/*
- * Copyright (c) 2010-2014 ARM Limited
+ * Copyright (c) 2010-2015 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) :
AbstractMemory(p),
- port(name() + ".port", *this),
+ port(name() + ".port", *this), isTimingMode(false),
retryRdReq(false), retryWrReq(false),
busState(READ),
nextReqEvent(this), respondEvent(this),
- drainManager(NULL),
deviceSize(p->device_size),
deviceBusWidth(p->device_bus_width), burstLength(p->burst_length),
deviceRowBufferSize(p->device_rowbuffer_size),
burstSize((devicesPerRank * burstLength * deviceBusWidth) / 8),
rowBufferSize(devicesPerRank * deviceRowBufferSize),
columnsPerRowBuffer(rowBufferSize / burstSize),
- columnsPerStripe(range.granularity() / burstSize),
+ columnsPerStripe(range.interleaved() ? range.granularity() / burstSize : 1),
ranksPerChannel(p->ranks_per_channel),
bankGroupsPerRank(p->bank_groups_per_rank),
bankGroupArch(p->bank_groups_per_rank > 0),
busBusyUntil(0), prevArrival(0),
nextReqTime(0), activeRank(0), timeStampOffset(0)
{
+ // sanity check the ranks since we rely on bit slicing for the
+ // address decoding
+ fatal_if(!isPowerOf2(ranksPerChannel), "DRAM rank count of %d is not "
+ "allowed, must be a power of two\n", ranksPerChannel);
+
+ fatal_if(!isPowerOf2(burstSize), "DRAM burst size %d is not allowed, "
+ "must be a power of two\n", burstSize);
+
for (int i = 0; i < ranksPerChannel; i++) {
Rank* rank = new Rank(*this, p);
ranks.push_back(rank);
rowsPerBank = capacity / (rowBufferSize * banksPerRank * ranksPerChannel);
- // a bit of sanity checks on the interleaving
- if (range.interleaved()) {
- if (channels != range.stripes())
- fatal("%s has %d interleaved address stripes but %d channel(s)\n",
- name(), range.stripes(), channels);
-
- if (addrMapping == Enums::RoRaBaChCo) {
- if (rowBufferSize != range.granularity()) {
- fatal("Channel interleaving of %s doesn't match RoRaBaChCo "
- "address map\n", name());
- }
- } else if (addrMapping == Enums::RoRaBaCoCh ||
- addrMapping == Enums::RoCoRaBaCh) {
- // for the interleavings with channel bits in the bottom,
- // if the system uses a channel striping granularity that
- // is larger than the DRAM burst size, then map the
- // sequential accesses within a stripe to a number of
- // columns in the DRAM, effectively placing some of the
- // lower-order column bits as the least-significant bits
- // of the address (above the ones denoting the burst size)
- assert(columnsPerStripe >= 1);
-
- // channel striping has to be done at a granularity that
- // is equal or larger to a cache line
- if (system()->cacheLineSize() > range.granularity()) {
- fatal("Channel interleaving of %s must be at least as large "
- "as the cache line size\n", name());
- }
-
- // ...and equal or smaller than the row-buffer size
- if (rowBufferSize < range.granularity()) {
- fatal("Channel interleaving of %s must be at most as large "
- "as the row-buffer size\n", name());
- }
- // this is essentially the check above, so just to be sure
- assert(columnsPerStripe <= columnsPerRowBuffer);
- }
- }
-
// some basic sanity checks
if (tREFI <= tRP || tREFI <= tRFC) {
fatal("tREFI (%d) must be larger than tRP (%d) and tRFC (%d)\n",
} else {
port.sendRangeChange();
}
+
+ // a bit of sanity checks on the interleaving, save it for here to
+ // ensure that the system pointer is initialised
+ if (range.interleaved()) {
+ if (channels != range.stripes())
+ fatal("%s has %d interleaved address stripes but %d channel(s)\n",
+ name(), range.stripes(), channels);
+
+ if (addrMapping == Enums::RoRaBaChCo) {
+ if (rowBufferSize != range.granularity()) {
+ fatal("Channel interleaving of %s doesn't match RoRaBaChCo "
+ "address map\n", name());
+ }
+ } else if (addrMapping == Enums::RoRaBaCoCh ||
+ addrMapping == Enums::RoCoRaBaCh) {
+ // for the interleavings with channel bits in the bottom,
+ // if the system uses a channel striping granularity that
