{ "glDrawElementsInstancedARB", _O(DrawElementsInstancedARB) },
{ "glRenderbufferStorageMultisample", _O(RenderbufferStorageMultisample) },
{ "glFramebufferTexture", _O(FramebufferTexture) },
- { "glFramebufferTextureFaceARB", _O(FramebufferTextureFaceARB) },
{ "glProgramParameteri", _O(ProgramParameteri) },
{ "glVertexAttribDivisor", _O(VertexAttribDivisor) },
{ "glFlushMappedBufferRange", _O(FlushMappedBufferRange) },
{ "glGetShaderPrecisionFormat", _O(GetShaderPrecisionFormat) },
{ "glReleaseShaderCompiler", _O(ReleaseShaderCompiler) },
{ "glShaderBinary", _O(ShaderBinary) },
- { "glDebugMessageCallbackARB", _O(DebugMessageCallbackARB) },
- { "glDebugMessageControlARB", _O(DebugMessageControlARB) },
- { "glDebugMessageInsertARB", _O(DebugMessageInsertARB) },
- { "glGetDebugMessageLogARB", _O(GetDebugMessageLogARB) },
+ { "glDebugMessageCallback", _O(DebugMessageCallback) },
+ { "glDebugMessageControl", _O(DebugMessageControl) },
+ { "glDebugMessageInsert", _O(DebugMessageInsert) },
+ { "glGetDebugMessageLog", _O(GetDebugMessageLog) },
+ { "glPushDebugGroup", _O(PushDebugGroup) },
+ { "glPopDebugGroup", _O(PopDebugGroup) },
+ { "glGetObjectLabel", _O(GetObjectLabel) },
+ { "glGetObjectPtrLabel", _O(GetObjectPtrLabel) },
+ { "glObjectLabel", _O(ObjectLabel) },
+ { "glObjectPtrLabel", _O(ObjectPtrLabel) },
{ "glGetGraphicsResetStatusARB", _O(GetGraphicsResetStatusARB) },
{ "glGetnColorTableARB", _O(GetnColorTableARB) },
{ "glGetnCompressedTexImageARB", _O(GetnCompressedTexImageARB) },
{ "glVertexAttribs4fvNV", _O(VertexAttribs4fvNV) },
{ "glVertexAttribs4svNV", _O(VertexAttribs4svNV) },
{ "glVertexAttribs4ubvNV", _O(VertexAttribs4ubvNV) },
- { "glGetTexBumpParameterfvATI", _O(GetTexBumpParameterfvATI) },
- { "glGetTexBumpParameterivATI", _O(GetTexBumpParameterivATI) },
- { "glTexBumpParameterfvATI", _O(TexBumpParameterfvATI) },
- { "glTexBumpParameterivATI", _O(TexBumpParameterivATI) },
{ "glAlphaFragmentOp1ATI", _O(AlphaFragmentOp1ATI) },
{ "glAlphaFragmentOp2ATI", _O(AlphaFragmentOp2ATI) },
{ "glAlphaFragmentOp3ATI", _O(AlphaFragmentOp3ATI) },
{ NULL, 0 }
};
-#ifndef GLX_INDIRECT_RENDERING
+#ifdef GLX_INDIRECT_RENDERING
extern "C" {
GLAPI GLboolean GLAPIENTRY
glAreTexturesResidentEXT(GLsizei n, const GLuint *textures,