*/
#include <string.h>
+#include <stdlib.h>
#include "glapi/glapi.h"
#include "u_current.h"
#include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
* u_current.c.
*/
-#ifdef GLX_USE_TLS
+#ifdef USE_ELF_TLS
/* not used, but defined for compatibility */
const struct _glapi_table *_glapi_Dispatch;
const void *_glapi_Context;
-#endif /* GLX_USE_TLS */
+#endif /* USE_ELF_TLS */
void
_glapi_destroy_multithread(void)
void
_glapi_set_dispatch(struct _glapi_table *dispatch)
{
- u_current_set_table((const struct mapi_table *) dispatch);
+ u_current_set_table((const struct _glapi_table *) dispatch);
}
/**
{
const struct mapi_stub *stub;
-#ifdef USE_MGL_NAMESPACE
- if (name)
- name++;
-#endif
-
if (!name || name[0] != 'g' || name[1] != 'l')
return NULL;
name += 2;
return stub ? stub_get_name(stub) : NULL;
}
+/** Return pointer to new dispatch table filled with no-op functions */
+struct _glapi_table *
+_glapi_new_nop_table(unsigned num_entries)
+{
+ struct _glapi_table *table;
+
+ if (num_entries > MAPI_TABLE_NUM_SLOTS)
+ num_entries = MAPI_TABLE_NUM_SLOTS;
+
+ table = malloc(num_entries * sizeof(mapi_func));
+ if (table) {
+ memcpy(table, table_noop_array, num_entries * sizeof(mapi_func));
+ }
+ return table;
+}
+
+void
+_glapi_set_nop_handler(_glapi_nop_handler_proc func)
+{
+ table_set_noop_handler(func);
+}
+
/**
* This is a deprecated function which should not be used anymore.
* It's only present to satisfy linking with older versions of libGL.