-    NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
-    NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
-    NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
-    NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
-    NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
-    NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
-    NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
-    NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader),
-    NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram),
-    NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader),
-    NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram),
-    NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader),
-    NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader),
-    NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders),
-    NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog),
-    NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv),
-    NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog),
-    NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv),
-    NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram),
-    NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader),
-    NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate),
-    NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate),
-    NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
-    NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv),
-    NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv),
-    NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv),
-    NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv),
-    NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv),
-    NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv),
-    NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
-    NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
-    NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
-    NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
-    NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
-    NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
-    NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
-    NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
-    NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
-    NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
-    NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
-    NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
-    NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
-    NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
-    NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
-    NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
-    NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB),
-    NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB),
-    NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB),
-    NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB),
-    NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB),
-    NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB),
-    NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
-    NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
-    NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
-    NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
-    NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
-    NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
-    NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
-    NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB),
-    NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB),
-    NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB),
-    NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB),
-    NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB),
-    NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
-    NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
-    NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
-    NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
-    NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
-    NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
-    NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
-    NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
-    NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
-    NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
-    NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
-    NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
-    NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
-    NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
-    NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
-    NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
-    NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
-    NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
-    NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
-    NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
-    NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
-    NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
-    NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
-    NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
-    NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
-    NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
-    NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
-    NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
-    NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
-    NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
-    NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
-    NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
-    NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
-    NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
-    NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
-    NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
-    NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
-    NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
-    NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
-    NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
-    NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
-    NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
-    NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
-    NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
-    NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
-    NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
-    NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
-    NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
-    NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
-    NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
-    NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
-    NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
-    NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
-    NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
-    NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
-    NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
-    NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB),
-    NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
-    NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB),
-    NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB),
-    NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB),
-    NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB),
-    NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
-    NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB),
-    NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB),
-    NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB),
-    NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB),
-    NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB),
-    NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
-    NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
-    NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
-    NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
-    NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
-    NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
-    NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
-    NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
-    NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
-    NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
-    NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
-    NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
-    NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
-    NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
-    NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
-    NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
-    NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
-    NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
-    NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
-    NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
-    NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
-    NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
-    NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
-    NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
-    NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
-    NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
-    NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
-    NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
-    NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
-    NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
-    NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
-    NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
-    NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, _gloffset_FramebufferTextureARB),
-    NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, _gloffset_FramebufferTextureFaceARB),
-    NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, _gloffset_ProgramParameteriARB),
-    NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange),
-    NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange),
-    NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray),
-    NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays),
-    NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
-    NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync),
-    NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync),
-    NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync),
-    NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v),
-    NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv),
-    NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, _gloffset_IsSync),
-    NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync),
-    NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex),
-    NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex),
-    NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex),
-    NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, _gloffset_BindTransformFeedback),
-    NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, _gloffset_DeleteTransformFeedbacks),
-    NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, _gloffset_DrawTransformFeedback),
-    NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, _gloffset_GenTransformFeedbacks),
-    NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, _gloffset_IsTransformFeedback),
-    NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, _gloffset_PauseTransformFeedback),
-    NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, _gloffset_ResumeTransformFeedback),
-    NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
-    NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
-    NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
-    NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, _gloffset_PixelTexGenParameterfSGIS),
-    NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_PixelTexGenParameterfvSGIS),
-    NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_PixelTexGenParameteriSGIS),
-    NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, _gloffset_PixelTexGenParameterivSGIS),
-    NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
-    NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
-    NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
-    NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
-    NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
-    NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
-    NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
-    NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
-    NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
-    NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
-    NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
-    NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
-    NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
-    NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
-    NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
-    NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
-    NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
-    NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
-    NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
-    NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
-    NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
-    NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
-    NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
-    NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
-    NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
-    NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
-    NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
-    NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
-    NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
-    NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
-    NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
-    NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
-    NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
-    NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
-    NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
-    NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
-    NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, _gloffset_PixelTexGenSGIX),
-    NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
-    NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
-    NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
-    NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
-    NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
-    NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
-    NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
-    NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
-    NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
-    NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
-    NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
-    NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
-    NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
-    NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
-    NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
-    NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
-    NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
-    NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
-    NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
-    NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
-    NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
-    NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
-    NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
-    NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
-    NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
-    NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
-    NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
-    NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
-    NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
-    NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
-    NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
-    NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
-    NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
-    NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
-    NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
-    NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
-    NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
-    NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
-    NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
-    NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
-    NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
-    NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, _gloffset_MultiModeDrawArraysIBM),
-    NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, _gloffset_MultiModeDrawElementsIBM),
-    NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, _gloffset_DeleteFencesNV),
-    NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, _gloffset_FinishFenceNV),
-    NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, _gloffset_GenFencesNV),
-    NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, _gloffset_GetFenceivNV),
-    NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, _gloffset_IsFenceNV),
-    NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, _gloffset_SetFenceNV),
