}
void
-Switch::addInPort(const vector<MessageBuffer*>& in)
+Switch::addInPort(const map<int, MessageBuffer*>& in)
{
m_perfect_switch->addInPort(in);
- for (int i = 0; i < in.size(); i++) {
- in[i]->setReceiver(this);
+ for (auto& it : in) {
+ it.second->setReceiver(this);
}
}
void
-Switch::addOutPort(const vector<MessageBuffer*>& out,
- const NetDest& routing_table_entry, Cycles link_latency, int bw_multiplier)
+Switch::addOutPort(const map<int, MessageBuffer*>& out,
+ const NetDest& routing_table_entry,
+ Cycles link_latency, int bw_multiplier)
{
// Create a throttle
Throttle* throttle_ptr = new Throttle(m_id, m_throttles.size(),
- link_latency, bw_multiplier, m_network_ptr->getEndpointBandwidth(),
- this);
+ link_latency, bw_multiplier,
+ m_network_ptr->getEndpointBandwidth(),
+ this);
+
m_throttles.push_back(throttle_ptr);
// Create one buffer per vnet (these are intermediaryQueues)
- vector<MessageBuffer*> intermediateBuffers;
- for (int i = 0; i < out.size(); i++) {
- out[i]->setSender(this);
+ map<int, MessageBuffer*> intermediateBuffers;
+
+ for (auto& it : out) {
+ it.second->setSender(this);
MessageBuffer* buffer_ptr = new MessageBuffer;
// Make these queues ordered
buffer_ptr->resize(m_network_ptr->getBufferSize());
}
- intermediateBuffers.push_back(buffer_ptr);
+ intermediateBuffers[it.first] = buffer_ptr;
m_buffers_to_free.push_back(buffer_ptr);
buffer_ptr->setSender(this);