/*
- * Copyright (c) 2010-2014 ARM Limited
+ * Copyright (c) 2010-2015 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* Authors: Andreas Hansson
* Ani Udipi
* Neha Agarwal
+ * Omar Naji
*/
#include "base/bitfield.hh"
DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) :
AbstractMemory(p),
- port(name() + ".port", *this),
+ port(name() + ".port", *this), isTimingMode(false),
retryRdReq(false), retryWrReq(false),
busState(READ),
- nextReqEvent(this), respondEvent(this), activateEvent(this),
- prechargeEvent(this), refreshEvent(this), powerEvent(this),
- drainManager(NULL),
+ nextReqEvent(this), respondEvent(this),
deviceSize(p->device_size),
deviceBusWidth(p->device_bus_width), burstLength(p->burst_length),
deviceRowBufferSize(p->device_rowbuffer_size),
burstSize((devicesPerRank * burstLength * deviceBusWidth) / 8),
rowBufferSize(devicesPerRank * deviceRowBufferSize),
columnsPerRowBuffer(rowBufferSize / burstSize),
- columnsPerStripe(range.granularity() / burstSize),
+ columnsPerStripe(range.interleaved() ? range.granularity() / burstSize : 1),
ranksPerChannel(p->ranks_per_channel),
bankGroupsPerRank(p->bank_groups_per_rank),
bankGroupArch(p->bank_groups_per_rank > 0),
maxAccessesPerRow(p->max_accesses_per_row),
frontendLatency(p->static_frontend_latency),
backendLatency(p->static_backend_latency),
- busBusyUntil(0), refreshDueAt(0), refreshState(REF_IDLE),
- pwrStateTrans(PWR_IDLE), pwrState(PWR_IDLE), prevArrival(0),
- nextReqTime(0), pwrStateTick(0), numBanksActive(0),
- activeRank(0), timeStampOffset(0)
+ busBusyUntil(0), prevArrival(0),
+ nextReqTime(0), activeRank(0), timeStampOffset(0)
{
- // create the bank states based on the dimensions of the ranks and
- // banks
- banks.resize(ranksPerChannel);
+ // sanity check the ranks since we rely on bit slicing for the
+ // address decoding
+ fatal_if(!isPowerOf2(ranksPerChannel), "DRAM rank count of %d is not "
+ "allowed, must be a power of two\n", ranksPerChannel);
+
+ fatal_if(!isPowerOf2(burstSize), "DRAM burst size %d is not allowed, "
+ "must be a power of two\n", burstSize);
- //create list of drampower objects. For each rank 1 drampower instance.
for (int i = 0; i < ranksPerChannel; i++) {
- DRAMPower drampower = DRAMPower(p, false);
- rankPower.emplace_back(drampower);
- }
+ Rank* rank = new Rank(*this, p);
+ ranks.push_back(rank);
- actTicks.resize(ranksPerChannel);
- for (size_t c = 0; c < ranksPerChannel; ++c) {
- banks[c].resize(banksPerRank);
- actTicks[c].resize(activationLimit, 0);
- }
+ rank->actTicks.resize(activationLimit, 0);
+ rank->banks.resize(banksPerRank);
+ rank->rank = i;
- // set the bank indices
- for (int r = 0; r < ranksPerChannel; r++) {
for (int b = 0; b < banksPerRank; b++) {
- banks[r][b].rank = r;
- banks[r][b].bank = b;
+ rank->banks[b].bank = b;
+ // GDDR addressing of banks to BG is linear.
+ // Here we assume that all DRAM generations address bank groups as
+ // follows:
if (bankGroupArch) {
// Simply assign lower bits to bank group in order to
// rotate across bank groups as banks are incremented
// banks 1,5,9,13 are in bank group 1
// banks 2,6,10,14 are in bank group 2
// banks 3,7,11,15 are in bank group 3
- banks[r][b].bankgr = b % bankGroupsPerRank;
+ rank->banks[b].bankgr = b % bankGroupsPerRank;
} else {
// No bank groups; simply assign to bank number
- banks[r][b].bankgr = b;
+ rank->banks[b].bankgr = b;
}
}
}
rowsPerBank = capacity / (rowBufferSize * banksPerRank * ranksPerChannel);
- // a bit of sanity checks on the interleaving
- if (range.interleaved()) {
- if (channels != range.stripes())
- fatal("%s has %d interleaved address stripes but %d channel(s)\n",
- name(), range.stripes(), channels);
-
- if (addrMapping == Enums::RoRaBaChCo) {
- if (rowBufferSize != range.granularity()) {
- fatal("Channel interleaving of %s doesn't match RoRaBaChCo "
- "address map\n", name());
- }
- } else if (addrMapping == Enums::RoRaBaCoCh ||
- addrMapping == Enums::RoCoRaBaCh) {
- // for the interleavings with channel bits in the bottom,
- // if the system uses a channel striping granularity that
- // is larger than the DRAM burst size, then map the
- // sequential accesses within a stripe to a number of
- // columns in the DRAM, effectively placing some of the
- // lower-order column bits as the least-significant bits
- // of the address (above the ones denoting the burst size)
- assert(columnsPerStripe >= 1);
-
- // channel striping has to be done at a granularity that
- // is equal or larger to a cache line
- if (system()->cacheLineSize() > range.granularity()) {
- fatal("Channel interleaving of %s must be at least as large "
- "as the cache line size\n", name());
- }
-
- // ...and equal or smaller than the row-buffer size
- if (rowBufferSize < range.granularity()) {
- fatal("Channel interleaving of %s must be at most as large "
- "as the row-buffer size\n", name());
- }
- // this is essentially the check above, so just to be sure
- assert(columnsPerStripe <= columnsPerRowBuffer);
- }
- }
-
// some basic sanity checks
if (tREFI <= tRP || tREFI <= tRFC) {
fatal("tREFI (%d) must be larger than tRP (%d) and tRFC (%d)\n",
tCCD_L, tBURST, bankGroupsPerRank);
}
// tRRD_L is greater than minimal, same bank group ACT-to-ACT delay
- if (tRRD_L <= tRRD) {
+ // some datasheets might specify it equal to tRRD
+ if (tRRD_L < tRRD) {
fatal("tRRD_L (%d) should be larger than tRRD (%d) when "
"bank groups per rank (%d) is greater than 1\n",
tRRD_L, tRRD, bankGroupsPerRank);
} else {
port.sendRangeChange();
}
+
+ // a bit of sanity checks on the interleaving, save it for here to
+ // ensure that the system pointer is initialised
+ if (range.interleaved()) {
+ if (channels != range.stripes())
+ fatal("%s has %d interleaved address stripes but %d channel(s)\n",
+ name(), range.stripes(), channels);
+
+ if (addrMapping == Enums::RoRaBaChCo) {
+ if (rowBufferSize != range.granularity()) {
+ fatal("Channel interleaving of %s doesn't match RoRaBaChCo "
+ "address map\n", name());
+ }
+ } else if (addrMapping == Enums::RoRaBaCoCh ||
+ addrMapping == Enums::RoCoRaBaCh) {
+ // for the interleavings with channel bits in the bottom,
+ // if the system uses a channel striping granularity that
+ // is larger than the DRAM burst size, then map the
+ // sequential accesses within a stripe to a number of
+ // columns in the DRAM, effectively placing some of the
+ // lower-order column bits as the least-significant bits
+ // of the address (above the ones denoting the burst size)
+ assert(columnsPerStripe >= 1);
+
+ // channel striping has to be done at a granularity that
+ // is equal or larger to a cache line
+ if (system()->cacheLineSize() > range.granularity()) {
+ fatal("Channel interleaving of %s must be at least as large "
+ "as the cache line size\n", name());
+ }
+
+ // ...and equal or smaller than the row-buffer size