+ // is larger than the DRAM burst size, then map the
+ // sequential accesses within a stripe to a number of
+ // columns in the DRAM, effectively placing some of the
+ // lower-order column bits as the least-significant bits
+ // of the address (above the ones denoting the burst size)
+ assert(columnsPerStripe >= 1);
+
+ // channel striping has to be done at a granularity that
+ // is equal or larger to a cache line
+ if (system()->cacheLineSize() > range.granularity()) {
+ fatal("Channel interleaving of %s must be at least as large "
+ "as the cache line size\n", name());
+ }
+
+ // ...and equal or smaller than the row-buffer size
+ if (rowBufferSize < range.granularity()) {
+ fatal("Channel interleaving of %s must be at most as large "
+ "as the row-buffer size\n", name());
+ }
+ // this is essentially the check above, so just to be sure
+ assert(columnsPerStripe <= columnsPerRowBuffer);
+ }
+ }
}
void
DRAMCtrl::startup()
{
- // timestamp offset should be in clock cycles for DRAMPower
- timeStampOffset = divCeil(curTick(), tCK);
+ // remember the memory system mode of operation
+ isTimingMode = system()->isTimingMode();
- // update the start tick for the precharge accounting to the
- // current tick
- for (auto r : ranks) {
- r->startup(curTick() + tREFI - tRP);
- }
+ if (isTimingMode) {
+ // timestamp offset should be in clock cycles for DRAMPower
+ timeStampOffset = divCeil(curTick(), tCK);
- // shift the bus busy time sufficiently far ahead that we never
- // have to worry about negative values when computing the time for
- // the next request, this will add an insignificant bubble at the
- // start of simulation
- busBusyUntil = curTick() + tRP + tRCD + tCL;
+ // update the start tick for the precharge accounting to the
+ // current tick
+ for (auto r : ranks) {
+ r->startup(curTick() + tREFI - tRP);
+ }
+
+ // shift the bus busy time sufficiently far ahead that we never
+ // have to worry about negative values when computing the time for
+ // the next request, this will add an insignificant bubble at the
+ // start of simulation
+ busBusyUntil = curTick() + tRP + tRCD + tCL;
+ }
}
Tick
// First check write buffer to see if the data is already at
// the controller
bool foundInWrQ = false;
- for (auto i = writeQueue.begin(); i != writeQueue.end(); ++i) {
- // check if the read is subsumed in the write entry we are
- // looking at
- if ((*i)->addr <= addr &&
- (addr + size) <= ((*i)->addr + (*i)->size)) {
- foundInWrQ = true;
- servicedByWrQ++;
- pktsServicedByWrQ++;
- DPRINTF(DRAM, "Read to addr %lld with size %d serviced by "
- "write queue\n", addr, size);
- bytesReadWrQ += burstSize;
- break;
+ Addr burst_addr = burstAlign(addr);
+ // if the burst address is not present then there is no need
+ // looking any further
+ if (isInWriteQueue.find(burst_addr) != isInWriteQueue.end()) {
+ for (const auto& p : writeQueue) {
+ // check if the read is subsumed in the write queue
+ // packet we are looking at
+ if (p->addr <= addr && (addr + size) <= (p->addr + p->size)) {
+ foundInWrQ = true;
+ servicedByWrQ++;
+ pktsServicedByWrQ++;
+ DPRINTF(DRAM, "Read to addr %lld with size %d serviced by "
+ "write queue\n", addr, size);
+ bytesReadWrQ += burstSize;
+ break;
+ }
}
}
writeBursts++;
// see if we can merge with an existing item in the write
- // queue and keep track of whether we have merged or not so we
- // can stop at that point and also avoid enqueueing a new
- // request
- bool merged = false;
- auto w = writeQueue.begin();
-
- while(!merged && w != writeQueue.end()) {
- // either of the two could be first, if they are the same
- // it does not matter which way we go
- if ((*w)->addr >= addr) {
- // the existing one starts after the new one, figure
- // out where the new one ends with respect to the
- // existing one
- if ((addr + size) >= ((*w)->addr + (*w)->size)) {
- // check if the existing one is completely
