#include "mem/request.hh"
#include "arch/isa_traits.hh"
#include "sim/root.hh"
+#include <list>
struct Packet;
typedef Packet* PacketPtr;
typedef uint8_t* PacketDataPtr;
+typedef std::list<PacketPtr> PacketList;
+
+//Coherence Flags
+#define NACKED_LINE 1 << 0
+#define SATISFIED 1 << 1
+#define SHARED_LINE 1 << 2
+
+//For statistics we need max number of commands, hard code it at
+//20 for now. @todo fix later
+#define NUM_MEM_CMDS 1 << 9
/**
* A Packet is used to encapsulate a transfer between two objects in
public:
+ /** Used to calculate latencies for each packet.*/
+ Tick time;
+
/** The special destination address indicating that the packet
* should be routed based on its address. */
static const short Broadcast = -1;
IsRequest = 1 << 4,
IsResponse = 1 << 5,
NeedsResponse = 1 << 6,
+ IsSWPrefetch = 1 << 7,
+ IsHWPrefetch = 1 << 8
};
public:
WriteReq = IsWrite | IsRequest | NeedsResponse,
WriteReqNoAck = IsWrite | IsRequest,
ReadResp = IsRead | IsResponse,
- WriteResp = IsWrite | IsResponse
+ WriteResp = IsWrite | IsResponse,
+ Writeback = IsWrite | IsRequest,
+ SoftPFReq = IsRead | IsRequest | IsSWPrefetch | NeedsResponse,
+ HardPFReq = IsRead | IsRequest | IsHWPrefetch | NeedsResponse,
+ SoftPFResp = IsRead | IsRequest | IsSWPrefetch | IsResponse,
+ HardPFResp = IsRead | IsRequest | IsHWPrefetch | IsResponse,
+ InvalidateReq = IsInvalidate | IsRequest,
+ WriteInvalidateReq = IsWrite | IsInvalidate | IsRequest,
+ UpgradeReq = IsInvalidate | NeedsResponse
};
/** Return the string name of the cmd field (for debugging and
* tracing). */
const std::string &cmdString() const;
+ /** Reutrn the string to a cmd given by idx. */
+ const std::string &cmdIdxToString(Command idx);
+
+ /** Return the index of this command. */
+ inline int cmdToIndex() const { return (int) cmd; }
+
/** The command field of the packet. */
Command cmd;
bool isRead() { return (cmd & IsRead) != 0; }
+ bool isWrite() { return (cmd & IsWrite) != 0; }
bool isRequest() { return (cmd & IsRequest) != 0; }
bool isResponse() { return (cmd & IsResponse) != 0; }
bool needsResponse() { return (cmd & NeedsResponse) != 0; }
+ bool isInvalidate() { return (cmd * IsInvalidate) != 0; }
+
+ bool isCacheFill() { assert("Unimplemented yet\n" && 0); }
+ bool isNoAllocate() { assert("Unimplemented yet\n" && 0); }
/** Possible results of a packet's request. */
enum Result
{
Success,
BadAddress,
+ Nacked,
Unknown
};
srcValid = false;
}
+ /** Take a request packet that has been returned as NACKED and modify it so
+ * that it can be sent out again. Only packets that need a response can be
+ * NACKED, so verify that that is true. */
+ void reinitNacked() {
+ assert(needsResponse() && result == Nacked);
+ dest = Broadcast;
+ result = Unknown;
+ }
+
+
/** Set the data pointer to the following value that should not be freed. */
template <typename T>
void dataStatic(T *p);