+ if (rowBufferSize < range.granularity()) {
+ fatal("Channel interleaving of %s must be at most as large "
+ "as the row-buffer size\n", name());
+ }
+ // this is essentially the check above, so just to be sure
+ assert(columnsPerStripe <= columnsPerRowBuffer);
+ }
+ }
}
void
DRAMCtrl::startup()
{
- // timestamp offset should be in clock cycles for DRAMPower
- timeStampOffset = divCeil(curTick(), tCK);
- // update the start tick for the precharge accounting to the
- // current tick
- pwrStateTick = curTick();
+ // remember the memory system mode of operation
+ isTimingMode = system()->isTimingMode();
- // shift the bus busy time sufficiently far ahead that we never
- // have to worry about negative values when computing the time for
- // the next request, this will add an insignificant bubble at the
- // start of simulation
- busBusyUntil = curTick() + tRP + tRCD + tCL;
+ if (isTimingMode) {
+ // timestamp offset should be in clock cycles for DRAMPower
+ timeStampOffset = divCeil(curTick(), tCK);
- // kick off the refresh, and give ourselves enough time to
- // precharge
- schedule(refreshEvent, curTick() + tREFI - tRP);
+ // update the start tick for the precharge accounting to the
+ // current tick
+ for (auto r : ranks) {
+ r->startup(curTick() + tREFI - tRP);
+ }
+
+ // shift the bus busy time sufficiently far ahead that we never
+ // have to worry about negative values when computing the time for
+ // the next request, this will add an insignificant bubble at the
+ // start of simulation
+ busBusyUntil = curTick() + tRP + tRCD + tCL;
+ }
}
Tick
// later
uint16_t bank_id = banksPerRank * rank + bank;
return new DRAMPacket(pkt, isRead, rank, bank, row, bank_id, dramPktAddr,
- size, banks[rank][bank]);
+ size, ranks[rank]->banks[bank], *ranks[rank]);
}
void
// First check write buffer to see if the data is already at
// the controller
bool foundInWrQ = false;
- for (auto i = writeQueue.begin(); i != writeQueue.end(); ++i) {
- // check if the read is subsumed in the write entry we are
- // looking at
- if ((*i)->addr <= addr &&
- (addr + size) <= ((*i)->addr + (*i)->size)) {
- foundInWrQ = true;
- servicedByWrQ++;
- pktsServicedByWrQ++;
- DPRINTF(DRAM, "Read to addr %lld with size %d serviced by "
- "write queue\n", addr, size);
- bytesReadWrQ += burstSize;
- break;
+ Addr burst_addr = burstAlign(addr);
+ // if the burst address is not present then there is no need
+ // looking any further
+ if (isInWriteQueue.find(burst_addr) != isInWriteQueue.end()) {
+ for (const auto& p : writeQueue) {
+ // check if the read is subsumed in the write queue
+ // packet we are looking at
+ if (p->addr <= addr && (addr + size) <= (p->addr + p->size)) {
+ foundInWrQ = true;
+ servicedByWrQ++;
+ pktsServicedByWrQ++;
+ DPRINTF(DRAM, "Read to addr %lld with size %d serviced by "
+ "write queue\n", addr, size);
+ bytesReadWrQ += burstSize;
+ break;
+ }
}
}
writeBursts++;
// see if we can merge with an existing item in the write
- // queue and keep track of whether we have merged or not so we
- // can stop at that point and also avoid enqueueing a new
- // request
- bool merged = false;
- auto w = writeQueue.begin();
-
- while(!merged && w != writeQueue.end()) {
- // either of the two could be first, if they are the same
- // it does not matter which way we go
- if ((*w)->addr >= addr) {
- // the existing one starts after the new one, figure
- // out where the new one ends with respect to the
- // existing one
- if ((addr + size) >= ((*w)->addr + (*w)->size)) {
- // check if the existing one is completely
- // subsumed in the new one
- DPRINTF(DRAM, "Merging write covering existing burst\n");
- merged = true;
- // update both the address and the size
- (*w)->addr = addr;
- (*w)->size = size;
- } else if ((addr + size) >= (*w)->addr &&
- ((*w)->addr + (*w)->size - addr) <= burstSize) {
- // the new one is just before or partially
- // overlapping with the existing one, and together
- // they fit within a burst
- DPRINTF(DRAM, "Merging write before existing burst\n");
- merged = true;
- // the existing queue item needs to be adjusted with
- // respect to both address and size
- (*w)->size = (*w)->addr + (*w)->size - addr;
- (*w)->addr = addr;
- }
- } else {
- // the new one starts after the current one, figure
- // out where the existing one ends with respect to the
- // new one
- if (((*w)->addr + (*w)->size) >= (addr + size)) {
- // check if the new one is completely subsumed in the
- // existing one
- DPRINTF(DRAM, "Merging write into existing burst\n");
- merged = true;
- // no adjustments necessary
- } else if (((*w)->addr + (*w)->size) >= addr &&
- (addr + size - (*w)->addr) <= burstSize) {
- // the existing one is just before or partially
- // overlapping with the new one, and together
- // they fit within a burst
- DPRINTF(DRAM, "Merging write after existing burst\n");
- merged = true;
- // the address is right, and only the size has
- // to be adjusted
- (*w)->size = addr + size - (*w)->addr;
- }
- }
- ++w;
- }
+ // queue and keep track of whether we have merged or not
+ bool merged = isInWriteQueue.find(burstAlign(addr)) !=
+ isInWriteQueue.end();
// if the item was not merged we need to create a new write
// and enqueue it
DPRINTF(DRAM, "Adding to write queue\n");
writeQueue.push_back(dram_pkt);
+ isInWriteQueue.insert(burstAlign(addr));
+ assert(writeQueue.size() == isInWriteQueue.size());
// Update stats
avgWrQLen = writeQueue.size();
} else {
+ DPRINTF(DRAM, "Merging write burst with existing queue entry\n");
+
// keep track of the fact that this burst effectively
// disappeared as it was merged with an existing one
mergedWrBursts++;
DPRINTF(DRAM, "recvTimingReq: request %s addr %lld size %d\n",
pkt->cmdString(), pkt->getAddr(), pkt->getSize());
- // simply drop inhibited packets for now
- if (pkt->memInhibitAsserted()) {
- DPRINTF(DRAM, "Inhibited packet -- Dropping it now\n");
+ // simply drop inhibited packets and clean evictions
+ if (pkt->memInhibitAsserted() ||
+ pkt->cmd == MemCmd::CleanEvict) {
+ DPRINTF(DRAM, "Inhibited packet or clean evict -- Dropping it now\n");
pendingDelete.push_back(pkt);
return true;
}
schedule(respondEvent, respQueue.front()->readyTime);
} else {
// if there is nothing left in any queue, signal a drain
- if (writeQueue.empty() && readQueue.empty() &&
- drainManager) {
+ if (drainState() == DrainState::Draining &&
+ writeQueue.empty() && readQueue.empty()) {
+
DPRINTF(Drain, "DRAM controller done draining\n");
- drainManager->signalDrainDone();
- drainManager = NULL;
+ signalDrainDone();
}
}
// so if there is a read that was forced to wait, retry now
if (retryRdReq) {
retryRdReq = false;
- port.sendRetry();
+ port.sendRetryReq();
}
}
-void
-DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue, bool switched_cmd_type)
+bool
+DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue, Tick extra_col_delay)
{
// This method does the arbitration between requests. The chosen
// packet is simply moved to the head of the queue. The other
// FCFS, this method does nothing
assert(!queue.empty());
+ // bool to indicate if a packet to an available rank is found
+ bool found_packet = false;
if (queue.size() == 1) {
- DPRINTF(DRAM, "Single request, nothing to do\n");
- return;
+ DRAMPacket* dram_pkt = queue.front();
+ // available rank corresponds to state refresh idle
+ if (ranks[dram_pkt->rank]->isAvailable()) {
+ found_packet = true;
+ DPRINTF(DRAM, "Single request, going to a free rank\n");
+ } else {
+ DPRINTF(DRAM, "Single request, going to a busy rank\n");
+ }
+ return found_packet;
}
if (memSchedPolicy == Enums::fcfs) {
- // Do nothing, since the correct request is already head
+ // check if there is a packet going to a free rank
+ for(auto i = queue.begin(); i != queue.end() ; ++i) {
+ DRAMPacket* dram_pkt = *i;
+ if (ranks[dram_pkt->rank]->isAvailable()) {
+ queue.erase(i);
+ queue.push_front(dram_pkt);
+ found_packet = true;
+ break;
+ }
+ }
} else if (memSchedPolicy == Enums::frfcfs) {
- reorderQueue(queue, switched_cmd_type);
+ found_packet = reorderQueue(queue, extra_col_delay);
} else
panic("No scheduling policy chosen\n");
+ return found_packet;
}
-void
-DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue, bool switched_cmd_type)
+bool
+DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue, Tick extra_col_delay)
{
- // Only determine this when needed
+ // Only determine this if needed
uint64_t earliest_banks = 0;
+ bool hidden_bank_prep = false;
+
+ // search for seamless row hits first, if no seamless row hit is
+ // found then determine if there are other packets that can be issued
+ // without incurring additional bus delay due to bank timing
+ // Will select closed rows first to enable more open row possibilies
+ // in future selections
+ bool found_hidden_bank = false;
- // Search for row hits first, if no row hit is found then schedule the
- // packet to one of the earliest banks available
+ // remember if we found a row hit, not seamless, but bank prepped
+ // and ready
+ bool found_prepped_pkt = false;
+
+ // if we have no row hit, prepped or not, and no seamless packet,
+ // just go for the earliest possible
bool found_earliest_pkt = false;
- bool found_prepped_diff_rank_pkt = false;
- auto selected_pkt_it = queue.begin();
+
+ auto selected_pkt_it = queue.end();
+
+ // time we need to issue a column command to be seamless
+ const Tick min_col_at = std::max(busBusyUntil - tCL + extra_col_delay,
+ curTick());
for (auto i = queue.begin(); i != queue.end() ; ++i) {
DRAMPacket* dram_pkt = *i;
const Bank& bank = dram_pkt->bankRef;
- // Check if it is a row hit
- if (bank.openRow == dram_pkt->row) {
- if (dram_pkt->rank == activeRank || switched_cmd_type) {
- // FCFS within the hits, giving priority to commands
- // that access the same rank as the previous burst
- // to minimize bus turnaround delays
- // Only give rank prioity when command type is not changing
- DPRINTF(DRAM, "Row buffer hit\n");
- selected_pkt_it = i;
- break;
- } else if (!found_prepped_diff_rank_pkt) {
- // found row hit for command on different rank than prev burst
- selected_pkt_it = i;
- found_prepped_diff_rank_pkt = true;
- }
- } else if (!found_earliest_pkt & !found_prepped_diff_rank_pkt) {
- // No row hit and
- // haven't found an entry with a row hit to a new rank
- if (earliest_banks == 0)
- // Determine entries with earliest bank prep delay
- // Function will give priority to commands that access the
- // same rank as previous burst and can prep the bank seamlessly
- earliest_banks = minBankPrep(queue, switched_cmd_type);
-
- // FCFS - Bank is first available bank
- if (bits(earliest_banks, dram_pkt->bankId, dram_pkt->bankId)) {
- // Remember the packet to be scheduled to one of the earliest
- // banks available, FCFS amongst the earliest banks
- selected_pkt_it = i;
- found_earliest_pkt = true;
+
+ // check if rank is available, if not, jump to the next packet
+ if (dram_pkt->rankRef.isAvailable()) {
+ // check if it is a row hit
+ if (bank.openRow == dram_pkt->row) {
+ // no additional rank-to-rank or same bank-group
+ // delays, or we switched read/write and might as well
+ // go for the row hit
+ if (bank.colAllowedAt <= min_col_at) {
+ // FCFS within the hits, giving priority to
+ // commands that can issue seamlessly, without
+ // additional delay, such as same rank accesses
+ // and/or different bank-group accesses
+ DPRINTF(DRAM, "Seamless row buffer hit\n");
+ selected_pkt_it = i;
+ // no need to look through the remaining queue entries
+ break;
+ } else if (!found_hidden_bank && !found_prepped_pkt) {
+ // if we did not find a packet to a closed row that can
+ // issue the bank commands without incurring delay, and
+ // did not yet find a packet to a prepped row, remember
+ // the current one
+ selected_pkt_it = i;
+ found_prepped_pkt = true;
+ DPRINTF(DRAM, "Prepped row buffer hit\n");
+ }
+ } else if (!found_earliest_pkt) {
+ // if we have not initialised the bank status, do it
+ // now, and only once per scheduling decisions
+ if (earliest_banks == 0) {
+ // determine entries with earliest bank delay
+ pair<uint64_t, bool> bankStatus =
+ minBankPrep(queue, min_col_at);
+ earliest_banks = bankStatus.first;
+ hidden_bank_prep = bankStatus.second;
+ }
+
+ // bank is amongst first available banks
+ // minBankPrep will give priority to packets that can
+ // issue seamlessly
+ if (bits(earliest_banks, dram_pkt->bankId, dram_pkt->bankId)) {
+ found_earliest_pkt = true;
+ found_hidden_bank = hidden_bank_prep;
+
+ // give priority to packets that can issue
+ // bank commands 'behind the scenes'
+ // any additional delay if any will be due to
+ // col-to-col command requirements
+ if (hidden_bank_prep || !found_prepped_pkt)
+ selected_pkt_it = i;
+ }
}
}
}
- DRAMPacket* selected_pkt = *selected_pkt_it;
- queue.erase(selected_pkt_it);
- queue.push_front(selected_pkt);
+ if (selected_pkt_it != queue.end()) {
+ DRAMPacket* selected_pkt = *selected_pkt_it;
+ queue.erase(selected_pkt_it);
+ queue.push_front(selected_pkt);
+ return true;
+ }
+
+ return false;
}
void
if (needsResponse) {
// access already turned the packet into a response
assert(pkt->isResponse());
-
- // @todo someone should pay for this
- pkt->firstWordDelay = pkt->lastWordDelay = 0;
+ // response_time consumes the static latency and is charged also
+ // with headerDelay that takes into account the delay provided by
+ // the xbar and also the payloadDelay that takes into account the
+ // number of data beats.
+ Tick response_time = curTick() + static_latency + pkt->headerDelay +
+ pkt->payloadDelay;
+ // Here we reset the timing of the packet before sending it out.