- // subsumed in the new one
- DPRINTF(DRAM, "Merging write covering existing burst\n");
- merged = true;
- // update both the address and the size
- (*w)->addr = addr;
- (*w)->size = size;
- } else if ((addr + size) >= (*w)->addr &&
- ((*w)->addr + (*w)->size - addr) <= burstSize) {
- // the new one is just before or partially
- // overlapping with the existing one, and together
- // they fit within a burst
- DPRINTF(DRAM, "Merging write before existing burst\n");
- merged = true;
- // the existing queue item needs to be adjusted with
- // respect to both address and size
- (*w)->size = (*w)->addr + (*w)->size - addr;
- (*w)->addr = addr;
- }
- } else {
- // the new one starts after the current one, figure
- // out where the existing one ends with respect to the
- // new one
- if (((*w)->addr + (*w)->size) >= (addr + size)) {
- // check if the new one is completely subsumed in the
- // existing one
- DPRINTF(DRAM, "Merging write into existing burst\n");
- merged = true;
- // no adjustments necessary
- } else if (((*w)->addr + (*w)->size) >= addr &&
- (addr + size - (*w)->addr) <= burstSize) {
- // the existing one is just before or partially
- // overlapping with the new one, and together
- // they fit within a burst
- DPRINTF(DRAM, "Merging write after existing burst\n");
- merged = true;
- // the address is right, and only the size has
- // to be adjusted
- (*w)->size = addr + size - (*w)->addr;
- }
- }
- ++w;
- }
+ // queue and keep track of whether we have merged or not
+ bool merged = isInWriteQueue.find(burstAlign(addr)) !=
+ isInWriteQueue.end();
// if the item was not merged we need to create a new write
// and enqueue it
DPRINTF(DRAM, "Adding to write queue\n");
writeQueue.push_back(dram_pkt);
+ isInWriteQueue.insert(burstAlign(addr));
+ assert(writeQueue.size() == isInWriteQueue.size());
// Update stats
avgWrQLen = writeQueue.size();
} else {
+ DPRINTF(DRAM, "Merging write burst with existing queue entry\n");
+
// keep track of the fact that this burst effectively
// disappeared as it was merged with an existing one
mergedWrBursts++;
DPRINTF(DRAM, "recvTimingReq: request %s addr %lld size %d\n",
pkt->cmdString(), pkt->getAddr(), pkt->getSize());
- // simply drop inhibited packets for now
- if (pkt->memInhibitAsserted()) {
- DPRINTF(DRAM, "Inhibited packet -- Dropping it now\n");
+ // simply drop inhibited packets and clean evictions
+ if (pkt->memInhibitAsserted() ||
+ pkt->cmd == MemCmd::CleanEvict) {
+ DPRINTF(DRAM, "Inhibited packet or clean evict -- Dropping it now\n");
pendingDelete.push_back(pkt);
return true;
}
schedule(respondEvent, respQueue.front()->readyTime);
} else {
// if there is nothing left in any queue, signal a drain
- if (writeQueue.empty() && readQueue.empty() &&
- drainManager) {
+ if (drainState() == DrainState::Draining &&
+ writeQueue.empty() && readQueue.empty()) {
+
DPRINTF(Drain, "DRAM controller done draining\n");
- drainManager->signalDrainDone();
- drainManager = NULL;
+ signalDrainDone();
}
}
// so if there is a read that was forced to wait, retry now
if (retryRdReq) {
retryRdReq = false;
- port.sendRetry();
+ port.sendRetryReq();
}
}
bool
-DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue, bool switched_cmd_type)
+DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue, Tick extra_col_delay)
{
// This method does the arbitration between requests. The chosen
// packet is simply moved to the head of the queue. The other
}
}
} else if (memSchedPolicy == Enums::frfcfs) {
- found_packet = reorderQueue(queue, switched_cmd_type);
+ found_packet = reorderQueue(queue, extra_col_delay);
} else
panic("No scheduling policy chosen\n");
return found_packet;
}
bool
-DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue, bool switched_cmd_type)
+DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue, Tick extra_col_delay)
{
- // Only determine this when needed