-    NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, _gloffset_TestFenceNV),
-    NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
-    NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
-    NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
-    NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
-    NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
-    NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
-    NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
-    NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
-    NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
-    NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
-    NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
-    NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
-    NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
-    NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
-    NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
-    NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
-    NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
-    NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
-    NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
-    NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
-    NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
-    NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
-    NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
-    NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
-    NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
-    NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
-    NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
-    NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
-    NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
-    NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
-    NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
-    NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
-    NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
-    NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
-    NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
-    NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
-    NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
-    NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
-    NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
-    NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
-    NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
-    NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
-    NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
-    NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
-    NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
-    NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
-    NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
-    NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
-    NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
-    NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
-    NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
-    NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
-    NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
-    NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
-    NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
-    NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
-    NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
-    NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
-    NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
-    NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
-    NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
-    NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
-    NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
-    NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
-    NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
-    NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
-    NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
-    NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
-    NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
-    NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
-    NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
-    NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
-    NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
-    NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
-    NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
-    NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
-    NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
-    NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
-    NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
-    NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
-    NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_ActiveStencilFaceEXT),
-    NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BindVertexArrayAPPLE),
-    NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
-    NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_GenVertexArraysAPPLE),
-    NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
-    NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
-    NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
-    NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
-    NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
-    NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
-    NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
-    NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, _gloffset_PrimitiveRestartIndexNV),
-    NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, _gloffset_PrimitiveRestartNV),
-    NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT),
-    NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
-    NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
-    NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
-    NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
-    NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
-    NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
-    NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
-    NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
-    NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
-    NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
-    NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
-    NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
-    NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
-    NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
-    NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
-    NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
-    NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
-    NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
-    NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
-    NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE),
-    NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
-    NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
-    NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
-    NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
-    NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
-    NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
-    NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
-    NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
-    NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, _gloffset_ClearColorIiEXT),
-    NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, _gloffset_ClearColorIuiEXT),
-    NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, _gloffset_GetTexParameterIivEXT),
-    NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, _gloffset_GetTexParameterIuivEXT),
-    NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, _gloffset_TexParameterIivEXT),
-    NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, _gloffset_TexParameterIuivEXT),
-    NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
-    NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
-    NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
-    NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
-    NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT),
-    NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
-    NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
-    NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
-    NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
-    NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
-    NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_GetTexParameterPointervAPPLE),
-    NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_TextureRangeAPPLE),
-    NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE),
-    NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE),
-    NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE),
-    NAME_FUNC_OFFSET(14806, glActiveProgramEXT, glActiveProgramEXT, NULL, _gloffset_ActiveProgramEXT),
-    NAME_FUNC_OFFSET(14825, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, _gloffset_CreateShaderProgramEXT),
-    NAME_FUNC_OFFSET(14850, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, _gloffset_UseShaderProgramEXT),
-    NAME_FUNC_OFFSET(14872, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, _gloffset_StencilFuncSeparateATI),
-    NAME_FUNC_OFFSET(14897, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, _gloffset_ProgramEnvParameters4fvEXT),
-    NAME_FUNC_OFFSET(14926, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, _gloffset_ProgramLocalParameters4fvEXT),
-    NAME_FUNC_OFFSET(14957, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, _gloffset_GetQueryObjecti64vEXT),
-    NAME_FUNC_OFFSET(14981, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, _gloffset_GetQueryObjectui64vEXT),
-    NAME_FUNC_OFFSET(15006, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES),
-    NAME_FUNC_OFFSET(15045, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES),
-    NAME_FUNC_OFFSET(15074, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
-    NAME_FUNC_OFFSET(15092, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
-    NAME_FUNC_OFFSET(15109, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
-    NAME_FUNC_OFFSET(15125, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
-    NAME_FUNC_OFFSET(15150, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
-    NAME_FUNC_OFFSET(15170, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
-    NAME_FUNC_OFFSET(15190, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
-    NAME_FUNC_OFFSET(15213, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
-    NAME_FUNC_OFFSET(15236, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
-    NAME_FUNC_OFFSET(15256, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
-    NAME_FUNC_OFFSET(15273, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
-    NAME_FUNC_OFFSET(15290, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
-    NAME_FUNC_OFFSET(15305, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
-    NAME_FUNC_OFFSET(15329, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
-    NAME_FUNC_OFFSET(15348, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
-    NAME_FUNC_OFFSET(15367, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
-    NAME_FUNC_OFFSET(15383, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
-    NAME_FUNC_OFFSET(15402, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
-    NAME_FUNC_OFFSET(15425, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
-    NAME_FUNC_OFFSET(15441, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
-    NAME_FUNC_OFFSET(15457, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
-    NAME_FUNC_OFFSET(15484, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
-    NAME_FUNC_OFFSET(15511, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
-    NAME_FUNC_OFFSET(15531, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
-    NAME_FUNC_OFFSET(15550, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
-    NAME_FUNC_OFFSET(15569, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
-    NAME_FUNC_OFFSET(15599, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
-    NAME_FUNC_OFFSET(15629, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
-    NAME_FUNC_OFFSET(15659, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
-    NAME_FUNC_OFFSET(15689, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
-    NAME_FUNC_OFFSET(15708, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
-    NAME_FUNC_OFFSET(15731, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
-    NAME_FUNC_OFFSET(15756, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
-    NAME_FUNC_OFFSET(15781, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
-    NAME_FUNC_OFFSET(15808, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
-    NAME_FUNC_OFFSET(15836, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
-    NAME_FUNC_OFFSET(15863, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
-    NAME_FUNC_OFFSET(15891, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
-    NAME_FUNC_OFFSET(15920, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
-    NAME_FUNC_OFFSET(15949, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
-    NAME_FUNC_OFFSET(15975, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
-    NAME_FUNC_OFFSET(16006, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
-    NAME_FUNC_OFFSET(16037, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
-    NAME_FUNC_OFFSET(16061, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
-    NAME_FUNC_OFFSET(16084, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
-    NAME_FUNC_OFFSET(16102, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
-    NAME_FUNC_OFFSET(16131, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
-    NAME_FUNC_OFFSET(16160, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
-    NAME_FUNC_OFFSET(16175, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
-    NAME_FUNC_OFFSET(16201, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
-    NAME_FUNC_OFFSET(16227, glHistogram, glHistogram, NULL, _gloffset_Histogram),
-    NAME_FUNC_OFFSET(16242, glMinmax, glMinmax, NULL, _gloffset_Minmax),
-    NAME_FUNC_OFFSET(16254, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
-    NAME_FUNC_OFFSET(16274, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
-    NAME_FUNC_OFFSET(16291, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
-    NAME_FUNC_OFFSET(16307, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
-    NAME_FUNC_OFFSET(16326, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
-    NAME_FUNC_OFFSET(16349, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
-    NAME_FUNC_OFFSET(16365, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
-    NAME_FUNC_OFFSET(16387, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
-    NAME_FUNC_OFFSET(16405, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
-    NAME_FUNC_OFFSET(16424, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
-    NAME_FUNC_OFFSET(16442, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
-    NAME_FUNC_OFFSET(16461, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
-    NAME_FUNC_OFFSET(16479, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
-    NAME_FUNC_OFFSET(16498, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
-    NAME_FUNC_OFFSET(16516, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
-    NAME_FUNC_OFFSET(16535, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
-    NAME_FUNC_OFFSET(16553, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
-    NAME_FUNC_OFFSET(16572, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
-    NAME_FUNC_OFFSET(16590, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
-    NAME_FUNC_OFFSET(16609, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
-    NAME_FUNC_OFFSET(16627, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
-    NAME_FUNC_OFFSET(16646, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
-    NAME_FUNC_OFFSET(16664, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
-    NAME_FUNC_OFFSET(16683, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
-    NAME_FUNC_OFFSET(16701, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
-    NAME_FUNC_OFFSET(16720, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
-    NAME_FUNC_OFFSET(16738, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
-    NAME_FUNC_OFFSET(16757, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
-    NAME_FUNC_OFFSET(16775, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
-    NAME_FUNC_OFFSET(16794, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
-    NAME_FUNC_OFFSET(16812, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
-    NAME_FUNC_OFFSET(16831, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
-    NAME_FUNC_OFFSET(16849, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
-    NAME_FUNC_OFFSET(16868, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
-    NAME_FUNC_OFFSET(16886, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
-    NAME_FUNC_OFFSET(16905, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
-    NAME_FUNC_OFFSET(16923, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
-    NAME_FUNC_OFFSET(16942, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
-    NAME_FUNC_OFFSET(16960, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
-    NAME_FUNC_OFFSET(16979, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
-    NAME_FUNC_OFFSET(17002, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
-    NAME_FUNC_OFFSET(17027, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
-    NAME_FUNC_OFFSET(17052, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