+ pkt->headerDelay = pkt->payloadDelay = 0;
// queue the packet in the response queue to be sent out after
// the static latency has passed
- port.schedTimingResp(pkt, curTick() + static_latency);
+ port.schedTimingResp(pkt, response_time);
} else {
// @todo the packet is going to be deleted, and the DRAMPacket
// is still having a pointer to it
}
void
-DRAMCtrl::activateBank(Bank& bank, Tick act_tick, uint32_t row)
+DRAMCtrl::activateBank(Rank& rank_ref, Bank& bank_ref,
+ Tick act_tick, uint32_t row)
{
- // get the rank index from the bank
- uint8_t rank = bank.rank;
-
- assert(actTicks[rank].size() == activationLimit);
+ assert(rank_ref.actTicks.size() == activationLimit);
DPRINTF(DRAM, "Activate at tick %d\n", act_tick);
// update the open row
- assert(bank.openRow == Bank::NO_ROW);
- bank.openRow = row;
+ assert(bank_ref.openRow == Bank::NO_ROW);
+ bank_ref.openRow = row;
// start counting anew, this covers both the case when we
// auto-precharged, and when this access is forced to
// precharge
- bank.bytesAccessed = 0;
- bank.rowAccesses = 0;
+ bank_ref.bytesAccessed = 0;
+ bank_ref.rowAccesses = 0;
- ++numBanksActive;
- assert(numBanksActive <= banksPerRank * ranksPerChannel);
+ ++rank_ref.numBanksActive;
+ assert(rank_ref.numBanksActive <= banksPerRank);
DPRINTF(DRAM, "Activate bank %d, rank %d at tick %lld, now got %d active\n",
- bank.bank, bank.rank, act_tick, numBanksActive);
+ bank_ref.bank, rank_ref.rank, act_tick,
+ ranks[rank_ref.rank]->numBanksActive);
- rankPower[bank.rank].powerlib.doCommand(MemCommand::ACT, bank.bank,
- divCeil(act_tick, tCK) -
- timeStampOffset);
+ rank_ref.power.powerlib.doCommand(MemCommand::ACT, bank_ref.bank,
+ divCeil(act_tick, tCK) -
+ timeStampOffset);
DPRINTF(DRAMPower, "%llu,ACT,%d,%d\n", divCeil(act_tick, tCK) -
- timeStampOffset, bank.bank, bank.rank);
+ timeStampOffset, bank_ref.bank, rank_ref.rank);
// The next access has to respect tRAS for this bank
- bank.preAllowedAt = act_tick + tRAS;
+ bank_ref.preAllowedAt = act_tick + tRAS;
// Respect the row-to-column command delay
- bank.colAllowedAt = std::max(act_tick + tRCD, bank.colAllowedAt);
+ bank_ref.colAllowedAt = std::max(act_tick + tRCD, bank_ref.colAllowedAt);
// start by enforcing tRRD
for(int i = 0; i < banksPerRank; i++) {
// next activate to any bank in this rank must not happen
// before tRRD
- if (bankGroupArch && (bank.bankgr == banks[rank][i].bankgr)) {
+ if (bankGroupArch && (bank_ref.bankgr == rank_ref.banks[i].bankgr)) {
// bank group architecture requires longer delays between
// ACT commands within the same bank group. Use tRRD_L
// in this case
- banks[rank][i].actAllowedAt = std::max(act_tick + tRRD_L,
- banks[rank][i].actAllowedAt);
+ rank_ref.banks[i].actAllowedAt = std::max(act_tick + tRRD_L,
+ rank_ref.banks[i].actAllowedAt);
} else {
// use shorter tRRD value when either
// 1) bank group architecture is not supportted
// 2) bank is in a different bank group
- banks[rank][i].actAllowedAt = std::max(act_tick + tRRD,
- banks[rank][i].actAllowedAt);
+ rank_ref.banks[i].actAllowedAt = std::max(act_tick + tRRD,
+ rank_ref.banks[i].actAllowedAt);
}
}
// next, we deal with tXAW, if the activation limit is disabled
// then we directly schedule an activate power event
- if (!actTicks[rank].empty()) {
+ if (!rank_ref.actTicks.empty()) {
// sanity check
- if (actTicks[rank].back() &&
- (act_tick - actTicks[rank].back()) < tXAW) {
+ if (rank_ref.actTicks.back() &&
+ (act_tick - rank_ref.actTicks.back()) < tXAW) {
panic("Got %d activates in window %d (%llu - %llu) which "
"is smaller than %llu\n", activationLimit, act_tick -
- actTicks[rank].back(), act_tick, actTicks[rank].back(),
- tXAW);
+ rank_ref.actTicks.back(), act_tick,
+ rank_ref.actTicks.back(), tXAW);
}
// shift the times used for the book keeping, the last element
// (highest index) is the oldest one and hence the lowest value
- actTicks[rank].pop_back();
+ rank_ref.actTicks.pop_back();
// record an new activation (in the future)
- actTicks[rank].push_front(act_tick);
+ rank_ref.actTicks.push_front(act_tick);
// cannot activate more than X times in time window tXAW, push the
// next one (the X + 1'st activate) to be tXAW away from the
// oldest in our window of X
- if (actTicks[rank].back() &&
- (act_tick - actTicks[rank].back()) < tXAW) {
+ if (rank_ref.actTicks.back() &&
+ (act_tick - rank_ref.actTicks.back()) < tXAW) {
DPRINTF(DRAM, "Enforcing tXAW with X = %d, next activate "
"no earlier than %llu\n", activationLimit,
- actTicks[rank].back() + tXAW);
+ rank_ref.actTicks.back() + tXAW);
for(int j = 0; j < banksPerRank; j++)
// next activate must not happen before end of window
- banks[rank][j].actAllowedAt =
- std::max(actTicks[rank].back() + tXAW,
- banks[rank][j].actAllowedAt);
+ rank_ref.banks[j].actAllowedAt =
+ std::max(rank_ref.actTicks.back() + tXAW,
+ rank_ref.banks[j].actAllowedAt);
}
}
// at the point when this activate takes place, make sure we
// transition to the active power state
- if (!activateEvent.scheduled())
- schedule(activateEvent, act_tick);
- else if (activateEvent.when() > act_tick)
+ if (!rank_ref.activateEvent.scheduled())
+ schedule(rank_ref.activateEvent, act_tick);
+ else if (rank_ref.activateEvent.when() > act_tick)
// move it sooner in time
- reschedule(activateEvent, act_tick);
-}
-
-void
-DRAMCtrl::processActivateEvent()
-{
- // we should transition to the active state as soon as any bank is active
- if (pwrState != PWR_ACT)
- // note that at this point numBanksActive could be back at
- // zero again due to a precharge scheduled in the future
- schedulePowerEvent(PWR_ACT, curTick());
+ reschedule(rank_ref.activateEvent, act_tick);
}
void
-DRAMCtrl::prechargeBank(Bank& bank, Tick pre_at, bool trace)
+DRAMCtrl::prechargeBank(Rank& rank_ref, Bank& bank, Tick pre_at, bool trace)
{
// make sure the bank has an open row
assert(bank.openRow != Bank::NO_ROW);
bank.actAllowedAt = std::max(bank.actAllowedAt, pre_done_at);
- assert(numBanksActive != 0);
- --numBanksActive;
+ assert(rank_ref.numBanksActive != 0);
+ --rank_ref.numBanksActive;
DPRINTF(DRAM, "Precharging bank %d, rank %d at tick %lld, now got "
- "%d active\n", bank.bank, bank.rank, pre_at, numBanksActive);
+ "%d active\n", bank.bank, rank_ref.rank, pre_at,
+ rank_ref.numBanksActive);
if (trace) {
- rankPower[bank.rank].powerlib.doCommand(MemCommand::PRE, bank.bank,
+ rank_ref.power.powerlib.doCommand(MemCommand::PRE, bank.bank,
divCeil(pre_at, tCK) -
timeStampOffset);
DPRINTF(DRAMPower, "%llu,PRE,%d,%d\n", divCeil(pre_at, tCK) -
- timeStampOffset, bank.bank, bank.rank);
+ timeStampOffset, bank.bank, rank_ref.rank);
}
// if we look at the current number of active banks we might be
// tempted to think the DRAM is now idle, however this can be
// would have reached the idle state, so schedule an event and
// rather check once we actually make it to the point in time when
// the (last) precharge takes place
- if (!prechargeEvent.scheduled())
- schedule(prechargeEvent, pre_done_at);
- else if (prechargeEvent.when() < pre_done_at)
- reschedule(prechargeEvent, pre_done_at);
-}
-
-void
-DRAMCtrl::processPrechargeEvent()
-{
- // if we reached zero, then special conditions apply as we track
- // if all banks are precharged for the power models
- if (numBanksActive == 0) {
- // we should transition to the idle state when the last bank
- // is precharged
- schedulePowerEvent(PWR_IDLE, curTick());
- }
+ if (!rank_ref.prechargeEvent.scheduled())
+ schedule(rank_ref.prechargeEvent, pre_done_at);
+ else if (rank_ref.prechargeEvent.when() < pre_done_at)
+ reschedule(rank_ref.prechargeEvent, pre_done_at);
}
void
DPRINTF(DRAM, "Timing access to addr %lld, rank/bank/row %d %d %d\n",
dram_pkt->addr, dram_pkt->rank, dram_pkt->bank, dram_pkt->row);
+ // get the rank
+ Rank& rank = dram_pkt->rankRef;
+
// get the bank
Bank& bank = dram_pkt->bankRef;
// If there is a page open, precharge it.