+ // Only determine this if needed
uint64_t earliest_banks = 0;
+ bool hidden_bank_prep = false;
- // Search for row hits first, if no row hit is found then schedule the
- // packet to one of the earliest banks available
- bool found_packet = false;
+ // search for seamless row hits first, if no seamless row hit is
+ // found then determine if there are other packets that can be issued
+ // without incurring additional bus delay due to bank timing
+ // Will select closed rows first to enable more open row possibilies
+ // in future selections
+ bool found_hidden_bank = false;
+
+ // remember if we found a row hit, not seamless, but bank prepped
+ // and ready
+ bool found_prepped_pkt = false;
+
+ // if we have no row hit, prepped or not, and no seamless packet,
+ // just go for the earliest possible
bool found_earliest_pkt = false;
- bool found_prepped_diff_rank_pkt = false;
+
auto selected_pkt_it = queue.end();
+ // time we need to issue a column command to be seamless
+ const Tick min_col_at = std::max(busBusyUntil - tCL + extra_col_delay,
+ curTick());
+
for (auto i = queue.begin(); i != queue.end() ; ++i) {
DRAMPacket* dram_pkt = *i;
const Bank& bank = dram_pkt->bankRef;
- // check if rank is busy. If this is the case jump to the next packet
- // Check if it is a row hit
+
+ // check if rank is available, if not, jump to the next packet
if (dram_pkt->rankRef.isAvailable()) {
+ // check if it is a row hit
if (bank.openRow == dram_pkt->row) {
- if (dram_pkt->rank == activeRank || switched_cmd_type) {
- // FCFS within the hits, giving priority to commands
- // that access the same rank as the previous burst
- // to minimize bus turnaround delays
- // Only give rank prioity when command type is
- // not changing
- DPRINTF(DRAM, "Row buffer hit\n");
+ // no additional rank-to-rank or same bank-group
+ // delays, or we switched read/write and might as well
+ // go for the row hit
+ if (bank.colAllowedAt <= min_col_at) {
+ // FCFS within the hits, giving priority to
+ // commands that can issue seamlessly, without
+ // additional delay, such as same rank accesses
+ // and/or different bank-group accesses
+ DPRINTF(DRAM, "Seamless row buffer hit\n");
selected_pkt_it = i;
+ // no need to look through the remaining queue entries
break;
- } else if (!found_prepped_diff_rank_pkt) {
- // found row hit for command on different rank
- // than prev burst
+ } else if (!found_hidden_bank && !found_prepped_pkt) {
+ // if we did not find a packet to a closed row that can
+ // issue the bank commands without incurring delay, and
+ // did not yet find a packet to a prepped row, remember
+ // the current one
selected_pkt_it = i;
- found_prepped_diff_rank_pkt = true;
+ found_prepped_pkt = true;
+ DPRINTF(DRAM, "Prepped row buffer hit\n");
}
- } else if (!found_earliest_pkt & !found_prepped_diff_rank_pkt) {
- // packet going to a rank which is currently not waiting for a
- // refresh, No row hit and
- // haven't found an entry with a row hit to a new rank
- if (earliest_banks == 0)
- // Determine entries with earliest bank prep delay
- // Function will give priority to commands that access the
- // same rank as previous burst and can prep
- // the bank seamlessly
- earliest_banks = minBankPrep(queue, switched_cmd_type);
-
- // FCFS - Bank is first available bank
- if (bits(earliest_banks, dram_pkt->bankId,
- dram_pkt->bankId)) {
- // Remember the packet to be scheduled to one of
- // the earliest banks available, FCFS amongst the
- // earliest banks
- selected_pkt_it = i;
- //if the packet found is going to a rank that is currently
- //not busy then update the found_packet to true
+ } else if (!found_earliest_pkt) {
+ // if we have not initialised the bank status, do it
+ // now, and only once per scheduling decisions
+ if (earliest_banks == 0) {
+ // determine entries with earliest bank delay
+ pair<uint64_t, bool> bankStatus =
+ minBankPrep(queue, min_col_at);