-    NAME_FUNC_OFFSET(17079, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
-    NAME_FUNC_OFFSET(17106, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
-    NAME_FUNC_OFFSET(17129, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
-    NAME_FUNC_OFFSET(17152, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
-    NAME_FUNC_OFFSET(17175, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
-    NAME_FUNC_OFFSET(17198, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
-    NAME_FUNC_OFFSET(17215, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
-    NAME_FUNC_OFFSET(17238, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
-    NAME_FUNC_OFFSET(17261, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
-    NAME_FUNC_OFFSET(17284, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
-    NAME_FUNC_OFFSET(17310, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
-    NAME_FUNC_OFFSET(17336, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
-    NAME_FUNC_OFFSET(17362, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
-    NAME_FUNC_OFFSET(17386, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
-    NAME_FUNC_OFFSET(17413, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
-    NAME_FUNC_OFFSET(17439, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
-    NAME_FUNC_OFFSET(17459, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
-    NAME_FUNC_OFFSET(17479, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
-    NAME_FUNC_OFFSET(17499, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
-    NAME_FUNC_OFFSET(17522, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
-    NAME_FUNC_OFFSET(17546, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
-    NAME_FUNC_OFFSET(17569, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
-    NAME_FUNC_OFFSET(17593, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
-    NAME_FUNC_OFFSET(17610, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
-    NAME_FUNC_OFFSET(17628, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
-    NAME_FUNC_OFFSET(17645, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
-    NAME_FUNC_OFFSET(17663, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
-    NAME_FUNC_OFFSET(17680, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
-    NAME_FUNC_OFFSET(17698, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
-    NAME_FUNC_OFFSET(17715, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
-    NAME_FUNC_OFFSET(17733, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
-    NAME_FUNC_OFFSET(17750, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
-    NAME_FUNC_OFFSET(17768, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
-    NAME_FUNC_OFFSET(17785, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
-    NAME_FUNC_OFFSET(17803, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
-    NAME_FUNC_OFFSET(17820, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
-    NAME_FUNC_OFFSET(17838, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
-    NAME_FUNC_OFFSET(17855, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
-    NAME_FUNC_OFFSET(17873, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
-    NAME_FUNC_OFFSET(17890, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
-    NAME_FUNC_OFFSET(17908, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
-    NAME_FUNC_OFFSET(17927, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
-    NAME_FUNC_OFFSET(17946, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
-    NAME_FUNC_OFFSET(17965, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
-    NAME_FUNC_OFFSET(17984, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
-    NAME_FUNC_OFFSET(18004, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
-    NAME_FUNC_OFFSET(18024, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
-    NAME_FUNC_OFFSET(18044, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
-    NAME_FUNC_OFFSET(18062, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
-    NAME_FUNC_OFFSET(18079, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
-    NAME_FUNC_OFFSET(18097, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
-    NAME_FUNC_OFFSET(18114, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
-    NAME_FUNC_OFFSET(18132, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
-    NAME_FUNC_OFFSET(18150, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
-    NAME_FUNC_OFFSET(18167, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
-    NAME_FUNC_OFFSET(18185, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
-    NAME_FUNC_OFFSET(18204, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
-    NAME_FUNC_OFFSET(18223, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
-    NAME_FUNC_OFFSET(18242, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
-    NAME_FUNC_OFFSET(18264, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
-    NAME_FUNC_OFFSET(18277, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
-    NAME_FUNC_OFFSET(18290, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
-    NAME_FUNC_OFFSET(18306, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
-    NAME_FUNC_OFFSET(18322, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
-    NAME_FUNC_OFFSET(18335, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
-    NAME_FUNC_OFFSET(18358, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
-    NAME_FUNC_OFFSET(18378, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
-    NAME_FUNC_OFFSET(18397, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
-    NAME_FUNC_OFFSET(18408, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
-    NAME_FUNC_OFFSET(18420, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
-    NAME_FUNC_OFFSET(18434, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
-    NAME_FUNC_OFFSET(18447, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
-    NAME_FUNC_OFFSET(18463, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
-    NAME_FUNC_OFFSET(18474, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
-    NAME_FUNC_OFFSET(18487, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
-    NAME_FUNC_OFFSET(18506, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
-    NAME_FUNC_OFFSET(18526, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
-    NAME_FUNC_OFFSET(18539, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
-    NAME_FUNC_OFFSET(18549, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
-    NAME_FUNC_OFFSET(18565, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
-    NAME_FUNC_OFFSET(18584, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
-    NAME_FUNC_OFFSET(18602, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
-    NAME_FUNC_OFFSET(18623, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
-    NAME_FUNC_OFFSET(18638, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
-    NAME_FUNC_OFFSET(18653, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
-    NAME_FUNC_OFFSET(18667, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
-    NAME_FUNC_OFFSET(18682, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
-    NAME_FUNC_OFFSET(18694, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
-    NAME_FUNC_OFFSET(18707, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
-    NAME_FUNC_OFFSET(18719, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
-    NAME_FUNC_OFFSET(18732, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
-    NAME_FUNC_OFFSET(18744, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
-    NAME_FUNC_OFFSET(18757, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
-    NAME_FUNC_OFFSET(18769, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
-    NAME_FUNC_OFFSET(18782, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
-    NAME_FUNC_OFFSET(18794, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
-    NAME_FUNC_OFFSET(18807, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
-    NAME_FUNC_OFFSET(18819, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
-    NAME_FUNC_OFFSET(18832, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
-    NAME_FUNC_OFFSET(18844, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
-    NAME_FUNC_OFFSET(18857, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
-    NAME_FUNC_OFFSET(18869, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
-    NAME_FUNC_OFFSET(18882, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
-    NAME_FUNC_OFFSET(18901, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
-    NAME_FUNC_OFFSET(18920, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
-    NAME_FUNC_OFFSET(18939, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
-    NAME_FUNC_OFFSET(18952, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
-    NAME_FUNC_OFFSET(18970, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
-    NAME_FUNC_OFFSET(18991, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
-    NAME_FUNC_OFFSET(19009, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
-    NAME_FUNC_OFFSET(19029, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
-    NAME_FUNC_OFFSET(19043, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
-    NAME_FUNC_OFFSET(19060, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
-    NAME_FUNC_OFFSET(19096, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
-    NAME_FUNC_OFFSET(19112, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
-    NAME_FUNC_OFFSET(19131, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
-    NAME_FUNC_OFFSET(19149, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
-    NAME_FUNC_OFFSET(19170, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
-    NAME_FUNC_OFFSET(19192, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
-    NAME_FUNC_OFFSET(19211, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
-    NAME_FUNC_OFFSET(19233, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
-    NAME_FUNC_OFFSET(19256, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
-    NAME_FUNC_OFFSET(19275, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
-    NAME_FUNC_OFFSET(19295, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
-    NAME_FUNC_OFFSET(19314, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
-    NAME_FUNC_OFFSET(19334, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
-    NAME_FUNC_OFFSET(19353, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
-    NAME_FUNC_OFFSET(19373, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
-    NAME_FUNC_OFFSET(19392, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
-    NAME_FUNC_OFFSET(19412, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
-    NAME_FUNC_OFFSET(19431, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
-    NAME_FUNC_OFFSET(19451, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
-    NAME_FUNC_OFFSET(19471, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
-    NAME_FUNC_OFFSET(19492, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
-    NAME_FUNC_OFFSET(19512, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
-    NAME_FUNC_OFFSET(19533, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
-    NAME_FUNC_OFFSET(19553, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
-    NAME_FUNC_OFFSET(19574, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
-    NAME_FUNC_OFFSET(19598, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
-    NAME_FUNC_OFFSET(19616, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
-    NAME_FUNC_OFFSET(19636, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
-    NAME_FUNC_OFFSET(19654, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
-    NAME_FUNC_OFFSET(19666, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
-    NAME_FUNC_OFFSET(19679, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
-    NAME_FUNC_OFFSET(19691, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
-    NAME_FUNC_OFFSET(19704, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
-    NAME_FUNC_OFFSET(19724, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
-    NAME_FUNC_OFFSET(19748, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
-    NAME_FUNC_OFFSET(19762, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
-    NAME_FUNC_OFFSET(19779, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
-    NAME_FUNC_OFFSET(19794, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
-    NAME_FUNC_OFFSET(19812, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
-    NAME_FUNC_OFFSET(19826, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
-    NAME_FUNC_OFFSET(19843, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
-    NAME_FUNC_OFFSET(19858, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
-    NAME_FUNC_OFFSET(19876, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
-    NAME_FUNC_OFFSET(19890, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
-    NAME_FUNC_OFFSET(19907, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
-    NAME_FUNC_OFFSET(19922, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
-    NAME_FUNC_OFFSET(19940, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
-    NAME_FUNC_OFFSET(19954, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
-    NAME_FUNC_OFFSET(19971, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
-    NAME_FUNC_OFFSET(19986, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
-    NAME_FUNC_OFFSET(20004, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
-    NAME_FUNC_OFFSET(20018, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
-    NAME_FUNC_OFFSET(20035, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
-    NAME_FUNC_OFFSET(20050, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
-    NAME_FUNC_OFFSET(20068, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
-    NAME_FUNC_OFFSET(20082, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
-    NAME_FUNC_OFFSET(20099, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
-    NAME_FUNC_OFFSET(20114, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
-    NAME_FUNC_OFFSET(20132, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
-    NAME_FUNC_OFFSET(20146, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
-    NAME_FUNC_OFFSET(20163, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
-    NAME_FUNC_OFFSET(20178, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
-    NAME_FUNC_OFFSET(20196, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
-    NAME_FUNC_OFFSET(20210, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
-    NAME_FUNC_OFFSET(20227, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
-    NAME_FUNC_OFFSET(20242, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
-    NAME_FUNC_OFFSET(20260, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
-    NAME_FUNC_OFFSET(20277, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
-    NAME_FUNC_OFFSET(20297, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
-    NAME_FUNC_OFFSET(20314, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
-    NAME_FUNC_OFFSET(20340, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
-    NAME_FUNC_OFFSET(20369, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
-    NAME_FUNC_OFFSET(20384, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
-    NAME_FUNC_OFFSET(20402, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
-    NAME_FUNC_OFFSET(20421, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
-    NAME_FUNC_OFFSET(20442, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
-    NAME_FUNC_OFFSET(20458, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
-    NAME_FUNC_OFFSET(20482, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
-    NAME_FUNC_OFFSET(20509, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
-    NAME_FUNC_OFFSET(20527, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
-    NAME_FUNC_OFFSET(20546, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
-    NAME_FUNC_OFFSET(20571, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
-    NAME_FUNC_OFFSET(20592, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
-    NAME_FUNC_OFFSET(20614, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
-    NAME_FUNC_OFFSET(20640, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
-    NAME_FUNC_OFFSET(20663, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
-    NAME_FUNC_OFFSET(20686, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
-    NAME_FUNC_OFFSET(20709, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
-    NAME_FUNC_OFFSET(20727, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
-    NAME_FUNC_OFFSET(20746, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
-    NAME_FUNC_OFFSET(20763, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
-    NAME_FUNC_OFFSET(20801, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
-    NAME_FUNC_OFFSET(20830, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
-    NAME_FUNC_OFFSET(20846, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
-    NAME_FUNC_OFFSET(20863, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
-    NAME_FUNC_OFFSET(20885, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
-    NAME_FUNC_OFFSET(20903, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
-    NAME_FUNC_OFFSET(20929, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
-    NAME_FUNC_OFFSET(20954, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
-    NAME_FUNC_OFFSET(20971, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
-    NAME_FUNC_OFFSET(20989, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
-    NAME_FUNC_OFFSET(21012, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
-    NAME_FUNC_OFFSET(21042, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
-    NAME_FUNC_OFFSET(21070, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+    NAME_FUNC_OFFSET(    0, glNewList, glNewList, NULL, 0),