if (bank.openRow != Bank::NO_ROW) {
- prechargeBank(bank, std::max(bank.preAllowedAt, curTick()));
+ prechargeBank(rank, bank, std::max(bank.preAllowedAt, curTick()));
}
// next we need to account for the delay in activating the
// Record the activation and deal with all the global timing
// constraints caused be a new activation (tRRD and tXAW)
- activateBank(bank, act_tick, dram_pkt->row);
+ activateBank(rank, bank, act_tick, dram_pkt->row);
// issue the command as early as possible
cmd_at = bank.colAllowedAt;
// before tCCD_L. Different bank group timing requirement is
// tBURST; Add tCS for different ranks
if (dram_pkt->rank == j) {
- if (bankGroupArch && (bank.bankgr == banks[j][i].bankgr)) {
+ if (bankGroupArch &&
+ (bank.bankgr == ranks[j]->banks[i].bankgr)) {
// bank group architecture requires longer delays between
// RD/WR burst commands to the same bank group.
// Use tCCD_L in this case
// Add tCS to account for rank-to-rank bus delay requirements
cmd_dly = tBURST + tCS;
}
- banks[j][i].colAllowedAt = std::max(cmd_at + cmd_dly,
- banks[j][i].colAllowedAt);
+ ranks[j]->banks[i].colAllowedAt = std::max(cmd_at + cmd_dly,
+ ranks[j]->banks[i].colAllowedAt);
}
}
// currently dealing with (which is the head of the queue)
++p;
- // keep on looking until we have found required condition or
- // reached the end
- while (!(got_more_hits &&
- (got_bank_conflict || pageMgmt == Enums::close_adaptive)) &&
- p != queue.end()) {
+ // keep on looking until we find a hit or reach the end of the queue
+ // 1) if a hit is found, then both open and close adaptive policies keep
+ // the page open
+ // 2) if no hit is found, got_bank_conflict is set to true if a bank
+ // conflict request is waiting in the queue
+ while (!got_more_hits && p != queue.end()) {
bool same_rank_bank = (dram_pkt->rank == (*p)->rank) &&
(dram_pkt->bank == (*p)->bank);
bool same_row = dram_pkt->row == (*p)->row;
if (auto_precharge) {
// if auto-precharge push a PRE command at the correct tick to the
// list used by DRAMPower library to calculate power
- prechargeBank(bank, std::max(curTick(), bank.preAllowedAt));
+ prechargeBank(rank, bank, std::max(curTick(), bank.preAllowedAt));
DPRINTF(DRAM, "Auto-precharged bank: %d\n", dram_pkt->bankId);
}
DPRINTF(DRAM, "Access to %lld, ready at %lld bus busy until %lld.\n",
dram_pkt->addr, dram_pkt->readyTime, busBusyUntil);
- rankPower[dram_pkt->rank].powerlib.doCommand(command, dram_pkt->bank,
+ dram_pkt->rankRef.power.powerlib.doCommand(command, dram_pkt->bank,
divCeil(cmd_at, tCK) -
timeStampOffset);
void
DRAMCtrl::processNextReqEvent()
{
+ int busyRanks = 0;
+ for (auto r : ranks) {
+ if (!r->isAvailable()) {
+ // rank is busy refreshing
+ busyRanks++;
+
+ // let the rank know that if it was waiting to drain, it
+ // is now done and ready to proceed
+ r->checkDrainDone();
+ }
+ }
+
+ if (busyRanks == ranksPerChannel) {
+ // if all ranks are refreshing wait for them to finish
+ // and stall this state machine without taking any further
+ // action, and do not schedule a new nextReqEvent
+ return;
+ }
+
// pre-emptively set to false. Overwrite if in READ_TO_WRITE
// or WRITE_TO_READ state
bool switched_cmd_type = false;
switched_cmd_type = true;
}
- if (refreshState != REF_IDLE) {
- // if a refresh waiting for this event loop to finish, then hand
- // over now, and do not schedule a new nextReqEvent
- if (refreshState == REF_DRAIN) {
- DPRINTF(DRAM, "Refresh drain done, now precharging\n");
-
- refreshState = REF_PRE;
-
- // hand control back to the refresh event loop
- schedule(refreshEvent, curTick());
- }
-
- // let the refresh finish before issuing any further requests
- return;
- }
-
// when we get here it is either a read or a write
if (busState == READ) {
// trigger writes if we have passed the low threshold (or
// if we are draining)
if (!writeQueue.empty() &&
- (drainManager || writeQueue.size() > writeLowThreshold)) {
+ (drainState() == DrainState::Draining ||
+ writeQueue.size() > writeLowThreshold)) {
switch_to_writes = true;
} else {
// check if we are drained
- if (respQueue.empty () && drainManager) {
+ if (drainState() == DrainState::Draining &&
+ respQueue.empty()) {
+
DPRINTF(Drain, "DRAM controller done draining\n");
- drainManager->signalDrainDone();
- drainManager = NULL;
+ signalDrainDone();
}
// nothing to do, not even any point in scheduling an
return;
}
} else {
+ // bool to check if there is a read to a free rank
+ bool found_read = false;
+
// Figure out which read request goes next, and move it to the
// front of the read queue
- chooseNext(readQueue, switched_cmd_type);
+ // If we are changing command type, incorporate the minimum
+ // bus turnaround delay which will be tCS (different rank) case
+ found_read = chooseNext(readQueue,
+ switched_cmd_type ? tCS : 0);
+
+ // if no read to an available rank is found then return
+ // at this point. There could be writes to the available ranks
+ // which are above the required threshold. However, to
+ // avoid adding more complexity to the code, return and wait
+ // for a refresh event to kick things into action again.
+ if (!found_read)
+ return;
DRAMPacket* dram_pkt = readQueue.front();
-
+ assert(dram_pkt->rankRef.isAvailable());
// here we get a bit creative and shift the bus busy time not
// just the tWTR, but also a CAS latency to capture the fact
// that we are allowed to prepare a new bank, but not issue a
busState = READ_TO_WRITE;
}
} else {
- chooseNext(writeQueue, switched_cmd_type);
+ // bool to check if write to free rank is found
+ bool found_write = false;
+
+ // If we are changing command type, incorporate the minimum
+ // bus turnaround delay
+ found_write = chooseNext(writeQueue,
+ switched_cmd_type ? std::min(tRTW, tCS) : 0);
+
+ // if no writes to an available rank are found then return.
+ // There could be reads to the available ranks. However, to avoid
+ // adding more complexity to the code, return at this point and wait
+ // for a refresh event to kick things into action again.
