/*
- * Copyright (c) 2010-2012 ARM Limited
+ * Copyright (c) 2010-2013 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
#include "base/random.hh"
#include "mem/simple_mem.hh"
+#include "debug/Drain.hh"
using namespace std;
-SimpleMemory::SimpleMemory(const Params* p) :
+SimpleMemory::SimpleMemory(const SimpleMemoryParams* p) :
AbstractMemory(p),
- lat(p->latency), lat_var(p->latency_var)
+ port(name() + ".port", *this), latency(p->latency),
+ latency_var(p->latency_var), bandwidth(p->bandwidth), isBusy(false),
+ retryReq(false), retryResp(false),
+ releaseEvent(this), dequeueEvent(this)
{
- for (size_t i = 0; i < p->port_port_connection_count; ++i) {
- ports.push_back(new MemoryPort(csprintf("%s-port-%d", name(), i),
- *this));
- }
}
void
SimpleMemory::init()
{
- for (vector<MemoryPort*>::iterator p = ports.begin(); p != ports.end();
- ++p) {
- if (!(*p)->isConnected()) {
- fatal("SimpleMemory port %s is unconnected!\n", (*p)->name());
- } else {
- (*p)->sendRangeChange();
- }
+ AbstractMemory::init();
+
+ // allow unconnected memories as this is used in several ruby
+ // systems at the moment
+ if (port.isConnected()) {
+ port.sendRangeChange();
}
}
Tick
-SimpleMemory::calculateLatency(PacketPtr pkt)
+SimpleMemory::recvAtomic(PacketPtr pkt)
+{
+ access(pkt);
+ return pkt->memInhibitAsserted() ? 0 : getLatency();
+}
+
+void
+SimpleMemory::recvFunctional(PacketPtr pkt)
{
+ pkt->pushLabel(name());
+
+ functionalAccess(pkt);
+
+ bool done = false;
+ auto p = packetQueue.begin();
+ // potentially update the packets in our packet queue as well
+ while (!done && p != packetQueue.end()) {
+ done = pkt->checkFunctional(p->pkt);
+ ++p;
+ }
+
+ pkt->popLabel();
+}
+
+bool
+SimpleMemory::recvTimingReq(PacketPtr pkt)
+{
+ /// @todo temporary hack to deal with memory corruption issues until
+ /// 4-phase transactions are complete
+ for (int x = 0; x < pendingDelete.size(); x++)
+ delete pendingDelete[x];
+ pendingDelete.clear();
+
if (pkt->memInhibitAsserted()) {
- return 0;
+ // snooper will supply based on copy of packet
+ // still target's responsibility to delete packet
+ pendingDelete.push_back(pkt);
+ return true;
+ }
+
+ // we should never get a new request after committing to retry the
+ // current one, the bus violates the rule as it simply sends a
+ // retry to the next one waiting on the retry list, so simply
+ // ignore it
+ if (retryReq)
+ return false;
+
+ // if we are busy with a read or write, remember that we have to
+ // retry
+ if (isBusy) {
+ retryReq = true;
+ return false;
+ }
+
+ // @todo someone should pay for this
+ pkt->headerDelay = pkt->payloadDelay = 0;
+
+ // update the release time according to the bandwidth limit, and
+ // do so with respect to the time it takes to finish this request
+ // rather than long term as it is the short term data rate that is
+ // limited for any real memory
+
+ // only look at reads and writes when determining if we are busy,
+ // and for how long, as it is not clear what to regulate for the
+ // other types of commands
+ if (pkt->isRead() || pkt->isWrite()) {
+ // calculate an appropriate tick to release to not exceed
+ // the bandwidth limit
+ Tick duration = pkt->getSize() * bandwidth;
+
+ // only consider ourselves busy if there is any need to wait
+ // to avoid extra events being scheduled for (infinitely) fast
+ // memories
+ if (duration != 0) {
+ schedule(releaseEvent, curTick() + duration);
+ isBusy = true;
+ }
+ }
+
+ // go ahead and deal with the packet and put the response in the
+ // queue if there is one
+ bool needsResponse = pkt->needsResponse();
+ recvAtomic(pkt);
+ // turn packet around to go back to requester if response expected
+ if (needsResponse) {
+ // recvAtomic() should already have turned packet into