+    NAME_FUNC_OFFSET(   10, glEndList, glEndList, NULL, 1),
+    NAME_FUNC_OFFSET(   20, glCallList, glCallList, NULL, 2),
+    NAME_FUNC_OFFSET(   31, glCallLists, glCallLists, NULL, 3),
+    NAME_FUNC_OFFSET(   43, glDeleteLists, glDeleteLists, NULL, 4),
+    NAME_FUNC_OFFSET(   57, glGenLists, glGenLists, NULL, 5),
+    NAME_FUNC_OFFSET(   68, glListBase, glListBase, NULL, 6),
+    NAME_FUNC_OFFSET(   79, glBegin, glBegin, NULL, 7),
+    NAME_FUNC_OFFSET(   87, glBitmap, glBitmap, NULL, 8),
+    NAME_FUNC_OFFSET(   96, glColor3b, glColor3b, NULL, 9),
+    NAME_FUNC_OFFSET(  106, glColor3bv, glColor3bv, NULL, 10),
+    NAME_FUNC_OFFSET(  117, glColor3d, glColor3d, NULL, 11),
+    NAME_FUNC_OFFSET(  127, glColor3dv, glColor3dv, NULL, 12),
+    NAME_FUNC_OFFSET(  138, glColor3f, glColor3f, NULL, 13),
+    NAME_FUNC_OFFSET(  148, glColor3fv, glColor3fv, NULL, 14),
+    NAME_FUNC_OFFSET(  159, glColor3i, glColor3i, NULL, 15),
+    NAME_FUNC_OFFSET(  169, glColor3iv, glColor3iv, NULL, 16),
+    NAME_FUNC_OFFSET(  180, glColor3s, glColor3s, NULL, 17),
+    NAME_FUNC_OFFSET(  190, glColor3sv, glColor3sv, NULL, 18),
+    NAME_FUNC_OFFSET(  201, glColor3ub, glColor3ub, NULL, 19),
+    NAME_FUNC_OFFSET(  212, glColor3ubv, glColor3ubv, NULL, 20),
+    NAME_FUNC_OFFSET(  224, glColor3ui, glColor3ui, NULL, 21),
+    NAME_FUNC_OFFSET(  235, glColor3uiv, glColor3uiv, NULL, 22),
+    NAME_FUNC_OFFSET(  247, glColor3us, glColor3us, NULL, 23),
+    NAME_FUNC_OFFSET(  258, glColor3usv, glColor3usv, NULL, 24),
+    NAME_FUNC_OFFSET(  270, glColor4b, glColor4b, NULL, 25),
+    NAME_FUNC_OFFSET(  280, glColor4bv, glColor4bv, NULL, 26),
+    NAME_FUNC_OFFSET(  291, glColor4d, glColor4d, NULL, 27),
+    NAME_FUNC_OFFSET(  301, glColor4dv, glColor4dv, NULL, 28),
+    NAME_FUNC_OFFSET(  312, glColor4f, glColor4f, NULL, 29),
+    NAME_FUNC_OFFSET(  322, glColor4fv, glColor4fv, NULL, 30),
+    NAME_FUNC_OFFSET(  333, glColor4i, glColor4i, NULL, 31),
+    NAME_FUNC_OFFSET(  343, glColor4iv, glColor4iv, NULL, 32),
+    NAME_FUNC_OFFSET(  354, glColor4s, glColor4s, NULL, 33),
+    NAME_FUNC_OFFSET(  364, glColor4sv, glColor4sv, NULL, 34),
+    NAME_FUNC_OFFSET(  375, glColor4ub, glColor4ub, NULL, 35),
+    NAME_FUNC_OFFSET(  386, glColor4ubv, glColor4ubv, NULL, 36),
+    NAME_FUNC_OFFSET(  398, glColor4ui, glColor4ui, NULL, 37),
+    NAME_FUNC_OFFSET(  409, glColor4uiv, glColor4uiv, NULL, 38),
+    NAME_FUNC_OFFSET(  421, glColor4us, glColor4us, NULL, 39),
+    NAME_FUNC_OFFSET(  432, glColor4usv, glColor4usv, NULL, 40),
+    NAME_FUNC_OFFSET(  444, glEdgeFlag, glEdgeFlag, NULL, 41),
+    NAME_FUNC_OFFSET(  455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+    NAME_FUNC_OFFSET(  467, glEnd, glEnd, NULL, 43),
+    NAME_FUNC_OFFSET(  473, glIndexd, glIndexd, NULL, 44),
+    NAME_FUNC_OFFSET(  482, glIndexdv, glIndexdv, NULL, 45),
+    NAME_FUNC_OFFSET(  492, glIndexf, glIndexf, NULL, 46),
+    NAME_FUNC_OFFSET(  501, glIndexfv, glIndexfv, NULL, 47),
+    NAME_FUNC_OFFSET(  511, glIndexi, glIndexi, NULL, 48),
+    NAME_FUNC_OFFSET(  520, glIndexiv, glIndexiv, NULL, 49),
+    NAME_FUNC_OFFSET(  530, glIndexs, glIndexs, NULL, 50),
+    NAME_FUNC_OFFSET(  539, glIndexsv, glIndexsv, NULL, 51),
+    NAME_FUNC_OFFSET(  549, glNormal3b, glNormal3b, NULL, 52),
+    NAME_FUNC_OFFSET(  560, glNormal3bv, glNormal3bv, NULL, 53),
+    NAME_FUNC_OFFSET(  572, glNormal3d, glNormal3d, NULL, 54),
+    NAME_FUNC_OFFSET(  583, glNormal3dv, glNormal3dv, NULL, 55),
+    NAME_FUNC_OFFSET(  595, glNormal3f, glNormal3f, NULL, 56),
+    NAME_FUNC_OFFSET(  606, glNormal3fv, glNormal3fv, NULL, 57),
+    NAME_FUNC_OFFSET(  618, glNormal3i, glNormal3i, NULL, 58),
+    NAME_FUNC_OFFSET(  629, glNormal3iv, glNormal3iv, NULL, 59),
+    NAME_FUNC_OFFSET(  641, glNormal3s, glNormal3s, NULL, 60),
+    NAME_FUNC_OFFSET(  652, glNormal3sv, glNormal3sv, NULL, 61),
+    NAME_FUNC_OFFSET(  664, glRasterPos2d, glRasterPos2d, NULL, 62),
+    NAME_FUNC_OFFSET(  678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+    NAME_FUNC_OFFSET(  693, glRasterPos2f, glRasterPos2f, NULL, 64),
+    NAME_FUNC_OFFSET(  707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+    NAME_FUNC_OFFSET(  722, glRasterPos2i, glRasterPos2i, NULL, 66),
+    NAME_FUNC_OFFSET(  736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+    NAME_FUNC_OFFSET(  751, glRasterPos2s, glRasterPos2s, NULL, 68),
+    NAME_FUNC_OFFSET(  765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+    NAME_FUNC_OFFSET(  780, glRasterPos3d, glRasterPos3d, NULL, 70),
+    NAME_FUNC_OFFSET(  794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+    NAME_FUNC_OFFSET(  809, glRasterPos3f, glRasterPos3f, NULL, 72),
+    NAME_FUNC_OFFSET(  823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+    NAME_FUNC_OFFSET(  838, glRasterPos3i, glRasterPos3i, NULL, 74),
+    NAME_FUNC_OFFSET(  852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+    NAME_FUNC_OFFSET(  867, glRasterPos3s, glRasterPos3s, NULL, 76),
+    NAME_FUNC_OFFSET(  881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+    NAME_FUNC_OFFSET(  896, glRasterPos4d, glRasterPos4d, NULL, 78),
+    NAME_FUNC_OFFSET(  910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+    NAME_FUNC_OFFSET(  925, glRasterPos4f, glRasterPos4f, NULL, 80),
+    NAME_FUNC_OFFSET(  939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+    NAME_FUNC_OFFSET(  954, glRasterPos4i, glRasterPos4i, NULL, 82),
+    NAME_FUNC_OFFSET(  968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+    NAME_FUNC_OFFSET(  983, glRasterPos4s, glRasterPos4s, NULL, 84),
+    NAME_FUNC_OFFSET(  997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+    NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
+    NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
+    NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
+    NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
+    NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
+    NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
+    NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
+    NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
+    NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+    NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+    NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+    NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+    NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+    NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+    NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+    NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+    NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+    NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+    NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+    NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+    NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+    NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+    NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+    NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+    NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+    NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+    NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+    NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+    NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+    NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+    NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+    NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+    NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+    NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+    NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+    NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+    NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+    NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+    NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+    NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+    NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
+    NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
+    NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
+    NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
+    NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
+    NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
+    NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
+    NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
+    NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
+    NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
+    NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
+    NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
+    NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
+    NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
+    NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
+    NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
+    NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
+    NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
+    NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
+    NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
+    NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
+    NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
+    NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
+    NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
+    NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
+    NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
+    NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
+    NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
+    NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
+    NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
+    NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
+    NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
+    NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
+    NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
+    NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
+    NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
+    NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
+    NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
+    NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
+    NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
+    NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
+    NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
+    NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
+    NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
+    NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
+    NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
+    NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
+    NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
+    NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
+    NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+    NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
+    NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
+    NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
+    NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+    NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
+    NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+    NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
+    NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
+    NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
+    NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+    NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
+    NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
+    NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
+    NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
+    NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
+    NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
+    NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
+    NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
+    NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+    NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+    NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
+    NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
+    NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
+    NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
+    NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
+    NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
+    NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+    NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
+    NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
+    NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
+    NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
+    NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
+    NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
+    NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
+    NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
+    NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
+    NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
+    NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
+    NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
+    NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
+    NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
+    NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
+    NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
+    NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
+    NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
+    NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
+    NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
+    NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
+    NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+    NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+    NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+    NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+    NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+    NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+    NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+    NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+    NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+    NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+    NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+    NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+    NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+    NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+    NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+    NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+    NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+    NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
+    NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
+    NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
+    NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
+    NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
+    NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
+    NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+    NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+    NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
+    NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
+    NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+    NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+    NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+    NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
+    NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
+    NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
+    NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
+    NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+    NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+    NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
+    NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
+    NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
+    NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+    NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
+    NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
+    NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
+    NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
+    NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
+    NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+    NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+    NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+    NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+    NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+    NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+    NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
+    NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+    NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+    NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+    NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+    NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+    NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
+    NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+    NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+    NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
+    NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
+    NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
+    NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
+    NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
+    NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