+ if (!found_write)
+ return;
+
DRAMPacket* dram_pkt = writeQueue.front();
+ assert(dram_pkt->rankRef.isAvailable());
// sanity check
assert(dram_pkt->size <= burstSize);
doDRAMAccess(dram_pkt);
writeQueue.pop_front();
+ isInWriteQueue.erase(burstAlign(dram_pkt->addr));
delete dram_pkt;
// If we emptied the write queue, or got sufficiently below the
// writes, then switch to reads.
if (writeQueue.empty() ||
(writeQueue.size() + minWritesPerSwitch < writeLowThreshold &&
- !drainManager) ||
+ drainState() != DrainState::Draining) ||
(!readQueue.empty() && writesThisTime >= minWritesPerSwitch)) {
// turn the bus back around for reads again
busState = WRITE_TO_READ;
// nothing to do
}
}
-
- schedule(nextReqEvent, std::max(nextReqTime, curTick()));
+ // It is possible that a refresh to another rank kicks things back into
+ // action before reaching this point.
+ if (!nextReqEvent.scheduled())
+ schedule(nextReqEvent, std::max(nextReqTime, curTick()));
// If there is space available and we have writes waiting then let
// them retry. This is done here to ensure that the retry does not
// the next request processing
if (retryWrReq && writeQueue.size() < writeBufferSize) {
retryWrReq = false;
- port.sendRetry();
+ port.sendRetryReq();
}
}
-uint64_t
+pair<uint64_t, bool>
DRAMCtrl::minBankPrep(const deque<DRAMPacket*>& queue,
- bool switched_cmd_type) const
+ Tick min_col_at) const
{
uint64_t bank_mask = 0;
Tick min_act_at = MaxTick;
- uint64_t bank_mask_same_rank = 0;
- Tick min_act_at_same_rank = MaxTick;
+ // latest Tick for which ACT can occur without incurring additoinal
+ // delay on the data bus
+ const Tick hidden_act_max = std::max(min_col_at - tRCD, curTick());
+
+ // Flag condition when burst can issue back-to-back with previous burst
+ bool found_seamless_bank = false;
- // Give precedence to commands that access same rank as previous command
- bool same_rank_match = false;
+ // Flag condition when bank can be opened without incurring additional
+ // delay on the data bus
+ bool hidden_bank_prep = false;
// determine if we have queued transactions targetting the
// bank in question
vector<bool> got_waiting(ranksPerChannel * banksPerRank, false);
- for (auto p = queue.begin(); p != queue.end(); ++p) {
- got_waiting[(*p)->bankId] = true;
+ for (const auto& p : queue) {
+ if(p->rankRef.isAvailable())
+ got_waiting[p->bankId] = true;
}
+ // Find command with optimal bank timing
+ // Will prioritize commands that can issue seamlessly.
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
- uint8_t bank_id = i * banksPerRank + j;
+ uint16_t bank_id = i * banksPerRank + j;
// if we have waiting requests for the bank, and it is
// amongst the first available, update the mask
if (got_waiting[bank_id]) {
+ // make sure this rank is not currently refreshing.
+ assert(ranks[i]->isAvailable());
// simplistic approximation of when the bank can issue
// an activate, ignoring any rank-to-rank switching
// cost in this calculation
- Tick act_at = banks[i][j].openRow == Bank::NO_ROW ?
- banks[i][j].actAllowedAt :
- std::max(banks[i][j].preAllowedAt, curTick()) + tRP;
-
- // prioritize commands that access the
- // same rank as previous burst
- // Calculate bank mask separately for the case and
- // evaluate after loop iterations complete
- if (i == activeRank && ranksPerChannel > 1) {
- if (act_at <= min_act_at_same_rank) {
- // reset same rank bank mask if new minimum is found
- // and previous minimum could not immediately send ACT
- if (act_at < min_act_at_same_rank &&
- min_act_at_same_rank > curTick())
- bank_mask_same_rank = 0;
-
- // Set flag indicating that a same rank
- // opportunity was found
- same_rank_match = true;
-
- // set the bit corresponding to the available bank
- replaceBits(bank_mask_same_rank, bank_id, bank_id, 1);
- min_act_at_same_rank = act_at;
- }
- } else {
- if (act_at <= min_act_at) {
- // reset bank mask if new minimum is found
- // and either previous minimum could not immediately send ACT
- if (act_at < min_act_at && min_act_at > curTick())
- bank_mask = 0;
- // set the bit corresponding to the available bank
- replaceBits(bank_mask, bank_id, bank_id, 1);
- min_act_at = act_at;
+ Tick act_at = ranks[i]->banks[j].openRow == Bank::NO_ROW ?
+ std::max(ranks[i]->banks[j].actAllowedAt, curTick()) :
+ std::max(ranks[i]->banks[j].preAllowedAt, curTick()) + tRP;
+
+ // When is the earliest the R/W burst can issue?
+ Tick col_at = std::max(ranks[i]->banks[j].colAllowedAt,
+ act_at + tRCD);
+
+ // bank can issue burst back-to-back (seamlessly) with
+ // previous burst
+ bool new_seamless_bank = col_at <= min_col_at;
+
+ // if we found a new seamless bank or we have no
+ // seamless banks, and got a bank with an earlier
+ // activate time, it should be added to the bit mask
+ if (new_seamless_bank ||
+ (!found_seamless_bank && act_at <= min_act_at)) {
+ // if we did not have a seamless bank before, and
+ // we do now, reset the bank mask, also reset it
+ // if we have not yet found a seamless bank and
+ // the activate time is smaller than what we have
+ // seen so far
+ if (!found_seamless_bank &&
+ (new_seamless_bank || act_at < min_act_at)) {
+ bank_mask = 0;
}
+
+ found_seamless_bank |= new_seamless_bank;
+
+ // ACT can occur 'behind the scenes'
+ hidden_bank_prep = act_at <= hidden_act_max;
+
+ // set the bit corresponding to the available bank
+ replaceBits(bank_mask, bank_id, bank_id, 1);
+ min_act_at = act_at;
}
}
}
}
- // Determine the earliest time when the next burst can issue based
- // on the current busBusyUntil delay.
- // Offset by tRCD to correlate with ACT timing variables
- Tick min_cmd_at = busBusyUntil - tCL - tRCD;
-
- // Prioritize same rank accesses that can issue B2B
- // Only optimize for same ranks when the command type
- // does not change; do not want to unnecessarily incur tWTR
- //
- // Resulting FCFS prioritization Order is:
- // 1) Commands that access the same rank as previous burst
- // and can prep the bank seamlessly.