+ earliest_banks = bankStatus.first;
+ hidden_bank_prep = bankStatus.second;
+ }
+
+ // bank is amongst first available banks
+ // minBankPrep will give priority to packets that can
+ // issue seamlessly
+ if (bits(earliest_banks, dram_pkt->bankId, dram_pkt->bankId)) {
found_earliest_pkt = true;
+ found_hidden_bank = hidden_bank_prep;
+
+ // give priority to packets that can issue
+ // bank commands 'behind the scenes'
+ // any additional delay if any will be due to
+ // col-to-col command requirements
+ if (hidden_bank_prep || !found_prepped_pkt)
+ selected_pkt_it = i;
}
}
}
DRAMPacket* selected_pkt = *selected_pkt_it;
queue.erase(selected_pkt_it);
queue.push_front(selected_pkt);
- found_packet = true;
+ return true;
}
- return found_packet;
+
+ return false;
}
void
if (needsResponse) {
// access already turned the packet into a response
assert(pkt->isResponse());
-
- // @todo someone should pay for this
- pkt->firstWordDelay = pkt->lastWordDelay = 0;
+ // response_time consumes the static latency and is charged also
+ // with headerDelay that takes into account the delay provided by
+ // the xbar and also the payloadDelay that takes into account the
+ // number of data beats.
+ Tick response_time = curTick() + static_latency + pkt->headerDelay +
+ pkt->payloadDelay;
+ // Here we reset the timing of the packet before sending it out.
+ pkt->headerDelay = pkt->payloadDelay = 0;
// queue the packet in the response queue to be sent out after
// the static latency has passed
- port.schedTimingResp(pkt, curTick() + static_latency);
+ port.schedTimingResp(pkt, response_time);
} else {
// @todo the packet is going to be deleted, and the DRAMPacket
// is still having a pointer to it
// currently dealing with (which is the head of the queue)
++p;
- // keep on looking until we have found required condition or
- // reached the end
- while (!(got_more_hits &&
- (got_bank_conflict || pageMgmt == Enums::close_adaptive)) &&
- p != queue.end()) {
+ // keep on looking until we find a hit or reach the end of the queue
+ // 1) if a hit is found, then both open and close adaptive policies keep
+ // the page open
+ // 2) if no hit is found, got_bank_conflict is set to true if a bank
+ // conflict request is waiting in the queue
+ while (!got_more_hits && p != queue.end()) {
bool same_rank_bank = (dram_pkt->rank == (*p)->rank) &&
(dram_pkt->bank == (*p)->bank);
bool same_row = dram_pkt->row == (*p)->row;
// trigger writes if we have passed the low threshold (or
// if we are draining)
if (!writeQueue.empty() &&
- (drainManager || writeQueue.size() > writeLowThreshold)) {
+ (drainState() == DrainState::Draining ||
+ writeQueue.size() > writeLowThreshold)) {
switch_to_writes = true;
} else {
// check if we are drained
- if (respQueue.empty () && drainManager) {
+ if (drainState() == DrainState::Draining &&
+ respQueue.empty()) {
+
DPRINTF(Drain, "DRAM controller done draining\n");
- drainManager->signalDrainDone();
- drainManager = NULL;
+ signalDrainDone();
}
// nothing to do, not even any point in scheduling an
// Figure out which read request goes next, and move it to the
// front of the read queue
- found_read = chooseNext(readQueue, switched_cmd_type);
+ // If we are changing command type, incorporate the minimum
+ // bus turnaround delay which will be tCS (different rank) case
+ found_read = chooseNext(readQueue,
+ switched_cmd_type ? tCS : 0);
// if no read to an available rank is found then return
// at this point. There could be writes to the available ranks
// bool to check if write to free rank is found
bool found_write = false;
- found_write = chooseNext(writeQueue, switched_cmd_type);
+ // If we are changing command type, incorporate the minimum
+ // bus turnaround delay
+ found_write = chooseNext(writeQueue,
+ switched_cmd_type ? std::min(tRTW, tCS) : 0);
// if no writes to an available rank are found then return.