+ // atomic response
+ assert(pkt->isResponse());
+ // to keep things simple (and in order), we put the packet at
+ // the end even if the latency suggests it should be sent
+ // before the packet(s) before it
+ packetQueue.emplace_back(pkt, curTick() + getLatency());
+ if (!retryResp && !dequeueEvent.scheduled())
+ schedule(dequeueEvent, packetQueue.back().tick);
} else {
- Tick latency = lat;
- if (lat_var != 0)
- latency += random_mt.random<Tick>(0, lat_var);
- return latency;
+ pendingDelete.push_back(pkt);
+ }
+
+ return true;
+}
+
+void
+SimpleMemory::release()
+{
+ assert(isBusy);
+ isBusy = false;
+ if (retryReq) {
+ retryReq = false;
+ port.sendRetryReq();
+ }
+}
+
+void
+SimpleMemory::dequeue()
+{
+ assert(!packetQueue.empty());
+ DeferredPacket deferred_pkt = packetQueue.front();
+
+ retryResp = !port.sendTimingResp(deferred_pkt.pkt);
+
+ if (!retryResp) {
+ packetQueue.pop_front();
+
+ // if the queue is not empty, schedule the next dequeue event,
+ // otherwise signal that we are drained if we were asked to do so
+ if (!packetQueue.empty()) {
+ // if there were packets that got in-between then we
+ // already have an event scheduled, so use re-schedule
+ reschedule(dequeueEvent,
+ std::max(packetQueue.front().tick, curTick()), true);
+ } else if (drainState() == DrainState::Draining) {
+ DPRINTF(Drain, "Draining of SimpleMemory complete\n");
+ signalDrainDone();
+ }
}
}
Tick
-SimpleMemory::doAtomicAccess(PacketPtr pkt)
+SimpleMemory::getLatency() const
{
- access(pkt);
- return calculateLatency(pkt);
+ return latency +
+ (latency_var ? random_mt.random<Tick>(0, latency_var) : 0);
}
void
-SimpleMemory::doFunctionalAccess(PacketPtr pkt)
+SimpleMemory::recvRespRetry()
{
- functionalAccess(pkt);
+ assert(retryResp);
+
+ dequeue();
}
-SlavePort &
-SimpleMemory::getSlavePort(const std::string &if_name, int idx)
+BaseSlavePort &
+SimpleMemory::getSlavePort(const std::string &if_name, PortID idx)
{
if (if_name != "port") {
return MemObject::getSlavePort(if_name, idx);
} else {
- if (idx >= static_cast<int>(ports.size())) {
- fatal("SimpleMemory::getSlavePort: unknown index %d\n", idx);
- }
-
- return *ports[idx];
+ return port;
}
}
-unsigned int
-SimpleMemory::drain(Event *de)
+DrainState
+SimpleMemory::drain()
{
- int count = 0;
- for (vector<MemoryPort*>::iterator p = ports.begin(); p != ports.end();
- ++p) {
- count += (*p)->drain(de);
+ if (!packetQueue.empty()) {
+ DPRINTF(Drain, "SimpleMemory Queue has requests, waiting to drain\n");
+ return DrainState::Draining;
+ } else {
+ return DrainState::Drained;
}
-
- if (count)
- changeState(Draining);
- else
- changeState(Drained);
- return count;
}
SimpleMemory::MemoryPort::MemoryPort(const std::string& _name,
SimpleMemory& _memory)
- : SimpleTimingPort(_name, &_memory), memory(_memory)
+ : SlavePort(_name, &_memory), memory(_memory)
{ }
AddrRangeList
-SimpleMemory::MemoryPort::getAddrRanges()
+SimpleMemory::MemoryPort::getAddrRanges() const
{
AddrRangeList ranges;
ranges.push_back(memory.getAddrRange());
Tick
SimpleMemory::MemoryPort::recvAtomic(PacketPtr pkt)
{
- return memory.doAtomicAccess(pkt);
+ return memory.recvAtomic(pkt);
}
void
SimpleMemory::MemoryPort::recvFunctional(PacketPtr pkt)
{
- pkt->pushLabel(memory.name());
+ memory.recvFunctional(pkt);
+}
- if (!queue.checkFunctional(pkt)) {
- // Default implementation of SimpleTimingPort::recvFunctional()
- // calls recvAtomic() and throws away the latency; we can save a
- // little here by just not calculating the latency.
- memory.doFunctionalAccess(pkt);
- }
+bool
+SimpleMemory::MemoryPort::recvTimingReq(PacketPtr pkt)
+{
+ return memory.recvTimingReq(pkt);
+}
- pkt->popLabel();
+void
+SimpleMemory::MemoryPort::recvRespRetry()
+{
+ memory.recvRespRetry();
}
SimpleMemory*