- // 2) Commands (any rank) with earliest bank prep
- if (!switched_cmd_type && same_rank_match &&
- min_act_at_same_rank <= min_cmd_at) {
- bank_mask = bank_mask_same_rank;
+ return make_pair(bank_mask, hidden_bank_prep);
+}
+
+DRAMCtrl::Rank::Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p)
+ : EventManager(&_memory), memory(_memory),
+ pwrStateTrans(PWR_IDLE), pwrState(PWR_IDLE), pwrStateTick(0),
+ refreshState(REF_IDLE), refreshDueAt(0),
+ power(_p, false), numBanksActive(0),
+ activateEvent(*this), prechargeEvent(*this),
+ refreshEvent(*this), powerEvent(*this)
+{ }
+
+void
+DRAMCtrl::Rank::startup(Tick ref_tick)
+{
+ assert(ref_tick > curTick());
+
+ pwrStateTick = curTick();
+
+ // kick off the refresh, and give ourselves enough time to
+ // precharge
+ schedule(refreshEvent, ref_tick);
+}
+
+void
+DRAMCtrl::Rank::suspend()
+{
+ deschedule(refreshEvent);
+}
+
+void
+DRAMCtrl::Rank::checkDrainDone()
+{
+ // if this rank was waiting to drain it is now able to proceed to
+ // precharge
+ if (refreshState == REF_DRAIN) {
+ DPRINTF(DRAM, "Refresh drain done, now precharging\n");
+
+ refreshState = REF_PRE;
+
+ // hand control back to the refresh event loop
+ schedule(refreshEvent, curTick());
}
+}
- return bank_mask;
+void
+DRAMCtrl::Rank::processActivateEvent()
+{
+ // we should transition to the active state as soon as any bank is active
+ if (pwrState != PWR_ACT)
+ // note that at this point numBanksActive could be back at
+ // zero again due to a precharge scheduled in the future
+ schedulePowerEvent(PWR_ACT, curTick());
+}
+
+void
+DRAMCtrl::Rank::processPrechargeEvent()
+{
+ // if we reached zero, then special conditions apply as we track
+ // if all banks are precharged for the power models
+ if (numBanksActive == 0) {
+ // we should transition to the idle state when the last bank
+ // is precharged
+ schedulePowerEvent(PWR_IDLE, curTick());
+ }
}
void
-DRAMCtrl::processRefreshEvent()
+DRAMCtrl::Rank::processRefreshEvent()
{
// when first preparing the refresh, remember when it was due
if (refreshState == REF_IDLE) {
DPRINTF(DRAM, "Refresh due\n");
}
- // let any scheduled read or write go ahead, after which it will
+ // let any scheduled read or write to the same rank go ahead,
+ // after which it will
// hand control back to this event loop
if (refreshState == REF_DRAIN) {
- if (nextReqEvent.scheduled()) {
+ // if a request is at the moment being handled and this request is
+ // accessing the current rank then wait for it to finish
+ if ((rank == memory.activeRank)
+ && (memory.nextReqEvent.scheduled())) {
// hand control over to the request loop until it is
// evaluated next
DPRINTF(DRAM, "Refresh awaiting draining\n");
// first determine when we can precharge
Tick pre_at = curTick();
- for (int i = 0; i < ranksPerChannel; i++) {
- for (int j = 0; j < banksPerRank; j++) {
- // respect both causality and any existing bank
- // constraints, some banks could already have a
- // (auto) precharge scheduled
- pre_at = std::max(banks[i][j].preAllowedAt, pre_at);
- }
+
+ for (auto &b : banks) {
+ // respect both causality and any existing bank
+ // constraints, some banks could already have a
+ // (auto) precharge scheduled
+ pre_at = std::max(b.preAllowedAt, pre_at);
}
- // make sure all banks are precharged, and for those that
+ // make sure all banks per rank are precharged, and for those that
// already are, update their availability
- Tick act_allowed_at = pre_at + tRP;
-
- for (int i = 0; i < ranksPerChannel; i++) {
- for (int j = 0; j < banksPerRank; j++) {
- if (banks[i][j].openRow != Bank::NO_ROW) {
- prechargeBank(banks[i][j], pre_at, false);
- } else {
- banks[i][j].actAllowedAt =
- std::max(banks[i][j].actAllowedAt, act_allowed_at);
- banks[i][j].preAllowedAt =
- std::max(banks[i][j].preAllowedAt, pre_at);
- }
+ Tick act_allowed_at = pre_at + memory.tRP;
+
+ for (auto &b : banks) {
+ if (b.openRow != Bank::NO_ROW) {
+ memory.prechargeBank(*this, b, pre_at, false);
+ } else {
+ b.actAllowedAt = std::max(b.actAllowedAt, act_allowed_at);
+ b.preAllowedAt = std::max(b.preAllowedAt, pre_at);
}
+ }
- // at the moment this affects all ranks
- rankPower[i].powerlib.doCommand(MemCommand::PREA, 0,
- divCeil(pre_at, tCK) -
- timeStampOffset);
+ // precharge all banks in rank
+ power.powerlib.doCommand(MemCommand::PREA, 0,
+ divCeil(pre_at, memory.tCK) -
+ memory.timeStampOffset);
- DPRINTF(DRAMPower, "%llu,PREA,0,%d\n", divCeil(pre_at, tCK) -
- timeStampOffset, i);
- }
+ DPRINTF(DRAMPower, "%llu,PREA,0,%d\n",
+ divCeil(pre_at, memory.tCK) -
+ memory.timeStampOffset, rank);
} else {
DPRINTF(DRAM, "All banks already precharged, starting refresh\n");
assert(numBanksActive == 0);
assert(pwrState == PWR_REF);
- Tick ref_done_at = curTick() + tRFC;
-
- for (int i = 0; i < ranksPerChannel; i++) {
- for (int j = 0; j < banksPerRank; j++) {
- banks[i][j].actAllowedAt = ref_done_at;
- }
+ Tick ref_done_at = curTick() + memory.tRFC;
- // at the moment this affects all ranks
- rankPower[i].powerlib.doCommand(MemCommand::REF, 0,
- divCeil(curTick(), tCK) -
- timeStampOffset);
-
- // at the moment sort the list of commands and update the counters
- // for DRAMPower libray when doing a refresh
- sort(rankPower[i].powerlib.cmdList.begin(),
- rankPower[i].powerlib.cmdList.end(), DRAMCtrl::sortTime);
-
- // update the counters for DRAMPower, passing false to
- // indicate that this is not the last command in the
- // list. DRAMPower requires this information for the
- // correct calculation of the background energy at the end
- // of the simulation. Ideally we would want to call this
- // function with true once at the end of the
- // simulation. However, the discarded energy is extremly
- // small and does not effect the final results.
- rankPower[i].powerlib.updateCounters(false);
-
- // call the energy function
- rankPower[i].powerlib.calcEnergy();
-
- // Update the stats
- updatePowerStats(i);
-
- DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), tCK) -
- timeStampOffset, i);
+ for (auto &b : banks) {
+ b.actAllowedAt = ref_done_at;
}
+ // at the moment this affects all ranks
+ power.powerlib.doCommand(MemCommand::REF, 0,
+ divCeil(curTick(), memory.tCK) -
+ memory.timeStampOffset);
+
+ // at the moment sort the list of commands and update the counters
+ // for DRAMPower libray when doing a refresh
+ sort(power.powerlib.cmdList.begin(),
+ power.powerlib.cmdList.end(), DRAMCtrl::sortTime);
+
+ // update the counters for DRAMPower, passing false to
+ // indicate that this is not the last command in the
+ // list. DRAMPower requires this information for the
+ // correct calculation of the background energy at the end
+ // of the simulation. Ideally we would want to call this
+ // function with true once at the end of the
+ // simulation. However, the discarded energy is extremly
+ // small and does not effect the final results.