// There could be reads to the available ranks. However, to avoid
doDRAMAccess(dram_pkt);
writeQueue.pop_front();
+ isInWriteQueue.erase(burstAlign(dram_pkt->addr));
delete dram_pkt;
// If we emptied the write queue, or got sufficiently below the
// writes, then switch to reads.
if (writeQueue.empty() ||
(writeQueue.size() + minWritesPerSwitch < writeLowThreshold &&
- !drainManager) ||
+ drainState() != DrainState::Draining) ||
(!readQueue.empty() && writesThisTime >= minWritesPerSwitch)) {
// turn the bus back around for reads again
busState = WRITE_TO_READ;
// the next request processing
if (retryWrReq && writeQueue.size() < writeBufferSize) {
retryWrReq = false;
- port.sendRetry();
+ port.sendRetryReq();
}
}
-uint64_t
+pair<uint64_t, bool>
DRAMCtrl::minBankPrep(const deque<DRAMPacket*>& queue,
- bool switched_cmd_type) const
+ Tick min_col_at) const
{
uint64_t bank_mask = 0;
Tick min_act_at = MaxTick;
- uint64_t bank_mask_same_rank = 0;
- Tick min_act_at_same_rank = MaxTick;
+ // latest Tick for which ACT can occur without incurring additoinal
+ // delay on the data bus
+ const Tick hidden_act_max = std::max(min_col_at - tRCD, curTick());
+
+ // Flag condition when burst can issue back-to-back with previous burst
+ bool found_seamless_bank = false;
- // Give precedence to commands that access same rank as previous command
- bool same_rank_match = false;
+ // Flag condition when bank can be opened without incurring additional
+ // delay on the data bus
+ bool hidden_bank_prep = false;
// determine if we have queued transactions targetting the
// bank in question
got_waiting[p->bankId] = true;
}
+ // Find command with optimal bank timing
+ // Will prioritize commands that can issue seamlessly.
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
uint16_t bank_id = i * banksPerRank + j;
// an activate, ignoring any rank-to-rank switching
// cost in this calculation
Tick act_at = ranks[i]->banks[j].openRow == Bank::NO_ROW ?
- ranks[i]->banks[j].actAllowedAt :
+ std::max(ranks[i]->banks[j].actAllowedAt, curTick()) :
std::max(ranks[i]->banks[j].preAllowedAt, curTick()) + tRP;
- // prioritize commands that access the
- // same rank as previous burst
- // Calculate bank mask separately for the case and
- // evaluate after loop iterations complete
- if (i == activeRank && ranksPerChannel > 1) {
- if (act_at <= min_act_at_same_rank) {
- // reset same rank bank mask if new minimum is found
- // and previous minimum could not immediately send ACT
- if (act_at < min_act_at_same_rank &&
- min_act_at_same_rank > curTick())
- bank_mask_same_rank = 0;
-
- // Set flag indicating that a same rank
- // opportunity was found
- same_rank_match = true;
-
- // set the bit corresponding to the available bank
- replaceBits(bank_mask_same_rank, bank_id, bank_id, 1);
- min_act_at_same_rank = act_at;
- }
- } else {
- if (act_at <= min_act_at) {
- // reset bank mask if new minimum is found
- // and either previous minimum could not immediately send ACT
- if (act_at < min_act_at && min_act_at > curTick())
- bank_mask = 0;
- // set the bit corresponding to the available bank
- replaceBits(bank_mask, bank_id, bank_id, 1);
- min_act_at = act_at;
+ // When is the earliest the R/W burst can issue?