+    NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+    NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+    NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+    NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
+    NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+    NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+    NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
+    NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
+    NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
+    NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
+    NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
+    NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
+    NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
+    NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
+    NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
+    NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
+    NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
+    NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
+    NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
+    NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
+    NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
+    NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
+    NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+    NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
+    NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
+    NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
+    NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
+    NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+    NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
+    NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+    NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+    NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
+    NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
+    NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+    NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+    NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+    NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+    NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+    NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
+    NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
+    NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
+    NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+    NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+    NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+    NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+    NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+    NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
+    NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
+    NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+    NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
+    NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+    NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+    NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+    NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
+    NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
+    NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
+    NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
+    NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+    NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+    NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+    NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+    NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+    NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+    NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+    NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+    NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+    NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
+    NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
+    NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
+    NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
+    NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+    NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
+    NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
+    NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
+    NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
+    NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
+    NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
+    NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
+    NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
+    NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
+    NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
+    NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
+    NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+    NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+    NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+    NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+    NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+    NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+    NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+    NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+    NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+    NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+    NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+    NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+    NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+    NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+    NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+    NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+    NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+    NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+    NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+    NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+    NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+    NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+    NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+    NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+    NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+    NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+    NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+    NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+    NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+    NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+    NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+    NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+    NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+    NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+    NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+    NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+    NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
+    NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
+    NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
+    NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
+    NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
+    NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
+    NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
+    NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
+    NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
+    NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
+    NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
+    NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
+    NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
+    NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
+    NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
+    NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+    NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
+    NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
+    NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
+    NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
+    NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
+    NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
+    NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
+    NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+    NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+    NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+    NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+    NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
+    NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
+    NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
+    NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
+    NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+    NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
+    NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+    NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+    NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+    NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+    NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+    NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+    NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+    NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+    NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+    NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+    NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+    NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+    NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+    NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+    NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
+    NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
+    NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
+    NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
+    NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
+    NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+    NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+    NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+    NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+    NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+    NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+    NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+    NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+    NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
+    NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
+    NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
+    NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
+    NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+    NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+    NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+    NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+    NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+    NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+    NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+    NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+    NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+    NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+    NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+    NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+    NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+    NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+    NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+    NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+    NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+    NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+    NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+    NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+    NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+    NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+    NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+    NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+    NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+    NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+    NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+    NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+    NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+    NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+    NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+    NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+    NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+    NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+    NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+    NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+    NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+    NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+    NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+    NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+    NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+    NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+    NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+    NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+    NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+    NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+    NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+    NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+    NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+    NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+    NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+    NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+    NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+    NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+    NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+    NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+    NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+    NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+    NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+    NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
+    NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
+    NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+    NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+    NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+    NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
+    NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+    NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+    NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
+    NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
+    NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+    NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+    NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+    NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+    NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+    NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+    NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+    NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+    NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+    NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+    NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+    NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+    NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+    NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+    NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+    NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+    NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+    NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+    NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+    NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+    NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+    NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+    NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+    NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+    NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+    NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+    NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+    NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+    NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+    NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+    NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+    NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+    NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+    NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+    NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
+    NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
+    NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
+    NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
+    NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
+    NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580),
+    NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581),
+    NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582),
+    NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583),
+    NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584),
+    NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585),
+    NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586),
+    NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587),
+    NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588),
+    NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589),
+    NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590),