+ power.powerlib.updateCounters(false);
+
+ // call the energy function
+ power.powerlib.calcEnergy();
+
+ // Update the stats
+ updatePowerStats();
+
+ DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), memory.tCK) -
+ memory.timeStampOffset, rank);
+
// make sure we did not wait so long that we cannot make up
// for it
- if (refreshDueAt + tREFI < ref_done_at) {
+ if (refreshDueAt + memory.tREFI < ref_done_at) {
fatal("Refresh was delayed so long we cannot catch up\n");
}
// compensate for the delay in actually performing the refresh
// when scheduling the next one
- schedule(refreshEvent, refreshDueAt + tREFI - tRP);
+ schedule(refreshEvent, refreshDueAt + memory.tREFI - memory.tRP);
assert(!powerEvent.scheduled());
schedulePowerEvent(PWR_IDLE, ref_done_at);
DPRINTF(DRAMState, "Refresh done at %llu and next refresh at %llu\n",
- ref_done_at, refreshDueAt + tREFI);
+ ref_done_at, refreshDueAt + memory.tREFI);
}
}
void
-DRAMCtrl::schedulePowerEvent(PowerState pwr_state, Tick tick)
+DRAMCtrl::Rank::schedulePowerEvent(PowerState pwr_state, Tick tick)
{
// respect causality
assert(tick >= curTick());
}
void
-DRAMCtrl::processPowerEvent()
+DRAMCtrl::Rank::processPowerEvent()
{
// remember where we were, and for how long
Tick duration = curTick() - pwrStateTick;
// kick things into action again
refreshState = REF_IDLE;
- assert(!nextReqEvent.scheduled());
- schedule(nextReqEvent, curTick());
+ // a request event could be already scheduled by the state
+ // machine of the other rank
+ if (!memory.nextReqEvent.scheduled())
+ schedule(memory.nextReqEvent, curTick());
} else {
assert(prev_state == PWR_ACT);
}
void
-DRAMCtrl::updatePowerStats(uint8_t rank)
+DRAMCtrl::Rank::updatePowerStats()
{
// Get the energy and power from DRAMPower
Data::MemoryPowerModel::Energy energy =
- rankPower[rank].powerlib.getEnergy();
- Data::MemoryPowerModel::Power power =
- rankPower[rank].powerlib.getPower();
-
- actEnergy[rank] = energy.act_energy * devicesPerRank;
- preEnergy[rank] = energy.pre_energy * devicesPerRank;
- readEnergy[rank] = energy.read_energy * devicesPerRank;
- writeEnergy[rank] = energy.write_energy * devicesPerRank;
- refreshEnergy[rank] = energy.ref_energy * devicesPerRank;
- actBackEnergy[rank] = energy.act_stdby_energy * devicesPerRank;
- preBackEnergy[rank] = energy.pre_stdby_energy * devicesPerRank;
- totalEnergy[rank] = energy.total_energy * devicesPerRank;
- averagePower[rank] = power.average_power * devicesPerRank;
+ power.powerlib.getEnergy();
+ Data::MemoryPowerModel::Power rank_power =
+ power.powerlib.getPower();
+
+ actEnergy = energy.act_energy * memory.devicesPerRank;
+ preEnergy = energy.pre_energy * memory.devicesPerRank;
+ readEnergy = energy.read_energy * memory.devicesPerRank;
+ writeEnergy = energy.write_energy * memory.devicesPerRank;
+ refreshEnergy = energy.ref_energy * memory.devicesPerRank;
+ actBackEnergy = energy.act_stdby_energy * memory.devicesPerRank;
+ preBackEnergy = energy.pre_stdby_energy * memory.devicesPerRank;
+ totalEnergy = energy.total_energy * memory.devicesPerRank;
+ averagePower = rank_power.average_power * memory.devicesPerRank;
}
+void
+DRAMCtrl::Rank::regStats()
+{
+ using namespace Stats;
+
+ pwrStateTime
+ .init(5)
+ .name(name() + ".memoryStateTime")
+ .desc("Time in different power states");
+ pwrStateTime.subname(0, "IDLE");
+ pwrStateTime.subname(1, "REF");
+ pwrStateTime.subname(2, "PRE_PDN");
+ pwrStateTime.subname(3, "ACT");
+ pwrStateTime.subname(4, "ACT_PDN");
+
+ actEnergy
+ .name(name() + ".actEnergy")
+ .desc("Energy for activate commands per rank (pJ)");
+
+ preEnergy
+ .name(name() + ".preEnergy")
+ .desc("Energy for precharge commands per rank (pJ)");
+
+ readEnergy
+ .name(name() + ".readEnergy")
+ .desc("Energy for read commands per rank (pJ)");
+
+ writeEnergy
+ .name(name() + ".writeEnergy")
+ .desc("Energy for write commands per rank (pJ)");
+
+ refreshEnergy
+ .name(name() + ".refreshEnergy")
+ .desc("Energy for refresh commands per rank (pJ)");
+
+ actBackEnergy
+ .name(name() + ".actBackEnergy")
+ .desc("Energy for active background per rank (pJ)");
+
+ preBackEnergy
+ .name(name() + ".preBackEnergy")
+ .desc("Energy for precharge background per rank (pJ)");
+
+ totalEnergy
+ .name(name() + ".totalEnergy")
+ .desc("Total energy per rank (pJ)");
+
+ averagePower
+ .name(name() + ".averagePower")
+ .desc("Core power per rank (mW)");
+}
void
DRAMCtrl::regStats()
{
AbstractMemory::regStats();
+ for (auto r : ranks) {
+ r->regStats();
+ }
+
readReqs
.name(name() + ".readReqs")
.desc("Number of read requests accepted");
.name(name() + ".busUtil")
.desc("Data bus utilization in percentage")
.precision(2);
-
busUtil = (avgRdBW + avgWrBW) / peakBW * 100;
totGap
pageHitRate = (writeRowHits + readRowHits) /
(writeBursts - mergedWrBursts + readBursts - servicedByWrQ) * 100;
-
- pwrStateTime
- .init(5)
- .name(name() + ".memoryStateTime")
- .desc("Time in different power states");
- pwrStateTime.subname(0, "IDLE");
- pwrStateTime.subname(1, "REF");
- pwrStateTime.subname(2, "PRE_PDN");
- pwrStateTime.subname(3, "ACT");
- pwrStateTime.subname(4, "ACT_PDN");
-
- actEnergy
- .init(ranksPerChannel)
- .name(name() + ".actEnergy")
- .desc("Energy for activate commands per rank (pJ)");
-
- preEnergy
- .init(ranksPerChannel)
- .name(name() + ".preEnergy")
- .desc("Energy for precharge commands per rank (pJ)");
-
- readEnergy
- .init(ranksPerChannel)
- .name(name() + ".readEnergy")
- .desc("Energy for read commands per rank (pJ)");
-
- writeEnergy
- .init(ranksPerChannel)
- .name(name() + ".writeEnergy")
- .desc("Energy for write commands per rank (pJ)");
-
- refreshEnergy
- .init(ranksPerChannel)
- .name(name() + ".refreshEnergy")
- .desc("Energy for refresh commands per rank (pJ)");
-
- actBackEnergy
- .init(ranksPerChannel)
- .name(name() + ".actBackEnergy")
- .desc("Energy for active background per rank (pJ)");
-
- preBackEnergy
- .init(ranksPerChannel)
- .name(name() + ".preBackEnergy")
- .desc("Energy for precharge background per rank (pJ)");
-
- totalEnergy
- .init(ranksPerChannel)
- .name(name() + ".totalEnergy")
- .desc("Total energy per rank (pJ)");
-
- averagePower
- .init(ranksPerChannel)
- .name(name() + ".averagePower")
- .desc("Core power per rank (mW)");
}
void
}
}
-unsigned int
-DRAMCtrl::drain(DrainManager *dm)
+DrainState
+DRAMCtrl::drain()
{
- unsigned int count = port.drain(dm);
-
// if there is anything in any of our internal queues, keep track
// of that as well
- if (!(writeQueue.empty() && readQueue.empty() &&
- respQueue.empty())) {
+ if (!(writeQueue.empty() && readQueue.empty() && respQueue.empty())) {
DPRINTF(Drain, "DRAM controller not drained, write: %d, read: %d,"
" resp: %d\n", writeQueue.size(), readQueue.size(),
respQueue.size());
- ++count;
- drainManager = dm;
// the only part that is not drained automatically over time
// is the write queue, thus kick things into action if needed
if (!writeQueue.empty() && !nextReqEvent.scheduled()) {
schedule(nextReqEvent, curTick());
}
+ return DrainState::Draining;
+ } else {
+ return DrainState::Drained;
+ }
+}
+
+void
+DRAMCtrl::drainResume()
+{
+ if (!isTimingMode && system()->isTimingMode()) {
+ // if we switched to timing mode, kick things into action,
+ // and behave as if we restored from a checkpoint
+ startup();
+ } else if (isTimingMode && !system()->isTimingMode()) {
+ // if we switch from timing mode, stop the refresh events to
+ // not cause issues with KVM
+ for (auto r : ranks) {
+ r->suspend();
+ }
}
- if (count)
- setDrainState(Drainable::Draining);
- else
- setDrainState(Drainable::Drained);
- return count;
+ // update the mode
+ isTimingMode = system()->isTimingMode();
}
DRAMCtrl::MemoryPort::MemoryPort(const std::string& name, DRAMCtrl& _memory)