# Default: build dependencies, then asm_subdirs, then convenience
# libs (.a) and finally the device drivers:
-default: depend asm_subdirs libmesa.a libglapi.a driver_subdirs
+default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \
+ driver_subdirs
libmesa.a: $(MESA_OBJECTS)
@ $(MKLIB) -o mesa -static $(MESA_OBJECTS)
+# Make archive of subset of core mesa object files for gallium
+libmesagallium.a: $(MESA_GALLIUM_OBJECTS)
+ @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS)
+
# Make archive of gl* API dispatcher functions only
libglapi.a: $(GLAPI_OBJECTS)
@if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \
######################################################################
# Device drivers
driver_subdirs: libmesa.a libglapi.a
- (cd drivers && $(MAKE))
+ @ (cd drivers && $(MAKE))
######################################################################
-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
- -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),'
+ -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
+ -e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
$(gl_pcedit) $< > $@