/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
* drivers! No changes to the public glapi interface.
*/
+#include "c11/threads.h"
#include "u_current.h"
-#include "u_thread.h"
#ifndef MAPI_MODE_UTIL
* between TLS enabled loaders and non-TLS DRI drivers.
*/
/*@{*/
-#if defined(GLX_USE_TLS)
+#if defined(USE_ELF_TLS)
-__thread struct mapi_table *u_current_table
+__thread struct _glapi_table *u_current_table
__attribute__((tls_model("initial-exec")))
- = (struct mapi_table *) table_noop_array;
+ = (struct _glapi_table *) table_noop_array;
-__thread void *u_current_user
+__thread void *u_current_context
__attribute__((tls_model("initial-exec")));
#else
-struct mapi_table *u_current_table =
- (struct mapi_table *) table_noop_array;
-void *u_current_user;
+struct _glapi_table *u_current_table =
+ (struct _glapi_table *) table_noop_array;
+void *u_current_context;
-#ifdef THREADS
-struct u_tsd u_current_table_tsd;
-static struct u_tsd u_current_user_tsd;
+tss_t u_current_table_tsd;
+static tss_t u_current_context_tsd;
static int ThreadSafe;
-#endif /* THREADS */
-#endif /* defined(GLX_USE_TLS) */
+#endif /* defined(USE_ELF_TLS) */
/*@}*/
void
u_current_destroy(void)
{
-#if defined(THREADS) && defined(_WIN32)
- u_tsd_destroy(&u_current_table_tsd);
- u_tsd_destroy(&u_current_user_tsd);
+#if !defined(USE_ELF_TLS)
+ tss_delete(u_current_table_tsd);
+ tss_delete(u_current_context_tsd);
#endif
}
-#if defined(THREADS) && !defined(GLX_USE_TLS)
+#if !defined(USE_ELF_TLS)
static void
u_current_init_tsd(void)
{
- u_tsd_init(&u_current_table_tsd);
- u_tsd_init(&u_current_user_tsd);
+ tss_create(&u_current_table_tsd, NULL);
+ tss_create(&u_current_context_tsd, NULL);
}
/**
* Mutex for multithread check.
*/
-u_mutex_declare_static(ThreadCheckMutex);
+static mtx_t ThreadCheckMutex = _MTX_INITIALIZER_NP;
+
+
+#ifdef _WIN32
+typedef DWORD thread_id;
+#else
+typedef thrd_t thread_id;
+#endif
+
+
+static inline thread_id
+get_thread_id(void)
+{
+ /*
+ * XXX: Callers of of this function assume it is a lightweight function.
+ * But unfortunately C11's thrd_current() gives no such guarantees. In
+ * fact, it's pretty hard to have a compliant implementation of
+ * thrd_current() on Windows with such characteristics. So for now, we
+ * side-step this mess and use Windows thread primitives directly here.
+ */
+#ifdef _WIN32
+ return GetCurrentThreadId();
+#else
+ return thrd_current();
+#endif
+}
+
+
+static inline int
+thread_id_equal(thread_id t1, thread_id t2)
+{
+#ifdef _WIN32
+ return t1 == t2;
+#else
+ return thrd_equal(t1, t2);
+#endif
+}
+
/**
* We should call this periodically from a function such as glXMakeCurrent
void
u_current_init(void)
{
- static unsigned long knownID;
+ static thread_id knownID;
static int firstCall = 1;
if (ThreadSafe)
return;
- u_mutex_lock(ThreadCheckMutex);
+ mtx_lock(&ThreadCheckMutex);
if (firstCall) {
u_current_init_tsd();
- knownID = u_thread_self();
+ knownID = get_thread_id();
firstCall = 0;
}
- else if (knownID != u_thread_self()) {
+ else if (!thread_id_equal(knownID, get_thread_id())) {
ThreadSafe = 1;
- u_current_set(NULL);
- u_current_set_user(NULL);
+ u_current_set_table(NULL);
+ u_current_set_context(NULL);
}
- u_mutex_unlock(ThreadCheckMutex);
+ mtx_unlock(&ThreadCheckMutex);
}
#else
* void from the real context pointer type.
*/
void
-u_current_set_user(const void *ptr)
+u_current_set_context(const void *ptr)
{
u_current_init();
-#if defined(GLX_USE_TLS)
- u_current_user = (void *) ptr;
-#elif defined(THREADS)
- u_tsd_set(&u_current_user_tsd, (void *) ptr);
- u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
+#if defined(USE_ELF_TLS)
+ u_current_context = (void *) ptr;
#else
- u_current_user = (void *) ptr;
+ tss_set(u_current_context_tsd, (void *) ptr);
+ u_current_context = (ThreadSafe) ? NULL : (void *) ptr;
#endif
}
* void to the real context pointer type.
*/
void *
-u_current_get_user_internal(void)
+u_current_get_context_internal(void)
{
-#if defined(GLX_USE_TLS)
- return u_current_user;
-#elif defined(THREADS)
- return (ThreadSafe)
- ? u_tsd_get(&u_current_user_tsd)
- : u_current_user;
+#if defined(USE_ELF_TLS)
+ return u_current_context;
#else
- return u_current_user;
+ return ThreadSafe ? tss_get(u_current_context_tsd) : u_current_context;
#endif
}
* table (__glapi_noop_table).
*/
void
-u_current_set(const struct mapi_table *tbl)
+u_current_set_table(const struct _glapi_table *tbl)
{
u_current_init();
stub_init_once();
if (!tbl)
- tbl = (const struct mapi_table *) table_noop_array;
+ tbl = (const struct _glapi_table *) table_noop_array;
-#if defined(GLX_USE_TLS)
- u_current_table = (struct mapi_table *) tbl;
-#elif defined(THREADS)
- u_tsd_set(&u_current_table_tsd, (void *) tbl);
- u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
+#if defined(USE_ELF_TLS)
+ u_current_table = (struct _glapi_table *) tbl;
#else
- u_current_table = (struct mapi_table *) tbl;
+ tss_set(u_current_table_tsd, (void *) tbl);
+ u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
#endif
}
/**
* Return pointer to current dispatch table for calling thread.
*/
-struct mapi_table *
-u_current_get_internal(void)
+struct _glapi_table *
+u_current_get_table_internal(void)
{
-#if defined(GLX_USE_TLS)
+#if defined(USE_ELF_TLS)
return u_current_table;
-#elif defined(THREADS)
- return (struct mapi_table *) ((ThreadSafe) ?
- u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
#else
- return u_current_table;
+ if (ThreadSafe)
+ return (struct _glapi_table *) tss_get(u_current_table_tsd);
+ else
+ return (struct _glapi_table *) u_current_table;
#endif
}