+    NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
+    NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
+    NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
+    NAME_FUNC_OFFSET( 9598, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 594),
+    NAME_FUNC_OFFSET( 9626, glBlendEquationiARB, glBlendEquationiARB, NULL, 595),
+    NAME_FUNC_OFFSET( 9646, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 596),
+    NAME_FUNC_OFFSET( 9670, glBlendFunciARB, glBlendFunciARB, NULL, 597),
+    NAME_FUNC_OFFSET( 9686, glBindTransformFeedback, glBindTransformFeedback, NULL, 598),
+    NAME_FUNC_OFFSET( 9710, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 599),
+    NAME_FUNC_OFFSET( 9737, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 600),
+    NAME_FUNC_OFFSET( 9761, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 601),
+    NAME_FUNC_OFFSET( 9785, glIsTransformFeedback, glIsTransformFeedback, NULL, 602),
+    NAME_FUNC_OFFSET( 9807, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 603),
+    NAME_FUNC_OFFSET( 9832, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 604),
+    NAME_FUNC_OFFSET( 9858, glClearDepthf, glClearDepthf, NULL, 605),
+    NAME_FUNC_OFFSET( 9872, glDepthRangef, glDepthRangef, NULL, 606),
+    NAME_FUNC_OFFSET( 9886, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 607),
+    NAME_FUNC_OFFSET( 9913, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 608),
+    NAME_FUNC_OFFSET( 9937, glShaderBinary, glShaderBinary, NULL, 609),
+    NAME_FUNC_OFFSET( 9952, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 610),
+    NAME_FUNC_OFFSET( 9971, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
+    NAME_FUNC_OFFSET(10003, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+    NAME_FUNC_OFFSET(10035, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+    NAME_FUNC_OFFSET(10063, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+    NAME_FUNC_OFFSET(10092, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+    NAME_FUNC_OFFSET(10120, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+    NAME_FUNC_OFFSET(10149, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+    NAME_FUNC_OFFSET(10166, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+    NAME_FUNC_OFFSET(10186, glColorPointerEXT, glColorPointerEXT, NULL, 619),
+    NAME_FUNC_OFFSET(10204, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 620),
+    NAME_FUNC_OFFSET(10225, glIndexPointerEXT, glIndexPointerEXT, NULL, 621),
+    NAME_FUNC_OFFSET(10243, glNormalPointerEXT, glNormalPointerEXT, NULL, 622),
+    NAME_FUNC_OFFSET(10262, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 623),
+    NAME_FUNC_OFFSET(10283, glVertexPointerEXT, glVertexPointerEXT, NULL, 624),
+    NAME_FUNC_OFFSET(10302, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+    NAME_FUNC_OFFSET(10323, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+    NAME_FUNC_OFFSET(10345, glLockArraysEXT, glLockArraysEXT, NULL, 627),
+    NAME_FUNC_OFFSET(10361, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 628),
+    NAME_FUNC_OFFSET(10379, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+    NAME_FUNC_OFFSET(10401, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+    NAME_FUNC_OFFSET(10424, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+    NAME_FUNC_OFFSET(10446, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+    NAME_FUNC_OFFSET(10469, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+    NAME_FUNC_OFFSET(10491, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+    NAME_FUNC_OFFSET(10514, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+    NAME_FUNC_OFFSET(10536, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+    NAME_FUNC_OFFSET(10559, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+    NAME_FUNC_OFFSET(10581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+    NAME_FUNC_OFFSET(10604, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+    NAME_FUNC_OFFSET(10627, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+    NAME_FUNC_OFFSET(10651, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+    NAME_FUNC_OFFSET(10674, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+    NAME_FUNC_OFFSET(10698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+    NAME_FUNC_OFFSET(10721, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+    NAME_FUNC_OFFSET(10745, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+    NAME_FUNC_OFFSET(10772, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+    NAME_FUNC_OFFSET(10793, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+    NAME_FUNC_OFFSET(10816, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+    NAME_FUNC_OFFSET(10837, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+    NAME_FUNC_OFFSET(10852, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+    NAME_FUNC_OFFSET(10868, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+    NAME_FUNC_OFFSET(10883, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+    NAME_FUNC_OFFSET(10899, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+    NAME_FUNC_OFFSET(10917, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+    NAME_FUNC_OFFSET(10940, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 655),
+    NAME_FUNC_OFFSET(10966, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 656),
+    NAME_FUNC_OFFSET(10987, glCombinerInputNV, glCombinerInputNV, NULL, 657),
+    NAME_FUNC_OFFSET(11005, glCombinerOutputNV, glCombinerOutputNV, NULL, 658),
+    NAME_FUNC_OFFSET(11024, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 659),
+    NAME_FUNC_OFFSET(11047, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 660),
+    NAME_FUNC_OFFSET(11071, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 661),
+    NAME_FUNC_OFFSET(11094, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 662),
+    NAME_FUNC_OFFSET(11118, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 663),
+    NAME_FUNC_OFFSET(11141, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 664),
+    NAME_FUNC_OFFSET(11173, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 665),
+    NAME_FUNC_OFFSET(11205, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 666),
+    NAME_FUNC_OFFSET(11238, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 667),
+    NAME_FUNC_OFFSET(11271, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 668),
+    NAME_FUNC_OFFSET(11308, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 669),
+    NAME_FUNC_OFFSET(11345, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 670),
+    NAME_FUNC_OFFSET(11365, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+    NAME_FUNC_OFFSET(11383, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+    NAME_FUNC_OFFSET(11402, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+    NAME_FUNC_OFFSET(11420, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+    NAME_FUNC_OFFSET(11439, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+    NAME_FUNC_OFFSET(11457, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+    NAME_FUNC_OFFSET(11476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+    NAME_FUNC_OFFSET(11494, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+    NAME_FUNC_OFFSET(11513, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+    NAME_FUNC_OFFSET(11531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+    NAME_FUNC_OFFSET(11550, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+    NAME_FUNC_OFFSET(11568, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+    NAME_FUNC_OFFSET(11587, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+    NAME_FUNC_OFFSET(11605, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+    NAME_FUNC_OFFSET(11624, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+    NAME_FUNC_OFFSET(11642, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+    NAME_FUNC_OFFSET(11661, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 687),
+    NAME_FUNC_OFFSET(11679, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 688),
+    NAME_FUNC_OFFSET(11698, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 689),
+    NAME_FUNC_OFFSET(11716, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 690),
+    NAME_FUNC_OFFSET(11735, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 691),
+    NAME_FUNC_OFFSET(11753, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 692),
+    NAME_FUNC_OFFSET(11772, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 693),
+    NAME_FUNC_OFFSET(11790, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 694),
+    NAME_FUNC_OFFSET(11809, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+    NAME_FUNC_OFFSET(11834, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+    NAME_FUNC_OFFSET(11861, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+    NAME_FUNC_OFFSET(11878, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+    NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+    NAME_FUNC_OFFSET(11908, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+    NAME_FUNC_OFFSET(11923, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+    NAME_FUNC_OFFSET(11935, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+    NAME_FUNC_OFFSET(11948, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+    NAME_FUNC_OFFSET(11962, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 704),
+    NAME_FUNC_OFFSET(11986, glBindProgramNV, glBindProgramNV, NULL, 705),
+    NAME_FUNC_OFFSET(12002, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+    NAME_FUNC_OFFSET(12021, glExecuteProgramNV, glExecuteProgramNV, NULL, 707),
+    NAME_FUNC_OFFSET(12040, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+    NAME_FUNC_OFFSET(12056, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 709),
+    NAME_FUNC_OFFSET(12082, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 710),
+    NAME_FUNC_OFFSET(12108, glGetProgramStringNV, glGetProgramStringNV, NULL, 711),
+    NAME_FUNC_OFFSET(12129, glGetProgramivNV, glGetProgramivNV, NULL, 712),
+    NAME_FUNC_OFFSET(12146, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 713),
+    NAME_FUNC_OFFSET(12167, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+    NAME_FUNC_OFFSET(12195, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 715),
+    NAME_FUNC_OFFSET(12217, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 716),
+    NAME_FUNC_OFFSET(12239, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 717),
+    NAME_FUNC_OFFSET(12261, glIsProgramNV, glIsProgramNV, NULL, 718),
+    NAME_FUNC_OFFSET(12275, glLoadProgramNV, glLoadProgramNV, NULL, 719),
+    NAME_FUNC_OFFSET(12291, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 720),
+    NAME_FUNC_OFFSET(12316, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 721),
+    NAME_FUNC_OFFSET(12341, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 722),
+    NAME_FUNC_OFFSET(12369, glTrackMatrixNV, glTrackMatrixNV, NULL, 723),
+    NAME_FUNC_OFFSET(12385, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 724),
+    NAME_FUNC_OFFSET(12404, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 725),
+    NAME_FUNC_OFFSET(12424, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 726),
+    NAME_FUNC_OFFSET(12443, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 727),
+    NAME_FUNC_OFFSET(12463, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 728),
+    NAME_FUNC_OFFSET(12482, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 729),
+    NAME_FUNC_OFFSET(12502, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 730),
+    NAME_FUNC_OFFSET(12521, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 731),
+    NAME_FUNC_OFFSET(12541, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 732),
+    NAME_FUNC_OFFSET(12560, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 733),
+    NAME_FUNC_OFFSET(12580, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 734),
+    NAME_FUNC_OFFSET(12599, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 735),
+    NAME_FUNC_OFFSET(12619, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 736),
+    NAME_FUNC_OFFSET(12638, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 737),
+    NAME_FUNC_OFFSET(12658, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 738),
+    NAME_FUNC_OFFSET(12677, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 739),
+    NAME_FUNC_OFFSET(12697, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 740),
+    NAME_FUNC_OFFSET(12716, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 741),
+    NAME_FUNC_OFFSET(12736, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 742),
+    NAME_FUNC_OFFSET(12755, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 743),
+    NAME_FUNC_OFFSET(12775, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 744),
+    NAME_FUNC_OFFSET(12794, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 745),
+    NAME_FUNC_OFFSET(12814, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 746),
+    NAME_FUNC_OFFSET(12833, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 747),
+    NAME_FUNC_OFFSET(12853, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 748),
+    NAME_FUNC_OFFSET(12873, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 749),
+    NAME_FUNC_OFFSET(12894, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 750),
+    NAME_FUNC_OFFSET(12918, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 751),
+    NAME_FUNC_OFFSET(12939, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 752),
+    NAME_FUNC_OFFSET(12960, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 753),
+    NAME_FUNC_OFFSET(12981, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 754),
+    NAME_FUNC_OFFSET(13002, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 755),
+    NAME_FUNC_OFFSET(13023, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 756),
+    NAME_FUNC_OFFSET(13044, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 757),
+    NAME_FUNC_OFFSET(13065, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 758),
+    NAME_FUNC_OFFSET(13086, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 759),
+    NAME_FUNC_OFFSET(13107, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 760),
+    NAME_FUNC_OFFSET(13128, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 761),
+    NAME_FUNC_OFFSET(13149, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 762),
+    NAME_FUNC_OFFSET(13170, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 763),
+    NAME_FUNC_OFFSET(13192, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 764),
+    NAME_FUNC_OFFSET(13219, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 765),
+    NAME_FUNC_OFFSET(13246, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 766),
+    NAME_FUNC_OFFSET(13270, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 767),
+    NAME_FUNC_OFFSET(13294, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 768),
+    NAME_FUNC_OFFSET(13316, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 769),
+    NAME_FUNC_OFFSET(13338, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 770),
+    NAME_FUNC_OFFSET(13360, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 771),
+    NAME_FUNC_OFFSET(13385, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 772),
+    NAME_FUNC_OFFSET(13409, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 773),
+    NAME_FUNC_OFFSET(13431, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 774),
+    NAME_FUNC_OFFSET(13453, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 775),
+    NAME_FUNC_OFFSET(13475, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 776),
+    NAME_FUNC_OFFSET(13501, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 777),
+    NAME_FUNC_OFFSET(13524, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 778),
+    NAME_FUNC_OFFSET(13548, glPassTexCoordATI, glPassTexCoordATI, NULL, 779),
+    NAME_FUNC_OFFSET(13566, glSampleMapATI, glSampleMapATI, NULL, 780),
+    NAME_FUNC_OFFSET(13581, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 781),
+    NAME_FUNC_OFFSET(13612, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+    NAME_FUNC_OFFSET(13632, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+    NAME_FUNC_OFFSET(13653, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+    NAME_FUNC_OFFSET(13676, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+    NAME_FUNC_OFFSET(13699, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+    NAME_FUNC_OFFSET(13725, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+    NAME_FUNC_OFFSET(13748, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+    NAME_FUNC_OFFSET(13769, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 789),
+    NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 790),
+    NAME_FUNC_OFFSET(13831, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 791),
+    NAME_FUNC_OFFSET(13859, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 792),
+    NAME_FUNC_OFFSET(13888, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 793),
+    NAME_FUNC_OFFSET(13916, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 794),
+    NAME_FUNC_OFFSET(13945, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+    NAME_FUNC_OFFSET(13971, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 796),
+    NAME_FUNC_OFFSET(13992, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
