drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompression
[mesa.git] / src / mesa / Android.libmesa_dricore.mk
index cd31e14822222cefe097f31125ac699d95b24c6d..86196ceb36abf10513316005d31655174fd6737e 100644 (file)
@@ -48,9 +48,8 @@ endif # x86
 endif # MESA_ENABLE_ASM
 
 ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
-LOCAL_SRC_FILES += \
-       main/streaming-load-memcpy.c \
-       main/sse_minmax.c
+LOCAL_WHOLE_STATIC_LIBRARIES := \
+       libmesa_sse41
 LOCAL_CFLAGS := \
        -msse4.1 \
        -DUSE_SSE41
@@ -59,12 +58,15 @@ endif
 LOCAL_C_INCLUDES := \
        $(MESA_TOP)/src/mapi \
        $(MESA_TOP)/src/mesa/main \
-       $(MESA_TOP)/src/glsl \
-       $(MESA_TOP)/src/glsl/nir \
+       $(MESA_TOP)/src/compiler/nir \
        $(MESA_TOP)/src/gallium/include \
-       $(MESA_TOP)/src/gallium/auxiliary
+       $(MESA_TOP)/src/gallium/auxiliary \
+       $(dir $(MESA_GEN_GLSL_H))
 
-LOCAL_WHOLE_STATIC_LIBRARIES := \
+LOCAL_GENERATED_SOURCES += \
+       $(MESA_GEN_GLSL_H)
+
+LOCAL_WHOLE_STATIC_LIBRARIES += \
        libmesa_program
 
 include $(LOCAL_PATH)/Android.gen.mk