+ Tick col_at = std::max(ranks[i]->banks[j].colAllowedAt,
+ act_at + tRCD);
+
+ // bank can issue burst back-to-back (seamlessly) with
+ // previous burst
+ bool new_seamless_bank = col_at <= min_col_at;
+
+ // if we found a new seamless bank or we have no
+ // seamless banks, and got a bank with an earlier
+ // activate time, it should be added to the bit mask
+ if (new_seamless_bank ||
+ (!found_seamless_bank && act_at <= min_act_at)) {
+ // if we did not have a seamless bank before, and
+ // we do now, reset the bank mask, also reset it
+ // if we have not yet found a seamless bank and
+ // the activate time is smaller than what we have
+ // seen so far
+ if (!found_seamless_bank &&
+ (new_seamless_bank || act_at < min_act_at)) {
+ bank_mask = 0;
}
+
+ found_seamless_bank |= new_seamless_bank;
+
+ // ACT can occur 'behind the scenes'
+ hidden_bank_prep = act_at <= hidden_act_max;
+
+ // set the bit corresponding to the available bank
+ replaceBits(bank_mask, bank_id, bank_id, 1);
+ min_act_at = act_at;
}
}
}
}
- // Determine the earliest time when the next burst can issue based
- // on the current busBusyUntil delay.
- // Offset by tRCD to correlate with ACT timing variables
- Tick min_cmd_at = busBusyUntil - tCL - tRCD;
-
- // if we have multiple ranks and all
- // waiting packets are accessing a rank which was previously active
- // then bank_mask_same_rank will be set to a value while bank_mask will
- // remain 0. In this case, the function should return the value of
- // bank_mask_same_rank.
- // else if waiting packets access a rank which was previously active and
- // other ranks, prioritize same rank accesses that can issue B2B
- // Only optimize for same ranks when the command type
- // does not change; do not want to unnecessarily incur tWTR
- //
- // Resulting FCFS prioritization Order is:
- // 1) Commands that access the same rank as previous burst
- // and can prep the bank seamlessly.
- // 2) Commands (any rank) with earliest bank prep
- if ((bank_mask == 0) || (!switched_cmd_type && same_rank_match &&
- min_act_at_same_rank <= min_cmd_at)) {
- bank_mask = bank_mask_same_rank;
- }
-
- return bank_mask;
+ return make_pair(bank_mask, hidden_bank_prep);
}
DRAMCtrl::Rank::Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p)
schedule(refreshEvent, ref_tick);
}
+void
+DRAMCtrl::Rank::suspend()
+{
+ deschedule(refreshEvent);
+}
+
void
DRAMCtrl::Rank::checkDrainDone()
{
}
}
-unsigned int
-DRAMCtrl::drain(DrainManager *dm)
+DrainState
+DRAMCtrl::drain()
{
- unsigned int count = port.drain(dm);
-
// if there is anything in any of our internal queues, keep track
// of that as well
- if (!(writeQueue.empty() && readQueue.empty() &&
- respQueue.empty())) {
+ if (!(writeQueue.empty() && readQueue.empty() && respQueue.empty())) {
DPRINTF(Drain, "DRAM controller not drained, write: %d, read: %d,"
" resp: %d\n", writeQueue.size(), readQueue.size(),
respQueue.size());
- ++count;
- drainManager = dm;
// the only part that is not drained automatically over time
// is the write queue, thus kick things into action if needed
if (!writeQueue.empty() && !nextReqEvent.scheduled()) {
schedule(nextReqEvent, curTick());
}
+ return DrainState::Draining;
+ } else {
+ return DrainState::Drained;
+ }
+}
+
+void
+DRAMCtrl::drainResume()
+{
+ if (!isTimingMode && system()->isTimingMode()) {
+ // if we switched to timing mode, kick things into action,
+ // and behave as if we restored from a checkpoint
+ startup();
+ } else if (isTimingMode && !system()->isTimingMode()) {
+ // if we switch from timing mode, stop the refresh events to
+ // not cause issues with KVM
+ for (auto r : ranks) {
+ r->suspend();
+ }
}
- if (count)
- setDrainState(Drainable::Draining);
- else
- setDrainState(Drainable::Drained);
- return count;
+ // update the mode
+ isTimingMode = system()->isTimingMode();
}
DRAMCtrl::MemoryPort::MemoryPort(const std::string& name, DRAMCtrl& _memory)