+    NAME_FUNC_OFFSET(14009, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+    NAME_FUNC_OFFSET(14036, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+    NAME_FUNC_OFFSET(14057, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+    NAME_FUNC_OFFSET(14079, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+    NAME_FUNC_OFFSET(14107, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+    NAME_FUNC_OFFSET(14131, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+    NAME_FUNC_OFFSET(14156, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+    NAME_FUNC_OFFSET(14185, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+    NAME_FUNC_OFFSET(14211, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+    NAME_FUNC_OFFSET(14237, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+    NAME_FUNC_OFFSET(14263, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+    NAME_FUNC_OFFSET(14284, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+    NAME_FUNC_OFFSET(14306, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+    NAME_FUNC_OFFSET(14326, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+    NAME_FUNC_OFFSET(14367, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+    NAME_FUNC_OFFSET(14399, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+    NAME_FUNC_OFFSET(14418, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+    NAME_FUNC_OFFSET(14438, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+    NAME_FUNC_OFFSET(14463, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+    NAME_FUNC_OFFSET(14484, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+    NAME_FUNC_OFFSET(14508, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+    NAME_FUNC_OFFSET(14538, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+    NAME_FUNC_OFFSET(14564, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+    NAME_FUNC_OFFSET(14589, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+    NAME_FUNC_OFFSET(14608, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+    NAME_FUNC_OFFSET(14632, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+    NAME_FUNC_OFFSET(14657, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+    NAME_FUNC_OFFSET(14673, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+    NAME_FUNC_OFFSET(14690, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+    NAME_FUNC_OFFSET(14706, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+    NAME_FUNC_OFFSET(14723, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+    NAME_FUNC_OFFSET(14739, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+    NAME_FUNC_OFFSET(14756, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+    NAME_FUNC_OFFSET(14772, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+    NAME_FUNC_OFFSET(14789, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+    NAME_FUNC_OFFSET(14810, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+    NAME_FUNC_OFFSET(14832, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+    NAME_FUNC_OFFSET(14854, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+    NAME_FUNC_OFFSET(14877, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+    NAME_FUNC_OFFSET(14898, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+    NAME_FUNC_OFFSET(14920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+    NAME_FUNC_OFFSET(14942, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+    NAME_FUNC_OFFSET(14965, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+    NAME_FUNC_OFFSET(14986, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+    NAME_FUNC_OFFSET(15008, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+    NAME_FUNC_OFFSET(15030, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+    NAME_FUNC_OFFSET(15053, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+    NAME_FUNC_OFFSET(15075, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+    NAME_FUNC_OFFSET(15096, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+    NAME_FUNC_OFFSET(15118, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+    NAME_FUNC_OFFSET(15140, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+    NAME_FUNC_OFFSET(15163, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+    NAME_FUNC_OFFSET(15185, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+    NAME_FUNC_OFFSET(15208, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+    NAME_FUNC_OFFSET(15231, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+    NAME_FUNC_OFFSET(15257, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+    NAME_FUNC_OFFSET(15286, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+    NAME_FUNC_OFFSET(15308, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+    NAME_FUNC_OFFSET(15328, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+    NAME_FUNC_OFFSET(15347, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+    NAME_FUNC_OFFSET(15371, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+    NAME_FUNC_OFFSET(15395, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+    NAME_FUNC_OFFSET(15417, glClearColorIiEXT, glClearColorIiEXT, NULL, 860),
+    NAME_FUNC_OFFSET(15435, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 861),
+    NAME_FUNC_OFFSET(15454, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+    NAME_FUNC_OFFSET(15478, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+    NAME_FUNC_OFFSET(15503, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+    NAME_FUNC_OFFSET(15524, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+    NAME_FUNC_OFFSET(15546, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+    NAME_FUNC_OFFSET(15573, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+    NAME_FUNC_OFFSET(15598, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+    NAME_FUNC_OFFSET(15626, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+    NAME_FUNC_OFFSET(15646, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 870),
+    NAME_FUNC_OFFSET(15668, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+    NAME_FUNC_OFFSET(15689, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+    NAME_FUNC_OFFSET(15715, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+    NAME_FUNC_OFFSET(15748, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+    NAME_FUNC_OFFSET(15779, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+    NAME_FUNC_OFFSET(15800, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+    NAME_FUNC_OFFSET(15831, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+    NAME_FUNC_OFFSET(15851, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 878),
+    NAME_FUNC_OFFSET(15879, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 879),
+    NAME_FUNC_OFFSET(15902, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 880),
+    NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
+    NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
+    NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
+    NAME_FUNC_OFFSET(15993, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+    NAME_FUNC_OFFSET(16018, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
+    NAME_FUNC_OFFSET(16047, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+    NAME_FUNC_OFFSET(16078, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+    NAME_FUNC_OFFSET(16102, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+    NAME_FUNC_OFFSET(16127, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 889),
+    NAME_FUNC_OFFSET(16166, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 890),
+    NAME_FUNC_OFFSET(16195, glArrayElement, glArrayElement, NULL, 306),
+    NAME_FUNC_OFFSET(16213, glBindTexture, glBindTexture, NULL, 307),
+    NAME_FUNC_OFFSET(16230, glDrawArrays, glDrawArrays, NULL, 310),
+    NAME_FUNC_OFFSET(16246, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+    NAME_FUNC_OFFSET(16271, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+    NAME_FUNC_OFFSET(16291, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+    NAME_FUNC_OFFSET(16311, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+    NAME_FUNC_OFFSET(16334, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+    NAME_FUNC_OFFSET(16357, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+    NAME_FUNC_OFFSET(16377, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+    NAME_FUNC_OFFSET(16394, glGetPointerv, glGetPointerv, NULL, 329),
+    NAME_FUNC_OFFSET(16411, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+    NAME_FUNC_OFFSET(16426, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+    NAME_FUNC_OFFSET(16450, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+    NAME_FUNC_OFFSET(16469, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+    NAME_FUNC_OFFSET(16488, glBlendColor, glBlendColor, NULL, 336),
+    NAME_FUNC_OFFSET(16504, glBlendEquation, glBlendEquation, NULL, 337),
+    NAME_FUNC_OFFSET(16523, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+    NAME_FUNC_OFFSET(16546, glColorTable, glColorTable, NULL, 339),
+    NAME_FUNC_OFFSET(16562, glColorTable, glColorTable, NULL, 339),
+    NAME_FUNC_OFFSET(16578, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+    NAME_FUNC_OFFSET(16605, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+    NAME_FUNC_OFFSET(16632, glCopyColorTable, glCopyColorTable, NULL, 342),
+    NAME_FUNC_OFFSET(16652, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+    NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+    NAME_FUNC_OFFSET(16690, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+    NAME_FUNC_OFFSET(16720, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+    NAME_FUNC_OFFSET(16750, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+    NAME_FUNC_OFFSET(16780, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+    NAME_FUNC_OFFSET(16810, glColorSubTable, glColorSubTable, NULL, 346),
+    NAME_FUNC_OFFSET(16829, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+    NAME_FUNC_OFFSET(16852, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+    NAME_FUNC_OFFSET(16877, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+    NAME_FUNC_OFFSET(16902, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+    NAME_FUNC_OFFSET(16929, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+    NAME_FUNC_OFFSET(16957, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+    NAME_FUNC_OFFSET(16984, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+    NAME_FUNC_OFFSET(17012, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+    NAME_FUNC_OFFSET(17041, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+    NAME_FUNC_OFFSET(17070, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+    NAME_FUNC_OFFSET(17096, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+    NAME_FUNC_OFFSET(17127, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+    NAME_FUNC_OFFSET(17158, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+    NAME_FUNC_OFFSET(17182, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+    NAME_FUNC_OFFSET(17205, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+    NAME_FUNC_OFFSET(17223, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+    NAME_FUNC_OFFSET(17252, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+    NAME_FUNC_OFFSET(17281, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+    NAME_FUNC_OFFSET(17296, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+    NAME_FUNC_OFFSET(17322, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+    NAME_FUNC_OFFSET(17348, glHistogram, glHistogram, NULL, 367),
+    NAME_FUNC_OFFSET(17363, glMinmax, glMinmax, NULL, 368),
+    NAME_FUNC_OFFSET(17375, glResetHistogram, glResetHistogram, NULL, 369),
+    NAME_FUNC_OFFSET(17395, glResetMinmax, glResetMinmax, NULL, 370),
+    NAME_FUNC_OFFSET(17412, glTexImage3D, glTexImage3D, NULL, 371),
+    NAME_FUNC_OFFSET(17428, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+    NAME_FUNC_OFFSET(17447, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+    NAME_FUNC_OFFSET(17470, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+    NAME_FUNC_OFFSET(17486, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+    NAME_FUNC_OFFSET(17508, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+    NAME_FUNC_OFFSET(17526, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+    NAME_FUNC_OFFSET(17545, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+    NAME_FUNC_OFFSET(17563, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+    NAME_FUNC_OFFSET(17582, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+    NAME_FUNC_OFFSET(17600, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+    NAME_FUNC_OFFSET(17619, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+    NAME_FUNC_OFFSET(17637, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+    NAME_FUNC_OFFSET(17656, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+    NAME_FUNC_OFFSET(17674, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+    NAME_FUNC_OFFSET(17693, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+    NAME_FUNC_OFFSET(17711, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+    NAME_FUNC_OFFSET(17730, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+    NAME_FUNC_OFFSET(17748, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+    NAME_FUNC_OFFSET(17767, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+    NAME_FUNC_OFFSET(17785, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+    NAME_FUNC_OFFSET(17804, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+    NAME_FUNC_OFFSET(17822, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+    NAME_FUNC_OFFSET(17841, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+    NAME_FUNC_OFFSET(17859, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+    NAME_FUNC_OFFSET(17878, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+    NAME_FUNC_OFFSET(17896, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+    NAME_FUNC_OFFSET(17915, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+    NAME_FUNC_OFFSET(17933, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+    NAME_FUNC_OFFSET(17952, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+    NAME_FUNC_OFFSET(17970, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+    NAME_FUNC_OFFSET(17989, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+    NAME_FUNC_OFFSET(18007, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+    NAME_FUNC_OFFSET(18026, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+    NAME_FUNC_OFFSET(18044, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+    NAME_FUNC_OFFSET(18063, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+    NAME_FUNC_OFFSET(18081, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+    NAME_FUNC_OFFSET(18100, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+    NAME_FUNC_OFFSET(18123, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+    NAME_FUNC_OFFSET(18146, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+    NAME_FUNC_OFFSET(18169, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+    NAME_FUNC_OFFSET(18192, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+    NAME_FUNC_OFFSET(18215, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+    NAME_FUNC_OFFSET(18232, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+    NAME_FUNC_OFFSET(18255, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+    NAME_FUNC_OFFSET(18278, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+    NAME_FUNC_OFFSET(18301, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+    NAME_FUNC_OFFSET(18327, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+    NAME_FUNC_OFFSET(18353, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+    NAME_FUNC_OFFSET(18379, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+    NAME_FUNC_OFFSET(18403, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+    NAME_FUNC_OFFSET(18430, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+    NAME_FUNC_OFFSET(18456, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+    NAME_FUNC_OFFSET(18476, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+    NAME_FUNC_OFFSET(18496, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+    NAME_FUNC_OFFSET(18516, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+    NAME_FUNC_OFFSET(18539, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+    NAME_FUNC_OFFSET(18563, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+    NAME_FUNC_OFFSET(18586, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+    NAME_FUNC_OFFSET(18610, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+    NAME_FUNC_OFFSET(18627, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+    NAME_FUNC_OFFSET(18645, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+    NAME_FUNC_OFFSET(18662, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+    NAME_FUNC_OFFSET(18680, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+    NAME_FUNC_OFFSET(18697, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+    NAME_FUNC_OFFSET(18715, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+    NAME_FUNC_OFFSET(18732, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+    NAME_FUNC_OFFSET(18750, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+    NAME_FUNC_OFFSET(18767, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+    NAME_FUNC_OFFSET(18785, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+    NAME_FUNC_OFFSET(18802, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+    NAME_FUNC_OFFSET(18820, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+    NAME_FUNC_OFFSET(18837, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+    NAME_FUNC_OFFSET(18855, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+    NAME_FUNC_OFFSET(18872, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+    NAME_FUNC_OFFSET(18890, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+    NAME_FUNC_OFFSET(18907, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+    NAME_FUNC_OFFSET(18925, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+    NAME_FUNC_OFFSET(18944, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+    NAME_FUNC_OFFSET(18963, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+    NAME_FUNC_OFFSET(18982, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+    NAME_FUNC_OFFSET(19001, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+    NAME_FUNC_OFFSET(19021, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+    NAME_FUNC_OFFSET(19041, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+    NAME_FUNC_OFFSET(19061, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+    NAME_FUNC_OFFSET(19079, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+    NAME_FUNC_OFFSET(19096, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+    NAME_FUNC_OFFSET(19114, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+    NAME_FUNC_OFFSET(19131, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+    NAME_FUNC_OFFSET(19149, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+    NAME_FUNC_OFFSET(19167, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+    NAME_FUNC_OFFSET(19184, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+    NAME_FUNC_OFFSET(19202, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+    NAME_FUNC_OFFSET(19221, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+    NAME_FUNC_OFFSET(19240, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+    NAME_FUNC_OFFSET(19259, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+    NAME_FUNC_OFFSET(19281, glBindBufferARB, glBindBufferARB, NULL, 510),
+    NAME_FUNC_OFFSET(19294, glBufferDataARB, glBufferDataARB, NULL, 511),
+    NAME_FUNC_OFFSET(19307, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+    NAME_FUNC_OFFSET(19323, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+    NAME_FUNC_OFFSET(19339, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+    NAME_FUNC_OFFSET(19352, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+    NAME_FUNC_OFFSET(19375, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+    NAME_FUNC_OFFSET(19395, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+    NAME_FUNC_OFFSET(19414, glIsBufferARB, glIsBufferARB, NULL, 518),
+    NAME_FUNC_OFFSET(19425, glMapBufferARB, glMapBufferARB, NULL, 519),
+    NAME_FUNC_OFFSET(19437, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+    NAME_FUNC_OFFSET(19451, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+    NAME_FUNC_OFFSET(19464, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+    NAME_FUNC_OFFSET(19480, glEndQueryARB, glEndQueryARB, NULL, 523),
+    NAME_FUNC_OFFSET(19491, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+    NAME_FUNC_OFFSET(19504, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+    NAME_FUNC_OFFSET(19523, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+    NAME_FUNC_OFFSET(19543, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+    NAME_FUNC_OFFSET(19556, glIsQueryARB, glIsQueryARB, NULL, 528),
+    NAME_FUNC_OFFSET(19566, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+    NAME_FUNC_OFFSET(19582, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+    NAME_FUNC_OFFSET(19601, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+    NAME_FUNC_OFFSET(19619, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+    NAME_FUNC_OFFSET(19640, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+    NAME_FUNC_OFFSET(19655, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+    NAME_FUNC_OFFSET(19670, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+    NAME_FUNC_OFFSET(19684, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+    NAME_FUNC_OFFSET(19699, glUniform1fARB, glUniform1fARB, NULL, 547),
+    NAME_FUNC_OFFSET(19711, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+    NAME_FUNC_OFFSET(19724, glUniform1iARB, glUniform1iARB, NULL, 549),
+    NAME_FUNC_OFFSET(19736, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+    NAME_FUNC_OFFSET(19749, glUniform2fARB, glUniform2fARB, NULL, 551),
+    NAME_FUNC_OFFSET(19761, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+    NAME_FUNC_OFFSET(19774, glUniform2iARB, glUniform2iARB, NULL, 553),
+    NAME_FUNC_OFFSET(19786, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+    NAME_FUNC_OFFSET(19799, glUniform3fARB, glUniform3fARB, NULL, 555),
+    NAME_FUNC_OFFSET(19811, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+    NAME_FUNC_OFFSET(19824, glUniform3iARB, glUniform3iARB, NULL, 557),
+    NAME_FUNC_OFFSET(19836, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+    NAME_FUNC_OFFSET(19849, glUniform4fARB, glUniform4fARB, NULL, 559),
+    NAME_FUNC_OFFSET(19861, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+    NAME_FUNC_OFFSET(19874, glUniform4iARB, glUniform4iARB, NULL, 561),
+    NAME_FUNC_OFFSET(19886, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+    NAME_FUNC_OFFSET(19899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+    NAME_FUNC_OFFSET(19918, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+    NAME_FUNC_OFFSET(19937, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+    NAME_FUNC_OFFSET(19956, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+    NAME_FUNC_OFFSET(19969, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+    NAME_FUNC_OFFSET(19987, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+    NAME_FUNC_OFFSET(20008, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+    NAME_FUNC_OFFSET(20026, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+    NAME_FUNC_OFFSET(20046, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+    NAME_FUNC_OFFSET(20060, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+    NAME_FUNC_OFFSET(20077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+    NAME_FUNC_OFFSET(20102, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+    NAME_FUNC_OFFSET(20124, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+    NAME_FUNC_OFFSET(20151, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+    NAME_FUNC_OFFSET(20175, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+    NAME_FUNC_OFFSET(20211, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+    NAME_FUNC_OFFSET(20227, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+    NAME_FUNC_OFFSET(20246, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+    NAME_FUNC_OFFSET(20264, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+    NAME_FUNC_OFFSET(20285, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+    NAME_FUNC_OFFSET(20307, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+    NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+    NAME_FUNC_OFFSET(20348, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+    NAME_FUNC_OFFSET(20371, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+    NAME_FUNC_OFFSET(20390, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+    NAME_FUNC_OFFSET(20410, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+    NAME_FUNC_OFFSET(20429, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+    NAME_FUNC_OFFSET(20449, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+    NAME_FUNC_OFFSET(20468, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+    NAME_FUNC_OFFSET(20488, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+    NAME_FUNC_OFFSET(20507, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+    NAME_FUNC_OFFSET(20527, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+    NAME_FUNC_OFFSET(20546, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+    NAME_FUNC_OFFSET(20566, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+    NAME_FUNC_OFFSET(20586, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+    NAME_FUNC_OFFSET(20607, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+    NAME_FUNC_OFFSET(20627, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+    NAME_FUNC_OFFSET(20648, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+    NAME_FUNC_OFFSET(20668, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+    NAME_FUNC_OFFSET(20689, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+    NAME_FUNC_OFFSET(20713, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+    NAME_FUNC_OFFSET(20731, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+    NAME_FUNC_OFFSET(20751, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+    NAME_FUNC_OFFSET(20769, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+    NAME_FUNC_OFFSET(20781, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+    NAME_FUNC_OFFSET(20794, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+    NAME_FUNC_OFFSET(20806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+    NAME_FUNC_OFFSET(20819, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+    NAME_FUNC_OFFSET(20839, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+    NAME_FUNC_OFFSET(20863, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+    NAME_FUNC_OFFSET(20877, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+    NAME_FUNC_OFFSET(20894, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+    NAME_FUNC_OFFSET(20909, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+    NAME_FUNC_OFFSET(20927, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+    NAME_FUNC_OFFSET(20941, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+    NAME_FUNC_OFFSET(20958, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+    NAME_FUNC_OFFSET(20973, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+    NAME_FUNC_OFFSET(20991, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+    NAME_FUNC_OFFSET(21005, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+    NAME_FUNC_OFFSET(21022, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+    NAME_FUNC_OFFSET(21037, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+    NAME_FUNC_OFFSET(21055, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+    NAME_FUNC_OFFSET(21069, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+    NAME_FUNC_OFFSET(21086, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+    NAME_FUNC_OFFSET(21101, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+    NAME_FUNC_OFFSET(21119, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+    NAME_FUNC_OFFSET(21133, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+    NAME_FUNC_OFFSET(21150, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+    NAME_FUNC_OFFSET(21165, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+    NAME_FUNC_OFFSET(21183, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+    NAME_FUNC_OFFSET(21197, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+    NAME_FUNC_OFFSET(21214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+    NAME_FUNC_OFFSET(21229, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+    NAME_FUNC_OFFSET(21247, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+    NAME_FUNC_OFFSET(21261, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+    NAME_FUNC_OFFSET(21278, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+    NAME_FUNC_OFFSET(21293, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+    NAME_FUNC_OFFSET(21311, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+    NAME_FUNC_OFFSET(21325, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+    NAME_FUNC_OFFSET(21342, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+    NAME_FUNC_OFFSET(21357, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+    NAME_FUNC_OFFSET(21375, glBindProgramNV, glBindProgramNV, NULL, 705),
+    NAME_FUNC_OFFSET(21392, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+    NAME_FUNC_OFFSET(21412, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+    NAME_FUNC_OFFSET(21429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+    NAME_FUNC_OFFSET(21455, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+    NAME_FUNC_OFFSET(21484, glIsProgramNV, glIsProgramNV, NULL, 718),
+    NAME_FUNC_OFFSET(21499, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+    NAME_FUNC_OFFSET(21517, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+    NAME_FUNC_OFFSET(21536, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+    NAME_FUNC_OFFSET(21557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+    NAME_FUNC_OFFSET(21573, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+    NAME_FUNC_OFFSET(21597, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+    NAME_FUNC_OFFSET(21621, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+    NAME_FUNC_OFFSET(21648, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+    NAME_FUNC_OFFSET(21666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+    NAME_FUNC_OFFSET(21685, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+    NAME_FUNC_OFFSET(21710, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+    NAME_FUNC_OFFSET(21731, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+    NAME_FUNC_OFFSET(21753, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+    NAME_FUNC_OFFSET(21779, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+    NAME_FUNC_OFFSET(21802, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+    NAME_FUNC_OFFSET(21825, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+    NAME_FUNC_OFFSET(21848, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+    NAME_FUNC_OFFSET(21866, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+    NAME_FUNC_OFFSET(21885, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+    NAME_FUNC_OFFSET(21902, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+    NAME_FUNC_OFFSET(21940, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+    NAME_FUNC_OFFSET(21969, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+    NAME_FUNC_OFFSET(21985, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+    NAME_FUNC_OFFSET(22002, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+    NAME_FUNC_OFFSET(22024, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+    NAME_FUNC_OFFSET(22042, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+    NAME_FUNC_OFFSET(22065, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+    NAME_FUNC_OFFSET(22087, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+    NAME_FUNC_OFFSET(22103, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+    NAME_FUNC_OFFSET(22124, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+    NAME_FUNC_OFFSET(22146, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+    NAME_FUNC_OFFSET(22159, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+    NAME_FUNC_OFFSET(22173, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+    NAME_FUNC_OFFSET(22186, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+    NAME_FUNC_OFFSET(22200, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+    NAME_FUNC_OFFSET(22213, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+    NAME_FUNC_OFFSET(22227, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+    NAME_FUNC_OFFSET(22240, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+    NAME_FUNC_OFFSET(22254, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+    NAME_FUNC_OFFSET(22272, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+    NAME_FUNC_OFFSET(22291, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+    NAME_FUNC_OFFSET(22310, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+    NAME_FUNC_OFFSET(22330, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+    NAME_FUNC_OFFSET(22348, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+    NAME_FUNC_OFFSET(22367, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+    NAME_FUNC_OFFSET(22386, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+    NAME_FUNC_OFFSET(22406, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+    NAME_FUNC_OFFSET(22424, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+    NAME_FUNC_OFFSET(22443, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+    NAME_FUNC_OFFSET(22462, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+    NAME_FUNC_OFFSET(22482, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+    NAME_FUNC_OFFSET(22501, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+    NAME_FUNC_OFFSET(22519, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+    NAME_FUNC_OFFSET(22538, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+    NAME_FUNC_OFFSET(22557, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+    NAME_FUNC_OFFSET(22577, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+    NAME_FUNC_OFFSET(22596, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+    NAME_FUNC_OFFSET(22616, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+    NAME_FUNC_OFFSET(22636, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+    NAME_FUNC_OFFSET(22659, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+    NAME_FUNC_OFFSET(22685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+    NAME_FUNC_OFFSET(22698, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+    NAME_FUNC_OFFSET(22709, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+    NAME_FUNC_OFFSET(22719, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+    NAME_FUNC_OFFSET(22735, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+    NAME_FUNC_OFFSET(22751, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+    NAME_FUNC_OFFSET(22764, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+    NAME_FUNC_OFFSET(22785, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+    NAME_FUNC_OFFSET(22807, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+    NAME_FUNC_OFFSET(22825, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+    NAME_FUNC_OFFSET(22844, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+    NAME_FUNC_OFFSET(22869, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+    NAME_FUNC_OFFSET(22892, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+    NAME_FUNC_OFFSET(22917, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+    NAME_FUNC_OFFSET(22934, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+    NAME_FUNC_OFFSET(22952, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+    NAME_FUNC_OFFSET(22975, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+    NAME_FUNC_OFFSET(23005, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+    NAME_FUNC_OFFSET(23033, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
     NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
 };